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program UltraStar;
{$DEFINE TRANSLATE}
//DEFINE THEMESAVE}
{$R 'UltraStar.res' 'UltraStar.rc'}
uses
{//Earlyer in Code Dir.. Now in SearchDir
DDKint in '..\ZLPortIO\ddkint.pas',
ZLPortIO in '..\ZLPortIO\zlportio.pas',
SQLiteTable3 in '..\SQLite\SQLiteTable3.pas',
SQLite3 in '..\SQLite\SQLite3.pas',}
Windows,
SDL,
SysUtils,
//Menu Objects
UDisplay in 'Menu\UDisplay.pas',
UMenu in 'Menu\UMenu.pas',
UMenuStatic in 'Menu\UMenuStatic.pas',
UMenuText in 'Menu\UMenuText.pas',
UMenuButton in 'Menu\UMenuButton.pas',
UMenuInteract in 'Menu\UMenuInteract.pas',
UMenuSelect in 'Menu\UMenuSelect.pas',
UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas',
UDrawTexture in 'Menu\UDrawTexture.pas',
//Classes
UGraphic in 'Classes\UGraphic.pas',
UTexture in 'Classes\UTexture.pas',
UMusic in 'Classes\UMusic.pas',
UPliki in 'Classes\UPliki.pas',
UMain in 'Classes\UMain.pas',
UDraw in 'Classes\UDraw.pas',
URecord in 'Classes\URecord.pas',
UTime in 'Classes\UTime.pas',
TextGL in 'Classes\TextGL.pas',
USongs in 'Classes\USongs.pas',
UIni in 'Classes\UIni.pas',
USmpeg in 'SMpeg\USmpeg.pas',
ULyrics in 'Classes\ULyrics.pas',
USkins in 'Classes\USkins.pas',
UThemes in 'Classes\UThemes.pas',
ULog in 'Classes\ULog.pas',
UJoystick in 'Classes\UJoystick.pas',
ULCD in 'Classes\ULCD.pas',
ULight in 'Classes\ULight.pas',
UScores in 'Classes\UScores.pas',
ULanguage in 'Classes\ULanguage.pas',
UCovers in 'Classes\UCovers.pas',
UCatCovers in 'Classes\UCatCovers.pas',
UFiles in 'Classes\UFiles.pas',
UGraphicClasses in 'Classes\UGraphicClasses.pas',
UDLLManager in 'Classes\UDLLManager.pas',
UParty in 'Classes\UParty.pas',
//Screens
UScreenLoading in 'Screens\UScreenLoading.pas',
UScreenWelcome in 'Screens\UScreenWelcome.pas',
UScreenMain in 'Screens\UScreenMain.pas',
UScreenName in 'Screens\UScreenName.pas',
UScreenLevel in 'Screens\UScreenLevel.pas',
UScreenSong in 'Screens\UScreenSong.pas',
UScreenSing in 'Screens\UScreenSing.pas',
UScreenScore in 'Screens\UScreenScore.pas',
UScreenOptions in 'Screens\UScreenOptions.pas',
UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas',
UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas',
UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas',
UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas',
UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas',
UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas',
UScreenEditSub in 'Screens\UScreenEditSub.pas',
UScreenEdit in 'Screens\UScreenEdit.pas',
UScreenEditConvert in 'Screens\UScreenEditConvert.pas',
UScreenEditHeader in 'Screens\UScreenEditHeader.pas',
UScreenOpen in 'Screens\UScreenOpen.pas',
UScreenTop5 in 'Screens\UScreenTop5.pas',
UScreenSongMenu in 'Screens\UScreenSongMenu.pas',
//PartyMode
UScreenSingModi in 'Screens\UScreenSingModi.pas',
UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas',
UScreenPartyScore in 'Screens\UScreenPartyScore.pas',
UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas',
UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas',
UScreenPartyWin in 'Screens\UScreenPartyWin.pas',
//Modi SDK
ModiSDK in '..\..\Modis\SDK\ModiSDK.pas';
const
Version = 'UltraStar Deluxe V 0.90 Beta';
var
WndTitle: string;
hWnd: THandle;
I: Integer;
begin
WndTitle := Version;
//Start more than One Time Prevention
hWnd:= FindWindow(nil, PChar(WndTitle));
//Programm already started
if (hWnd <> 0) then
begin
I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Cont�nue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO);
if (I = IDYes) then
begin
I := 1;
repeat
Inc(I);
hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I)));
until (hWnd = 0);
WndTitle := WndTitle + ' Instance ' + InttoStr(I);
end
else
Exit;
end;
USTime := TTime.Create;
// Log + Benchmark
Log := TLog.Create;
Log.Title := WndTitle;
Log.BenchmarkStart(0);
// Log.LogError(IntToStr(DayOfTheYear(Date)));
// Language
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths;
Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create;
//Add Const Values:
Language.AddConst('US_VERSION', Version);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Language', 1);
// SDL
Log.BenchmarkStart(1);
Log.LogStatus('Initialize SDL', 'Initialization');
SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing SDL', 1);
// Skin
Log.BenchmarkStart(1);
Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Skin List', 1);
//Log.LogBenchmark(inttostr(Skin.), 1);
// Sound Card List
Log.BenchmarkStart(1);
Log.LogStatus('Loading Soundcard list', 'Initialization');
Recording := TRecord.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Soundcard list', 1);
// Ini + Paths
Log.BenchmarkStart(1);
Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create;
Ini.Load;
Language.ChangeLanguage(ILanguage[Ini.Language]);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Ini', 1);
// LCD
Log.BenchmarkStart(1);
Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create;
if Ini.LPT = 1 then begin
// LCD.HalfInterface := true;
LCD.Enable;
LCD.Clear;
LCD.WriteText(1, ' UltraStar ');
LCD.WriteText(2, ' Loading... ');
end;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading LCD', 1);
// Light
Log.BenchmarkStart(1);
Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create;
if Ini.LPT = 2 then begin
Light.Enable;
// Light.LightOne(0, 1000);
end;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Light', 1);
// Theme
Log.BenchmarkStart(1);
Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Themes', 1);
// Covers Cache
Log.BenchmarkStart(1);
Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create;
Log.LogBenchmark('Loading Covers Cache Array', 1);
Log.BenchmarkStart(1);
// Category Covers
Log.BenchmarkStart(1);
Log.LogStatus('Creating Category Covers Array', 'Initialization');
CatCovers:= TCatCovers.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Category Covers Array', 1);
// Songs
//Log.BenchmarkStart(1);
Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create;
Songs.LoadSongList;
Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Songs', 1);
// PluginManager
Log.BenchmarkStart(1);
Log.LogStatus('PluginManager', 'Initialization');
DLLMan := TDLLMan.Create; //Load PluginList
Log.LogError(inttostr(Length(DLLMan.Plugins)) + ' Plugins Loaded');
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading PluginManager', 1);
// Party Mode Manager
Log.BenchmarkStart(1);
Log.LogStatus('PartySession Manager', 'Initialization');
PartySession := TParty_Session.Create; //Load PartySession
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading PartySession Manager', 1);
// Graphics
Log.BenchmarkStart(1);
Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle);
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing 3D', 1);
// Sound
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Sound', 'Initialization');
Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create;
InitializeSound;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing Sound', 1);
// Score Saving System
Log.BenchmarkStart(1);
Log.LogStatus('Score DB System', 'Initialization');
InitScore('Scores.db');
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading Score DB System', 1);
//GoldenStarsTwinkleMod
Log.BenchmarkStart(1);
Log.LogStatus('GoldenStars', 'Initialization');
GoldenRec := TEffectManager.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Loading GoldenStars', 1);
// Joypad
if Ini.Joypad = 1 then begin
Log.BenchmarkStart(1);
Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create;
Log.BenchmarkEnd(1);
Log.LogBenchmark('Initializing Joystick', 1);
end;
Log.BenchmarkEnd(0);
Log.LogBenchmark('Loading Time', 0);
// Music.SetLoop(true);
// Music.SetVolume(50);
// Music.Open(SkinPath + 'Menu Music 3.mp3');
// Music.Play;
Log.LogStatus('Main Loop', 'Initialization'); MainLoop;
// sleep(3000);
// finish
if Ini.LPT = 1 then LCD.Clear;
if Ini.LPT = 2 then Light.TurnOff;
Log.Free;
end.
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