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|
unit UVideo;
{< #############################################################################
# FFmpeg support for UltraStar deluxe #
# #
# Created by b1indy #
# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) #
# #
# http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html #
# http://www.nabble.com/file/p11795857/mpegpas01.zip #
# #
############################################################################## }
{$define DebugDisplay} // uncomment if u want to see the debug stuff
//{$define DebugFrames}
//{$define Info}
{}
interface
{$IFDEF FPC}
{$MODE DELPHI}
{$ENDIF}
uses SDL,
UGraphicClasses,
textgl,
avcodec,
avformat,
avutil,
math,
OpenGL12,
SysUtils,
{$ifdef DebugDisplay}
{$ifdef win32}
dialogs,
{$endif}
{$ENDIF}
UIni;
procedure Init;
procedure FFmpegOpenFile(FileName: pAnsiChar);
procedure FFmpegClose;
procedure FFmpegGetFrame(Time: Extended);
procedure FFmpegDrawGL(Screen: integer);
procedure FFmpegTogglePause;
procedure FFmpegSkip(Time: Single);
{
@author(Jay Binks <jaybinks@gmail.com>)
@created(2007-10-09)
@lastmod(2007-10-09)
@param(aFormatCtx is a PAVFormatContext returned from av_open_input_file )
@param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream)
@param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream)
@returns(@true on success, @false otherwise)
translated from "Setting Up the Audio" section at
http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html
}
function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
var
VideoOpened, VideoPaused: Boolean;
VideoFormatContext: PAVFormatContext;
VideoStreamIndex ,
AudioStreamIndex : Integer;
VideoCodecContext: PAVCodecContext;
VideoCodec: PAVCodec;
AVFrame: PAVFrame;
AVFrameRGB: PAVFrame;
myBuffer: pByte;
VideoTex: glUint;
TexX, TexY, dataX, dataY: Cardinal;
TexData: array of Byte;
ScaledVideoWidth, ScaledVideoHeight: Real;
VideoAspect: Real;
VideoTextureU, VideoTextureV: Real;
VideoTimeBase, VideoTime, LastFrameTime, TimeDifference: Extended;
VideoSkipTime: Single;
WantedAudioCodecContext,
AudioCodecContext : PSDL_AudioSpec;
aCodecCtx : PAVCodecContext;
implementation
{$ifdef DebugDisplay}
//{$ifNdef win32}
procedure showmessage( aMessage : String );
begin
writeln( aMessage );
end;
//{$endif}
{$ENDIF}
{ ------------------------------------------------------------------------------
asdf
------------------------------------------------------------------------------ }
procedure Init;
begin
av_register_all;
VideoOpened:=False;
VideoPaused:=False;
glGenTextures(1, PglUint(@VideoTex));
SetLength(TexData,0);
end;
{
@author(Jay Binks <jaybinks@gmail.com>)
@created(2007-10-09)
@lastmod(2007-10-09)
@param(aFormatCtx is a PAVFormatContext returned from av_open_input_file )
@param(aFirstVideoStream is an OUT value of type integer, this is the index of the video stream)
@param(aFirstAudioStream is an OUT value of type integer, this is the index of the audio stream)
@returns(@true on success, @false otherwise)
translated from "Setting Up the Audio" section at
http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html
}
function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean;
var
i : integer;
st : pAVStream;
begin
// Find the first video stream
aFirstAudioStream := -1;
aFirstVideoStream := -1;
writeln( ' aFormatCtx.nb_streams : ' + inttostr( aFormatCtx.nb_streams ) );
writeln( ' length( aFormatCtx.streams ) : ' + inttostr( length(aFormatCtx.streams) ) );
i := 0;
while ( i < aFormatCtx.nb_streams ) do
// while ( i < length(aFormatCtx.streams)-1 ) do
begin
writeln( ' aFormatCtx.streams[i] : ' + inttostr( i ) );
st := aFormatCtx.streams[i];
if(st.codec.codec_type = CODEC_TYPE_VIDEO ) AND
(aFirstVideoStream < 0) THEN
begin
aFirstVideoStream := i;
end;
if ( st.codec.codec_type = CODEC_TYPE_AUDIO ) AND
( aFirstAudioStream < 0) THEN
begin
aFirstAudioStream := i;
end;
inc( i );
end; // while
result := (aFirstAudioStream > -1) OR
(aFirstVideoStream > -1) ; // Didn't find a video stream
end;
procedure FFmpegOpenFile(FileName: pAnsiChar);
var errnum, i, x,y: Integer;
lStreamsCount : Integer;
begin
VideoOpened := False;
VideoPaused := False;
VideoTimeBase := 0;
VideoTime := 0;
