1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
|
unit UScreenPartyOptions;
interface
uses
UMenu, gl, glu, TextGL, SDL, UDisplay, UMusic, UParty, UFiles, SysUtils, UThemes;
type
TScreenPartyOptions = class(TMenu)
public
SelectLevel: Cardinal;
SelectPlayList: Cardinal;
SelectPlayList2: Cardinal;
SelectRounds: Cardinal;
SelectTeams: Cardinal;
SelectPlayers1: Cardinal;
SelectPlayers2: Cardinal;
SelectPlayers3: Cardinal;
PluginList: array of TPartyPlugin;
SelectedPlugin: Integer;
MenuPluginOpen: boolean;
PlayList: Integer;
PlayList2: Integer;
Rounds: Integer;
NumTeams: Integer;
NumPlayer1, NumPlayer2, NumPlayer3: Integer;
constructor Create; override;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
procedure onShow; override;
function Draw: boolean; override;
procedure SetAnimationProgress(Progress: real); override;
procedure SetPlaylist2;
procedure Draw_MenuPlugin;
function PartyInput_MenuPlugin(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): boolean;
end;
var
IPlaylist: array[0..2] of String;
IPlaylist2: array of String;
const
ITeams: array[0..1] of String =('2', '3');
IPlayers: array[0..3] of String =('1', '2', '3', '4');
IRounds: array[0..30] of String = ('2', '3', '4', '5', '6', '7', '8', '9', '10',
'11', '12', '13', '14', '15', '16', '17', '18', '19', '20',
'21', '22', '23', '24', '25', '26', '27', '28', '29', '30',
'31', '32');
ID='ID_015'; //for help system
implementation
uses UGraphic, UMain, UIni, UTexture, ULanguage, UDLLManager, UPlaylist, USongs, UHelp, ULog;
function TScreenPartyOptions.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
Result := true;
if MenuPluginOpen then
begin
PartyInput_MenuPlugin(PressedKey, ScanCode, PressedDown);
Exit;
end;
If (PressedDown) Then
begin // Key Down
case PressedKey of
SDLK_TAB:
begin
ScreenPopupHelp.ShowPopup();
end;
SDLK_Q:
begin
Result := false;
end;
SDLK_ESCAPE,
SDLK_BACKSPACE :
begin
Music.PlayBack;
FadeTo(@ScreenMain);
end;
SDLK_RETURN:
begin
MenuPluginOpen := true;
if not Help.SetHelpID('ID_030') then
Log.LogError('No Entry for Help-ID ID_030 (ScreenPartyOptions, SelectPlugins)');
end;
// Up and Down could be done at the same time,
// but I don't want to declare variables inside
// functions like this one, called so many times
SDLK_DOWN: InteractNext;
SDLK_UP: InteractPrev;
SDLK_RIGHT:
begin
Music.PlayOption;
InteractInc;
//Change Playlist2 if Playlist is Changed
If (Interaction = 1) then
begin
SetPlaylist2;
end //Change Team3 Players visibility
Else If (Interaction = 4) then
begin
SelectsS[7].Visible := (NumTeams = 1);
end;
end;
SDLK_LEFT:
begin
Music.PlayOption;
InteractDec;
//Change Playlist2 if Playlist is Changed
If (Interaction = 1) then
begin
SetPlaylist2;
end //Change Team3 Players visibility
Else If (Interaction = 4) then
begin
SelectsS[7].Visible := (NumTeams = 1);
end;
end;
end;
end;
end;
function TScreenPartyOptions.PartyInput_MenuPlugin(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): boolean;
