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[preset00]
fRating=3.000000
fGammaAdj=2.000000
fDecay=0.973000
fVideoEchoZoom=1.047463
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=1
bDarken=1
bSolarize=1
bInvert=1
fWaveAlpha=0.900000
fWaveScale=2.905229
fWaveSmoothing=0.600000
fWaveParam=-0.300000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=0.999835
fShader=0.000000
zoom=0.999682
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=0.350000
mv_g=0.350000
mv_b=0.350000
mv_a=1.000000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.100*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.100*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=mv_r = wave_r;
per_frame_5=mv_b = wave_b;
per_frame_6=mv_g = wave_g;
per_frame_7=q1 = 0.05*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
per_frame_8=//q1 = 0.6*(bass+bass_att);
per_frame_9=mv_a = if(above(bass-1.2,1),1,bass-1.2);
per_frame_10=echo_zoom = 1+q1;
per_pixel_1=zoom = 1.01 + rad*0.15*q1;
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