LastFrameTime := 0;
TimeDifference := 0;
VideoFormatContext := 0;
writeln( Filename );
errnum := av_open_input_file(VideoFormatContext, FileName, Nil, 0, Nil);
writeln( 'Errnum : ' +inttostr( errnum ));
if(errnum <> 0) then
begin
{$ifdef DebugDisplay}
case errnum of
AVERROR_UNKNOWN: showmessage('failed to open file '+Filename+#13#10+'AVERROR_UNKNOWN');
AVERROR_IO: showmessage('failed to open file '+Filename+#13#10+'AVERROR_IO');
AVERROR_NUMEXPECTED: showmessage('failed to open file '+Filename+#13#10+'AVERROR_NUMEXPECTED');
AVERROR_INVALIDDATA: showmessage('failed to open file '+Filename+#13#10+'AVERROR_INVALIDDATA');
AVERROR_NOMEM: showmessage('failed to open file '+Filename+#13#10+'AVERROR_NOMEM');
AVERROR_NOFMT: showmessage('failed to open file '+Filename+#13#10+'AVERROR_NOFMT');
AVERROR_NOTSUPP: showmessage('failed to open file '+Filename+#13#10+'AVERROR_NOTSUPP');
else showmessage('failed to open file '+Filename+#13#10+'Error number: '+inttostr(Errnum));
end;
{$ENDIF}
Exit;
end
else
begin
VideoStreamIndex := -1;
AudioStreamIndex := -1;
// Find which stream contains the video
if( av_find_stream_info(VideoFormatContext) >= 0 ) then
begin
find_stream_ids( VideoFormatContext, VideoStreamIndex, AudioStreamIndex );
writeln( 'VideoStreamIndex : ' + inttostr(VideoStreamIndex) );
writeln( 'AudioStreamIndex : ' + inttostr(AudioStreamIndex) );
end;
aCodecCtx := VideoFormatContext.streams[ AudioStreamIndex ].codec;
WantedAudioCodecContext.freq := aCodecCtx^.sample_rate;
WantedAudioCodecContext.format := AUDIO_S16SYS;
WantedAudioCodecContext.channels := aCodecCtx^.channels;
WantedAudioCodecContext.silence := 0;
WantedAudioCodecContext.samples := 1024;//SDL_AUDIO_BUFFER_SIZE;
// WantedAudioCodecContext.callback := audio_callback;
WantedAudioCodecContext.userdata := aCodecCtx;
(*
if(SDL_OpenAudio(WantedAudioCodecContext, AudioCodecContext) < 0) then
begin
writeln( 'Could not do SDL_OpenAudio' );
exit;
end;
*)
if(VideoStreamIndex >= 0) then
begin
VideoCodecContext:=VideoFormatContext^.streams[VideoStreamIndex]^.codec;
VideoCodec:=avcodec_find_decoder(VideoCodecContext^.codec_id);
end
else
begin
{$ifdef DebugDisplay}
showmessage('found no video stream');
{$ENDIF}
av_close_input_file(VideoFormatContext);
Exit;
end;
if(VideoCodec<>Nil) then
begin
errnum:=avcodec_open(VideoCodecContext, VideoCodec);
end else begin
{$ifdef DebugDisplay}
showmessage('no matching codec found');
{$ENDIF}
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
if(errnum >=0) then
begin
{$ifdef DebugDisplay}
showmessage('Found a matching Codec: '+ VideoCodecContext^.Codec.Name +#13#10#13#10+
' Width = '+inttostr(VideoCodecContext^.width)+ ', Height='+inttostr(VideoCodecContext^.height)+#13#10+
' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+
' Framerate : '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den));
{$endif}
// allocate space for decoded frame and rgb frame
AVFrame:=avcodec_alloc_frame;
AVFrameRGB:=avcodec_alloc_frame;
end;
myBuffer:=Nil;
if(AVFrame <> Nil) and (AVFrameRGB <> Nil) then
begin
myBuffer:=av_malloc(avpicture_get_size(PIX_FMT_RGB24, VideoCodecContext^.width,
VideoCodecContext^.height));
end;
if myBuffer <> Nil then errnum:=avpicture_fill(PAVPicture(AVFrameRGB), myBuffer, PIX_FMT_RGB24,
VideoCodecContext^.width, VideoCodecContext^.height)
else begin
{$ifdef DebugDisplay}
showmessage('failed to allocate video buffer');
{$endif}
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
Exit;
end;
if errnum >=0 then
begin
VideoOpened:=True;
TexX := VideoCodecContext^.width;
TexY := VideoCodecContext^.height;
dataX := Round(Power(2, Ceil(Log2(TexX))));
dataY := Round(Power(2, Ceil(Log2(TexY))));
SetLength(TexData,dataX*dataY*3);
// calculate some information for video display
VideoAspect:=VideoCodecContext^.sample_aspect_ratio.num/VideoCodecContext^.sample_aspect_ratio.den;
if (VideoAspect = 0) then
VideoAspect:=VideoCodecContext^.width/VideoCodecContext^.height
else
VideoAspect:=VideoAspect*VideoCodecContext^.width/VideoCodecContext^.height;
if VideoAspect >= 4/3 then
begin
ScaledVideoWidth:=800.0;
ScaledVideoHeight:=800.0/VideoAspect;
end else
begin
ScaledVideoHeight:=600.0;
ScaledVideoWidth:=600.0*VideoAspect;
end;