var
I, J, Len: Integer;
OnlyMultiPlayer: boolean;
SinglePlayerTeams: boolean;
begin
Result := true;
If (PressedDown) Then
begin // Key Down
case PressedKey of
SDLK_TAB:
begin
ScreenPopupHelp.ShowPopup();
end;
SDLK_ESCAPE:
begin
MenuPluginOpen := false;
if not Help.SetHelpID(ID) then
Log.LogError('No Entry for Help-ID ' + ID + ' (ScreenPartyOptions)');
end;
SDLK_RETURN:
begin
MenuPluginOpen := false;
if not Help.SetHelpID(ID) then
Log.LogError('No Entry for Help-ID ' + ID + ' (ScreenPartyOptions)');
//Don'T start when Playlist is Selected and there are no Playlists
If (Playlist = 2) and (Length(PlaylistMan.Playlists) = 0) then
Exit;
// Don't start when SinglePlayer Teams but only Multiplayer Plugins available
OnlyMultiPlayer:=true;
SinglePlayerTeams := ((NumPlayer1 = 0) OR (NumPlayer2 = 0) OR ((NumPlayer3 = 0) AND
(NumTeams = 1)));
SetLength(PartySession.Plugins, 0);
for I := 0 to Length(PluginList)-1 do
begin
if PluginList[I].Selected then
begin
if PluginList[I].Medley or
(not DLLMan.Plugins[PluginList[I].ID].TeamModeOnly) or
(not SinglePlayerTeams and DLLMan.Plugins[PluginList[I].ID].TeamModeOnly) then
begin
Len := Length(PartySession.Plugins);
SetLength(PartySession.Plugins, Len+1);
PartySession.Plugins[Len] := PluginList[I];
end;
if not PluginList[I].Medley then
OnlyMultiPlayer := (OnlyMultiPlayer AND
DLLMan.Plugins[PluginList[I].ID].TeamModeOnly)
else
OnlyMultiPlayer := false;
end;
end;
if (OnlyMultiPlayer) AND SinglePlayerTeams or
(Length(PartySession.Plugins)=0) then begin
ScreenPopupError.ShowPopup(Language.Translate('ERROR_NO_PLUGINS'));
Exit;
end;
//Save Difficulty
Ini.Difficulty := SelectsS[SelectLevel].SelectedOption;
Ini.SaveLevel;
//Save Num Teams:
PartySession.Teams.NumTeams := NumTeams + 2;
PartySession.Teams.Teaminfo[0].NumPlayers := NumPlayer1+1;
PartySession.Teams.Teaminfo[1].NumPlayers := NumPlayer2+1;
PartySession.Teams.Teaminfo[2].NumPlayers := NumPlayer3+1;
//Save Playlist
PlaylistMan.Mode := Playlist;
PlaylistMan.CurPlayList := High(Cardinal);
//If Category Selected Search Category ID
if Playlist = 1 then
begin
J := -1;
For I := 0 to high(CatSongs.Song) do
begin
if CatSongs.Song[I].Main then
Inc(J);
if J = Playlist2 then
begin
PlaylistMan.CurPlayList := I;
Break;
end;
end;
//No Categorys or Invalid Entry
If PlaylistMan.CurPlayList = High(Cardinal) then
Exit;
end
else
PlaylistMan.CurPlayList := Playlist2;
//Start Party
PartySession.StartNewParty(Rounds + 2);
Music.PlayStart;
//Go to Player Screen
FadeTo(@ScreenPartyPlayer);
end;
SDLK_SPACE:
begin
Music.PlayOption;
PluginList[SelectedPlugin].Selected := not PluginList[SelectedPlugin].Selected;
end;
SDLK_LEFT:
begin
if PluginList[SelectedPlugin].Selected then
begin
Music.PlayOption;
PluginList[SelectedPlugin].Selected := false;
end;
end;
SDLK_RIGHT:
begin
if not PluginList[SelectedPlugin].Selected then
begin
Music.PlayOption;
PluginList[SelectedPlugin].Selected := true;
end;
end;
SDLK_UP:
begin
if SelectedPlugin>0 then
