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unit UPartyDefs;
{*********************
uPluginDefs
Some Basic Structures and Functions used to communicate with Plugins
Usable as Delphi Plugin SDK
*********************}
interface
uses UPluginDefs;
type
//----------------
// TUS_Party_Proc_Init - Structure of the Party Init Proc
// This Function is called on SingScreen Init Everytime this Modi should be sung
// Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded
//----------------
TUS_Party_Proc_Init = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_Party_Proc_Draw - Structure of the Party Draw Proc
// This Function is called on SingScreen Draw (Not when Paused). You should draw in this Proc
// Return Non Zero to Finish Song... In this Case Score Screen is loaded
//----------------
TUS_Party_Proc_Draw = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_Party_Proc_Init - Structure of the Party Init Proc
// This Function is called on SingScreen DeInit When Plugin abort Song or Song finishes
// Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded
//----------------
TUS_Party_Proc_DeInit = Function (ID: Integer): integer; stdcall;
//----------------
// TUS_ModiInfo - Some Infos from Plugin to Partymode.
// Used to register party modi to Party manager
// ---
// Version Structure:
// First Byte: Head Revison
// Second Byte: Sub Revison
// Third Byte: Sub Revision 2
// Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z')
//----------------
TModiInfo_Name = Array [0..31] of Char;
TModiInfo_Desc = Array [0..63] of Char;
PUS_ModiInfo = ^TUS_ModiInfo;
TUS_ModiInfo = record
//Size of this record (usefull if record will be extended in the future)
cbSize: Integer; //Don't forget to set this as Plugin!
//Infos about the Modi
Name : TModiInfo_Name; //Modiname to Register for the Plugin
Description: TModiInfo_Desc; //Plugin Description
//------------
// Loading Settings
// ---
// Bit to Set | Triggered Option
// 1 | Song should be loaded
// 2 | Song has to be Non Duett
// 4 | Song has to be Duett (If 2 and 4 is set, both will be ignored)
// 8 | Only Playable with 2 and more players
// 16 | Restrict Background Loading
// 32 | Restrict Video Loading
// 64 | Not in Use, Don't set it!
// 128 | Not in Use, Don't set it!
LoadingSettings: Byte;
// SingScreen Settings
// ---
// Bit to Set | Triggered Option
// 1 | ShowNotes
// 2 | ShowScores
// 4 | ShowTime
// 8 | Start Audio Playback automaticaly
// 16 | Not in Use, Don't set it!
// 32 | Not in Use, Don't set it!
// 64 | Not in Use, Don't set it!
// 128 | Not in Use, Don't set it!
SingScreenSettings: Byte;
// With which count of players can this modi be played
// ---
//Set different Bits
//1 -> One Player
//2 -> Two Players
//4 -> Three Players
//8 -> Four Players
//16-> Six Players
//e.g. : 10 -> Playable with 2 and 4 Players
NumPlayers: Byte;
// ID that is given to the Party Procs when they are called
// If this Modi is running
// (e.g. to register Until 2000 and Until 5000 with the same Procs
// ID is the Max Point Count in this example)
ID: Integer;
// Party Procs called on Party
// ---
// Set to nil(C: NULL) if u don't want to use this method
ModiInit: TUS_Party_Proc_Init;
ModiDraw: TUS_Party_Proc_Draw;
ModiDeInit: TUS_Party_Proc_DeInit;
end;
//----------------
// Some Default Constants
//----------------
const
// to use for TUS_ModiInfo.LoadingSettings
MLS_LoadSong = 1; //Song should be loaded
MLS_NotDuett = 2; //Song has to be Non Duett
MLS_ForceDuett = 4; //Song has to be Duett (If 2 and 4 is set, both will be ignored)
MLS_TeamOnly = 8; //Only Playable with 2 and more players
MLS_RestrictBG = 16; //Restrict Background Loading
MLS_RestrictVid = 32; //Restrict Video Loading
// to use with TUS_ModiInfo.SingScreenSettings
MSS_ShowNotes = 1; //ShowNotes
MSS_ShowScores = 2; //ShowScores
MSS_ShowTime = 4; //ShowTime
MSS_AutoPlayback= 8; //Start Audio Playback automaticaly
//Standard (Duell) for TUS_ModiInfo.LoadingSettings and TUS_ModiInfo.SingScreenSettings
MLS_Standard = MLS_LoadSong;
MSS_Standard = MSS_ShowNotes or MSS_ShowScores or MSS_ShowTime or MSS_AutoPlayback;
//-------------
// Some helper functions to register Party Modi
//-------------
Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init = nil; const ModiDeInit: TUS_Party_Proc_DeInit = nil; const ModiDraw: TUS_Party_Proc_Draw = nil): THandle;
implementation
//-------------
// Function that Prepares the ModiInfo Record and Calls Party/RegisterModi
//-------------
Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init; const ModiDeInit: TUS_Party_Proc_DeInit; const ModiDraw: TUS_Party_Proc_Draw): THandle;
var
ModiInfo: TUS_ModiInfo;
begin
//Init Record
ModiInfo.cbSize := SizeOf(TUS_ModiInfo);
ModiInfo.Name := Name;
ModiInfo.Description := Description;
ModiInfo.LoadingSettings := LoadingSettings;
ModiInfo.SingScreenSettings := SingScreenSettings;
ModiInfo.NumPlayers := NumPlayers;
ModiInfo.ID := ID;
ModiInfo.ModiInit := ModiInit;
ModiInfo.ModiDraw := ModiDraw;
ModiInfo.ModiDeInit := ModiDeInit;
//Call Service
Result := PluginInterface.CallService('Party/RegisterModi', Integer(@ModiInfo), 0);
end;
end.
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