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unit UScreenStatMain;
interface
uses
UMenu, SDL, SysUtils, UDisplay, UMusic, UIni, UThemes;
type
TScreenStatMain = class(TMenu)
private
//Some Stat Value that don't need to be calculated 2 times
SongswithVid: Cardinal;
public
TextOverview: integer;
constructor Create; override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
procedure onShow; override;
procedure SetAnimationProgress(Progress: real); override;
procedure SetOverview;
end;
implementation
uses UGraphic, UDataBase, USongs, ULanguage, windows, ULog;
function TScreenStatMain.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
Result := true;
If (PressedDown) Then
begin // Key Down
case PressedKey of
SDLK_Q:
begin
Result := false;
end;
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
Ini.Save;
Music.PlayBack;
FadeTo(@ScreenMain);
end;
SDLK_RETURN:
begin
//Exit Button Pressed
if Interaction = 4 then begin
Music.PlayBack;
FadeTo(@ScreenMain);
end
else //One of the Stats Buttons Pressed
begin
Music.PlayBack;
ScreenStatDetail.Typ := Interaction;
FadeTo(@ScreenStatDetail);
end;
end;
SDLK_LEFT:
begin
InteractPrev;
end;
SDLK_RIGHT:
begin
InteractNext;
end;
SDLK_UP:
begin
InteractPrev;
end;
SDLK_DOWN:
begin
InteractNext;
end;
end;
end;
end;
constructor TScreenStatMain.Create;
var
I: integer;
begin
inherited Create;
TextOverview := AddText(Theme.StatMain.TextOverview);
LoadFromTheme(Theme.StatMain);
AddButton(Theme.StatMain.ButtonScores);
if (Length(Button[0].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[0]);
AddButton(Theme.StatMain.ButtonSingers);
if (Length(Button[1].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[1]);
AddButton(Theme.StatMain.ButtonSongs);
if (Length(Button[2].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[2]);
AddButton(Theme.StatMain.ButtonBands);
if (Length(Button[3].Text)=0) then
AddButtonText(14, 20, Theme.StatDetail.Description[3]);
AddButton(Theme.StatMain.ButtonExit);
if (Length(Button[4].Text)=0) then
AddButtonText(14, 20, Theme.Options.Description[4]);
Interaction := 0;
//Set Songs with Vid
SongswithVid := 0;
For I := 0 to high(Songs.Song) do
if (Songs.Song[I].Video <> '') then
Inc(SongswithVid);
end;
procedure TScreenStatMain.onShow;
begin
//Set Overview Text:
SetOverview;
end;
procedure TScreenStatMain.SetOverview;
var
Overview, Formatstr: String;
I: Integer;
//Some Vars to Save Attributes to
A1, A2, A3: Integer;
A4, A5: String;
Result1, Result2: AStatResult;
ResetTime: TSystemTime;
function GetFileCreation(Filename: String): TSystemTime;
var
FindData: TWin32FindData;
Handle: THandle;
begin
Handle := FindFirstFile(PChar(Filename), FindData);
if Handle <> INVALID_HANDLE_VALUE then
begin
FileTimeToSystemTime(FindData.ftCreationTime, Result);
Windows.FindClose(Handle);
end;
end;
begin
//Song Overview
//Introduction
Formatstr := Language.Translate ('STAT_OVERVIEW_INTRO');
{Format:
%0:d Ultrastar Version
%1:d Day of Reset (A1)
%2:d Month of Reset (A2)
%3:d Year of Reset (A3)}
ResetTime := GetFileCreation(Database.Filename);
A1 := ResetTime.wDay;
A2 := ResetTime.wMonth;
A3 := ResetTime.wYear;
try
Overview := Format(Formatstr, [Language.Translate('US_VERSION'), A1, A2, A3]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_INTRO": ' + E.Message);
end;
Formatstr := Language.Translate ('STAT_OVERVIEW_SONG');
{Format:
%0:d Count Songs (A1)
%1:d Count of Sung Songs (A2)
%2:d Count of UnSung Songs
%3:d Count of Songs with Video (A3)
%4:s Name of the most popular Song}
A1 := Length(Songs.Song);
A2 := Database.GetTotalEntrys(2);
A3 := SongswithVid;
SetLength(Result1, 1);
Database.GetStats(Result1, 2, 1, 0, False);
A4 := Result1[0].Artist;
A5 := Result1[0].Title;
try
Overview := Overview + '\n \n' + Format(Formatstr, [A1, A2, A1-A2, A3, A4, A5]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_SONG": ' + E.Message);
end;
//Player Overview
Formatstr := Language.Translate ('STAT_OVERVIEW_PLAYER');
{Format:
%0:d Count Players (A1)
%1:s Best Player (Result)
%2:d Best Players Score
%3:s Best Score Player (Result2)
%4:d Best Score}
A1 := Database.GetTotalEntrys(1);
SetLength(Result1, 1);
Database.GetStats(Result1, 1, 1, 0, False);
SetLength(Result2, 1);
Database.GetStats(Result2, 0, 1, 0, False);
try
Overview := Overview + '\n \n' + Format(Formatstr, [A1, Result1[0].Player, Result1[0].AverageScore, Result2[0].Singer, Result2[0].Score]);
except
on E: EConvertError do
Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_PLAYER": ' + E.Message);
end;
Text[0].Text := Overview;
end;
procedure TScreenStatMain.SetAnimationProgress(Progress: real);
var I: Integer;
begin
For I := 0 to high(Button) do
Button[I].Texture.ScaleW := Progress;
end;
end.
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