Dec(SelectedPlugin);
end;
SDLK_DOWN:
begin
if SelectedPlugin<Length(PluginList)-1 then
Inc(SelectedPlugin);
end;
end; //of case
end; //of if
end;
procedure TScreenPartyOptions.Draw_MenuPlugin;
Type
TRect = record
left, right, top, bottom: integer;
end;
Const
h = 40;
procedure DrawPlugin(num: integer; Rect: TRect; Plug: TPartyPlugin; selected: boolean);
var
text: PChar;
name: string;
begin
glColor4f(1, 1, 1, 1);
glLineWidth(1);
if selected then
begin
glBegin(GL_LINE_LOOP);
glVertex2f(Rect.left-5, Rect.top+h*num);
glVertex2f(Rect.right+5, Rect.top+h*num);
glVertex2f(Rect.right+5, Rect.top+h*(num+1));
glVertex2f(Rect.left-5, Rect.top+h*(num+1));
glEnd;
end;
SetFontStyle(1);
SetFontItalic(false);
SetFontSize(13);
SetFontPos (Rect.left, Rect.top+ num*h);
name := Plug.Name;
text := Addr(name[1]);
glPrint(text);
SetFontPos (Rect.left+Round((Rect.right-Rect.left)/4*3), Rect.top+ num*h);
if Plug.Selected then
name := Language.Translate('SONG_MENU_YES')
else
name := Language.Translate('SONG_MENU_NO');
text := Addr(name[1]);
glPrint(text);
end;
procedure DrawScroll(X, Y, W, H: integer; pos, len: double);
var
fY, tY: double;
begin
glColor4f(1, 1, 1, 1);
glLineWidth(1);
glBegin(GL_LINE_LOOP);
glVertex2f(X, Y);
glVertex2f(X+W, Y);
glVertex2f(X+W, Y+H);
glVertex2f(X, Y+H);
glEnd;
fY := Y+(H-H*len)*pos;
tY := fY+H*len;
if tY+0.001>=Y+H then
tY := Y+H;
glBegin(GL_QUADS);
glVertex2f(X, fY);
glVertex2f(X+W, fY);
glVertex2f(X+W, tY);
glVertex2f(X, tY);
glEnd;
end;
var
Rect: TRect;
abs: real;
ab: real;
I: integer;
barH: double;
pos: double;
begin
Rect.left := 150;
Rect.right := 650;
Rect.top := 30;
Rect.bottom := 550;
abs := 15;
if Length(PluginList)<=13 then
begin
ab := 0;
barH := 1;
end else
begin
ab := 10;
barH := h*13/(h*Length(PluginList));
end;
glEnable(GL_BLEND);
glBegin(gl_quads);
//Background:
glColor4f(0.2, 0.2, 0.2, 0.8); glVertex2f(Rect.left-abs, Rect.top-abs);
glColor4f(0.2, 0.2, 0.2, 0.8); glVertex2f(Rect.right+abs+ab, Rect.top-abs);
glColor4f(0.2, 0.2, 0.2, 0.8); glVertex2f(Rect.right+abs+ab, Rect.bottom+abs);
glColor4f(0.2, 0.2, 0.2, 0.8); glVertex2f(Rect.left-abs, Rect.bottom+abs);
glEnd;
glDisable(GL_BLEND);
//Draw MainFrame
glColor4f(1, 1, 1, 1);
glLineWidth(1);
glBegin(GL_LINE_LOOP);
glVertex2f(Rect.left-abs+1, Rect.top-abs+1);
glVertex2f(Rect.right+abs-1, Rect.top-abs+1);
glVertex2f(Rect.right+abs-1, Rect.bottom+abs-1);
glVertex2f(Rect.left-abs+1, Rect.bottom+abs-1);
glEnd;
if barH<1 then
begin
pos := SelectedPlugin/(Length(PluginList)-1);
//draw plugin names and selections
for I := 0 to 12 do
begin
if (SelectedPlugin<=6) then
DrawPlugin(I, Rect, PluginList[I], I=SelectedPlugin)
else if ((SelectedPlugin-6)<=(Length(PluginList)-13)) then
DrawPlugin(I, Rect, PluginList[I+(SelectedPlugin-6)],
I+(SelectedPlugin-6)=SelectedPlugin)
else
DrawPlugin(I, Rect, PluginList[I+(Length(PluginList)-13)],
I+(Length(PluginList)-13)=SelectedPlugin);
end;
DrawScroll(Round(Rect.right+abs-1), Rect.top-round(abs)+1,
