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unit MacClasses;
{$I switches.inc}
interface
uses
Classes, GlueWindows, SysUtils;
type
TMemoryStream = Classes.TMemoryStream;
TResourceStream = class(TFileStream)
private
public
constructor Create(Instance: THandle; const ResName: string; ResType: PChar);
end;
{$IFDEF MACOS}
TWndMethod = procedure of object;
{$ENDIF}
function AllocateHWnd(Method: TWndMethod): HWND;
implementation
uses UPliki;
{ TResourceStream }
constructor TResourceStream.Create(Instance: THandle; const ResName: string; ResType: PChar);
var
sFileName : String;
begin
if ResType = 'FNT' then
sFileName := GetResourcesPath + 'Fonts/' + ResName + '.dat'
else
sFileName := GetResourcesPath + 'Fonts/' + ResName + '.' + ResType;
if FileExists(sFileName) then
inherited Create( sFileName, fmOpenReadWrite)
else
inherited Create( sFileName, fmCreate);
end;
function AllocateHWnd(Method: TWndMethod): HWND;
begin
{$IFDEF MSWINDOWS}
Result := Classes.AllocateHWnd(Method);
{$ENDIF}
{$IFDEF MACOS}
Result := 0;
{$ENDIF}
end;
end.
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