1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
|
unit UPartyDefs;
{*********************
uPluginDefs
Some Basic Structures and Functions used to communicate with Plugins
Usable as Delphi Plugin SDK
*********************}
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses UPluginDefs;
type
//----------------
// TUS_Party_Proc_Init - Structure of the Party Init Proc
// This Function is called on SingScreen Init Everytime this Modi should be sung
// Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded
//----------------
TUS_Party_Proc_Init = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_Party_Proc_Draw - Structure of the Party Draw Proc
// This Function is called on SingScreen Draw (Not when Paused). You should draw in this Proc
// Return Non Zero to Finish Song... In this Case Score Screen is loaded
//----------------
TUS_Party_Proc_Draw = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_Party_Proc_Init - Structure of the Party Init Proc
// This Function is called on SingScreen DeInit When Plugin abort Song or Song finishes
// Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded
//----------------
TUS_Party_Proc_DeInit = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_ModiInfo - Some Infos from Plugin to Partymode.
// Used to register party modi to Party manager
// ---
// Version Structure:
// First Byte: Head Revison
// Second Byte: Sub Revison
// Third Byte: Sub Revision 2
// Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z')
//----------------
TModiInfo_Name = Array [0..31] of Char;
TModiInfo_Desc = Array [0..63] of Char;
PUS_ModiInfo = ^TUS_ModiInfo;
TUS_ModiInfo = record
//Size of this record (usefull if record will be extended in the future)
cbSize: Integer; //Don't forget to set this as Plugin!
//Infos about the Modi
Name : TModiInfo_Name; //Modiname to Register for the Plugin
Description: TModiInfo_Desc; //Plugin Description
//------------
// Loading Settings
// ---
// Bit to Set | Triggered Option
// 1 | Song should be loaded
// 2 | Song has to be Non Duett
// 4 | Song has to be Duett (If 2 and 4 is set, both will be ignored)
// 8 | Only Playable with 2 and more players
// 16 | Restrict Background Loading
// 32 | Restrict Video Loading
// 64 | Not in Use, Don't set it!
// 128 | Not in Use, Don't set it!
LoadingSettings: Byte;
// SingScreen Settings
// ---
// Bit to Set | Triggered Option
// 1 | ShowNotes
// 2 | ShowScores
// 4 | ShowTime
// 8 | Start Audio Playback automaticaly
// 16 | Not in Use, Don't set it!
// 32 | Not in Use, Don't set it!
// 64 | Not in Use, Don't set it!
// 128 | Not in Use, Don't set it!
SingScreenSettings: Byte;
// With which count of players can this modi be played
// ---
//Set different Bits
//1 -> One Player
//2 -> Two Players
//4 -> Three Players
//8 -> Four Players
//16-> Six Players
//e.g. : 10 -> Playable with 2 and 4 Players
NumPlayers: Byte;
// ID that is given to the Party Procs when they are called
// If this Modi is running
// (e.g. to register Until 2000 and Until 5000 with the same Procs
// ID is the Max Point Count in this example)
ID: Integer;
// Party Procs called on Party
// ---
// Set to nil(C: NULL) if u don't want to use this method
ModiInit: TUS_Party_Proc_Init;
ModiDraw: TUS_Party_Proc_Draw;
ModiDeInit: TUS_Party_Proc_DeInit;
end;
//----------------
// Some Default Constants
//----------------
const
// to use for TUS_ModiInfo.LoadingSettings
MLS_LoadSong = 1; //Song should be loaded
MLS_NotDuett = 2; //Song has to be Non Duett
MLS_ForceDuett = 4; //Song has to be Duett (If 2 and 4 is set, both will be ignored)
MLS_TeamOnly = 8; //Only Playable with 2 and more players
MLS_RestrictBG = 16; //Restrict Background Loading
MLS_RestrictVid = 32; //Restrict Video Loading
// to use with TUS_ModiInfo.SingScreenSettings
MSS_ShowNotes = 1; //ShowNotes
MSS_ShowScores = 2; //ShowScores
MSS_ShowTime = 4; //ShowTime
MSS_AutoPlayback= 8; //Start Audio Playback automaticaly
//Standard (Duell) for TUS_ModiInfo.LoadingSettings and TUS_ModiInfo.SingScreenSettings
MLS_Standard = MLS_LoadSong;
MSS_Standard = MSS_ShowNotes or MSS_ShowScores or MSS_ShowTime or MSS_AutoPlayback;
//-------------
// Some helper functions to register Party Modi
//-------------
Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init = nil; const ModiDeInit: TUS_Party_Proc_DeInit = nil; const ModiDraw: TUS_Party_Proc_Draw = nil): THandle;
implementation
//-------------
// Function that Prepares the ModiInfo Record and Calls Party/RegisterModi
//-------------
Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init; const ModiDeInit: TUS_Party_Proc_DeInit; const ModiDraw: TUS_Party_Proc_Draw): THandle;
var
ModiInfo: TUS_ModiInfo;
begin
//Init Record
ModiInfo.cbSize := SizeOf(TUS_ModiInfo);
ModiInfo.Name := Name;
ModiInfo.Description := Description;
ModiInfo.LoadingSettings := LoadingSettings;
ModiInfo.SingScreenSettings := SingScreenSettings;
ModiInfo.NumPlayers := NumPlayers;
ModiInfo.ID := ID;
ModiInfo.ModiInit := ModiInit;
ModiInfo.ModiDraw := ModiDraw;
ModiInfo.ModiDeInit := ModiDeInit;
//Call Service
Result := PluginInterface.CallService('Party/RegisterModi', Integer(@ModiInfo), 0);
end;
end.
|