Round(ab), Rect.bottom-Rect.top+round(abs+abs)-2,
pos, barH);
end else
begin
for I := 0 to Length(PluginList)-1 do
DrawPlugin(I, Rect, PluginList[I], I=SelectedPlugin)
end;
end;
function TScreenPartyOptions.Draw: boolean;
begin
// draw static menu
inherited Draw;
if MenuPluginOpen then
Draw_MenuPlugin;
end;
constructor TScreenPartyOptions.Create;
{var
I: integer;}
begin
inherited Create;
//Fill IPlaylist
IPlaylist[0] := Language.Translate('PARTY_PLAYLIST_ALL');
IPlaylist[1] := Language.Translate('PARTY_PLAYLIST_CATEGORY');
IPlaylist[2] := Language.Translate('PARTY_PLAYLIST_PLAYLIST');
//Fill IPlaylist2
SetLength(IPlaylist2, 1);
IPlaylist2[0] := '---';
//Clear all Selects
NumTeams := 0;
NumPlayer1 := 0;
NumPlayer2 := 0;
NumPlayer3 := 0;
Rounds := 5;
PlayList := 0;
PlayList2 := 0;
//Load Screen From Theme
LoadFromTheme(Theme.PartyOptions);
SelectLevel := AddSelectSlide (Theme.PartyOptions.SelectLevel, Ini.Difficulty, Theme.ILevel);
SelectPlayList := AddSelectSlide (Theme.PartyOptions.SelectPlayList, PlayList, IPlaylist);
SelectPlayList2 := AddSelectSlide (Theme.PartyOptions.SelectPlayList2, PlayList2, IPlaylist2);
SelectRounds := AddSelectSlide (Theme.PartyOptions.SelectRounds, Rounds, IRounds);
SelectTeams := AddSelectSlide (Theme.PartyOptions.SelectTeams, NumTeams, ITeams);
SelectPlayers1 := AddSelectSlide (Theme.PartyOptions.SelectPlayers1, NumPlayer1, IPlayers);
SelectPlayers2 := AddSelectSlide (Theme.PartyOptions.SelectPlayers2, NumPlayer2, IPlayers);
SelectPlayers3 := AddSelectSlide (Theme.PartyOptions.SelectPlayers3, NumPlayer3, IPlayers);
Interaction := 0;
//Hide Team3 Players
SelectsS[7].Visible := False;
end;
procedure TScreenPartyOptions.SetPlaylist2;
var I: Integer;
begin
Case Playlist of
0:
begin
SetLength(IPlaylist2, 1);
IPlaylist2[0] := '---';
end;
1:
begin
SetLength(IPlaylist2, 0);
For I := 0 to high(CatSongs.Song) do
begin
If CatSongs.Song[I].Main and (CatSongs.NumCatSongs(CatSongs.Song[I].OrderNum)>0) then
begin
SetLength(IPlaylist2, Length(IPlaylist2) + 1);
IPlaylist2[high(IPlaylist2)] := CatSongs.Song[I].Artist;
end;
end;
If (Length(IPlaylist2) = 0) then
begin
SetLength(IPlaylist2, 1);
IPlaylist2[0] := 'No Categories found';
end;
end;
2:
begin
if (Length(PlaylistMan.Playlists) > 0) then
begin
SetLength(IPlaylist2, Length(PlaylistMan.Playlists));
PlaylistMan.GetNames(IPlaylist2);
end
else
begin
SetLength(IPlaylist2, 1);
IPlaylist2[0] := 'No Playlists found';
end;
end;
end;
Playlist2 := 0;
UpdateSelectSlideOptions(Theme.PartyOptions.SelectPlayList2, 2, IPlaylist2, Playlist2);
end;
procedure TScreenPartyOptions.onShow;
var
Len, I: Integer;
ID_DUELL: Integer;
ID_BLIND: Integer;
ID_NOSCORE: Integer;
begin
Randomize;
if not Help.SetHelpID(ID) then
Log.LogError('No Entry for Help-ID ' + ID + ' (ScreenPartyOptions)');
MenuPluginOpen := false;
//Fill plugin array
ID_DUELL := high(Byte);
ID_BLIND := high(Byte);
ID_NOSCORE := high(Byte);
SetLength(PluginList, 0);
