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;0.5.1
;experimental version
;if you are using this as a sample for your theme
;don't be suprised it doesn't work good with newer releases
[Skin]
Theme=Deluxe
Name=Fall
Color=Orange
[Textures]
# # # M A I N # # #
Button = [main]button.png
ButtonF = [main]buttonf.jpg
MainBar = [main]mainBar.png
SelectBG = [main]selectbg.png
#Backgrounds
LoadingBG = [bg-load]fall.jpg
MainBG = [bg-main]fall.jpg
SongBG = [bg-main]fall.jpg
ScoreScreenBG = [bg-main]fall.jpg
Top5BG = [bg-main]fall.jpg
OptionsBG = [bg-main]fall.jpg
PartyBG = [bg-main]fall.jpg
#Icons on screen
SongCD = [icon]cd.png
MainIcon = [icon]main.png
MainSearch = [icon]search.png
IconOption = [icon]options.png
IconSongMenu = [icon]songmenu.png
ScoreIcon = [icon]score.png
PartyIcon = [icon]party.png
StatIcon = [icon]stats.png
VideoIcon = [icon]video.png
IconError = [icon]error.png
IconQuestion = [icon]question.png
# # # S O N G S E L E C E T # # #
SongSelection1 = [main]songSelection1.png
SongSelection2 = [main]songSelection2.png
SongCover = [main]songCover.jpg
# # # S I N G # # #
#the bar where the lyrics reside
LyricBar = [sing]textBar.png
#this one slides in, to tell you that singing starts immediately
LyricHelpBar = [sing]lyricsHelpBar.bmp
#the bar behind the timestuff
TimeBar1 = [sing]timeBarBG.png
#the time progress bar (not skinned in this theme :P )
TimeBar = [sing]timeBar.jpg
#linebonus, the thing that pop ups at the score
LineBonusBack = [sing]lineBonusPopUp.png
#Singbar (the thing beneath the scores)
SingBarBack = [sing]singBarBack.png
SingBarBar = [sing]singBarBar.png
SingBarFront = [sing]singBarFront.png
#Background for scores
ScoreBG = [sing]scoreBg.png
#Background for the P1, P2 and so on
P = [sing]p.png
#Pointer for lyrics
Ball = [sing]LyricsBall.bmp
# # # S C O R E / T O P 5 # # #
ScoreBox = [score]box.png
ScoreLevel = [score]level.png
ScoreLevelRound = [score]levelRound.png
ScoreEndCap = [score]endcap.png
ScoreLine = [score]line.png
PlayerNumberBox = [main]playerNumberBox.jpg
# # # P A R T Y # # #
Joker =[party]Joker.png
PartyPlayerButton =[party]playerButton.png
PartyTeamButton1 =[party]roundTeamButton.png
PartyTeamButton2 =[party]playerTeamButton.png
PartyTeamButton3 =[party]winTeamButton1.png
PartyTeamButton4 =[party]winTeamButton2.png
PartyTeamButton5 =[party]winTeamButton3.png
PartyRoundBG1 =[party]roundBG1.png
PartyRoundBG2 =[party]roundBG2.png
PartyRoundBG3 =[party]roundBG3.png
PartyRoundBG4 =[party]roundBG4.png
HDL_Pointer =[party]pointer.bmp
PartyTeamPoints =[party]teamPoints.png
PartyScoreDeco =[party]scoreDecoration.png
PartyScoreBG1 =[party]scoreBG1.png
PartyScoreBG2 =[party]scoreBG2.png
PartyWinDeco1 =[party]winDecoration.png
PartyWinDeco2 =[party]winDecoration.png
PartyWinDeco3 =[party]winDecoration.png
# # # S T A T S # # #
StatMainBG1 = [stat]mainBG1.png
StatMainBG2 = [stat]mainBG2.png
StatMainBG3 = [stat]mainBG3.png
StatDetailBG1 = [stat]detailBG1.png
# # # N A V I # # #
ButtonP = [button]p.png
ButtonM = [button]m.png
ButtonJ = [button]j.png
ButtonAlt = [button]alt.png
ButtonAZ = [button]az.png
ButtonEnter = [button]enter.png
ButtonNavi = [button]navi.png
ButtonEsc = [button]esc.png
Button13 = [button]13.png
Leiste1 = [special]bar1.png
Leiste2 = [special]bar2.png
JumpToBG = [menu]jumpToBg.png
SongMenuBG = [menu]songMenuBg.png
SongMenuSelectBG = [menu]songMenuSelectBg.png
PopUpBG = [menu]popUpBG.png
# # # N O T E S # # #
# sung notes - colorized with playercolors
GrayLeft = [sing]notesLeft.png
GrayMid = [sing]notesMid.png
GrayRight = [sing]notesRight.png
# unsung notes - colorized with playercolors
NotePlainLeft = [sing]notesPlainLeft.png
NotePlainMid = [sing]notesPlainMid.png
NotePlainRight = [sing]notesPlainRight.png
# the glow around unsung/sung notes - colorized with playercolors
NoteBGLeft = [sing]notesBgLeft.png
NoteBGMid = [sing]notesBgMid.png
NoteBGRight = [sing]notesBgRight.png
# # # E F F E C T S # # #
NoteStar = [effect]goldenNoteStar.jpg
NotePerfectStar = [effect]perfectNoteStar.jpg
# # # dirty helpers # # #
Rectangle = [helper]rectangle.jpg
ButtonFade = [helper]buttonFade.png
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