for I := 0 to high(DLLMan.Plugins) do
begin
if DLLMan.Plugins[I].Name='PLUGIN_DUELL_NAME' then
ID_DUELL := I;
if DLLMan.Plugins[I].Name='PLUGIN_BLIND_NAME' then
ID_BLIND := I;
if DLLMan.Plugins[I].Name='PLUGIN_NOSCORE_NAME' then
ID_NOSCORE := I;
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := I;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := false;
PluginList[Len].MedleySurprise := false;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate(DLLMan.Plugins[I].Name);
PluginList[Len].Desc := Language.Translate(DLLMan.Plugins[I].PluginDesc);
end;
//Add Medley "Plugin" (if Plugin DUELL availible)
if ID_DUELL<>high(Byte) then
begin
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := ID_DUELL;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := true;
PluginList[Len].MedleySurprise := false;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate('PLUGIN_MEDLEY_NAME');
PluginList[Len].Desc := Language.Translate('PLUGIN_MEDLEY_DESC');
end;
//Add Medley blind "Plugin" (if Plugin BLIND availible)
if ID_BLIND<>high(Byte) then
begin
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := ID_BLIND;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := true;
PluginList[Len].MedleySurprise := false;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate('PLUGIN_MEDLEYBLIND_NAME');
PluginList[Len].Desc := Language.Translate('PLUGIN_MEDLEYBLIND_DESC');
end;
//Add Medley noscore "Plugin" (if Plugin NOSCORE availible)
if ID_NOSCORE<>high(Byte) then
begin
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := ID_NOSCORE;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := true;
PluginList[Len].MedleySurprise := false;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate('PLUGIN_MEDLEYNOSCORE_NAME');
PluginList[Len].Desc := Language.Translate('PLUGIN_MEDLEYNOSCORE_DESC');
end;
//Add Medley Surprise "Plugin" (if Plugin DUELL availible)
if ID_DUELL<>high(Byte) then
begin
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := ID_DUELL;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := true;
PluginList[Len].MedleySurprise := true;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate('PLUGIN_MEDLEYSURPRISE_NAME');
PluginList[Len].Desc := Language.Translate('PLUGIN_MEDLEYSURPRISE_DESC');
end;
//Add Medley Surprise blind "Plugin" (if Plugin BLIND availible)
if ID_BLIND<>high(Byte) then
begin
Len := Length(PluginList);
SetLength(PluginList, Len + 1);
PluginList[Len].ID := ID_BLIND;
PluginList[Len].TimesPlayed := 0;
PluginList[Len].Medley := true;
PluginList[Len].MedleySurprise := true;
PluginList[Len].Selected := true;
PluginList[Len].Name := Language.Translate('PLUGIN_MEDLEYSURPRISEBLIND_NAME');
PluginList[Len].Desc := Language.Translate('PLUGIN_MEDLEYSURPRISEBLIND_DESC');
end;
SelectedPlugin := 0;
ScreenSong.Mode := smParty;
end;
procedure TScreenPartyOptions.SetAnimationProgress(Progress: real);
begin
{for I := 0 to 6 do
SelectS[I].Texture.ScaleW := Progress;}
end;
end.
|