VideoTimeBase:=VideoCodecContext^.time_base.num/VideoCodecContext^.time_base.den;
// hack to get reasonable timebase for divx
{$ifdef DebugDisplay}
showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps');
{$endif}
if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps
begin
VideoTimeBase:=VideoCodecContext^.time_base.den/VideoCodecContext^.time_base.num;
while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10;
VideoTimeBase:=1/VideoTimeBase;
end;
{$ifdef DebugDisplay}
showmessage('corrected framerate: '+inttostr(floor(1/videotimebase))+'fps');
if ((VideoAspect*VideoCodecContext^.width*VideoCodecContext^.height)>200000) then
showmessage('you are trying to play a rather large video'+#13#10+
'be prepared to experience some timing problems');
{$endif}
end;
end;
end;
procedure FFmpegClose;
begin
if VideoOpened then begin
av_free(myBuffer);
av_free(AVFrameRGB);
av_free(AVFrame);
avcodec_close(VideoCodecContext);
av_close_input_file(VideoFormatContext);
SetLength(TexData,0);
VideoOpened:=False;
end;
end;
procedure FFmpegTogglePause;
begin
if VideoPaused then VideoPaused:=False
else VideoPaused:=True;
end;
procedure FFmpegSkip(Time: Single);
begin
VideoSkiptime:=Time;
if VideoSkipTime > 0 then begin
av_seek_frame(VideoFormatContext,-1,Floor((VideoSkipTime)*1500000),0);
VideoTime:=VideoSkipTime;
end;
end;
procedure FFmpegGetFrame(Time: Extended);
var
FrameFinished: Integer;
AVPacket: TAVPacket;
errnum, x, y: Integer;
FrameDataPtr: PByteArray;
linesize: integer;
myTime: Extended;
DropFrame: Boolean;
droppedFrames: Integer;
const
FRAMEDROPCOUNT=3;
begin
if not VideoOpened then Exit;
if VideoPaused then Exit;
myTime:=Time+VideoSkipTime;
TimeDifference:=myTime-VideoTime;
DropFrame:=False;
{$IFDEF DebugDisplay}
showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+
'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
{$endif}
if (VideoTime <> 0) and (TimeDifference <= VideoTimeBase) then
begin
{$ifdef DebugFrames}
// frame delay debug display
GoldenRec.Spawn(200,15,1,16,0,-1,ColoredStar,$00ff00);
{$endif}
{$IFDEF DebugDisplay}
showmessage('not getting new frame'+#13#10+
'Time: '+inttostr(floor(Time*1000))+#13#10+
'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000)));
{$endif}
Exit;// we don't need a new frame now
end;
VideoTime:=VideoTime+VideoTimeBase;
TimeDifference:=myTime-VideoTime;
if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then // skip frames
begin
{$ifdef DebugFrames}
//frame drop debug display
GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000);
{$endif}
{$IFDEF DebugDisplay}
showmessage('skipping frames'+#13#10+
'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+
'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+
'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000)));
{$endif}
// av_seek_frame(VideoFormatContext,VideoStreamIndex,Floor(Time*VideoTimeBase),0);
{ av_seek_frame(VideoFormatContext,-1,Floor((myTime+VideoTimeBase)*1500000),0);
VideoTime:=floor(myTime/VideoTimeBase)*VideoTimeBase;}
VideoTime:=VideoTime+FRAMEDROPCOUNT*VideoTimeBase;
DropFrame:=True;
end;
// av_init_packet(@AVPacket);
av_init_packet( AVPacket ); // JB-ffmpeg
FrameFinished:=0;
// read packets until we have a finished frame (or there are no more packets)
// while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do
while (FrameFinished=0) and (av_read_frame(VideoFormatContext, AVPacket)>=0) do // JB-ffmpeg
begin
// if we got a packet from the video stream, then decode it
if (AVPacket.stream_index=VideoStreamIndex) then
// errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished , AVPacket.data, AVPacket.size);
errnum := avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
// release internal packet structure created by av_read_frame
// av_free_packet(PAVPacket(@AVPacket));
av_free_packet( AVPacket ); // JB-ffmpeg
end;
if DropFrame then
for droppedFrames:=1 to FRAMEDROPCOUNT do begin
FrameFinished:=0;
// read packets until we have a finished frame (or there are no more packets)
// while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do
while (FrameFinished=0) and (av_read_frame(VideoFormatContext, AVPacket)>=0) do // JB-ffmpeg
begin
// if we got a packet from the video stream, then decode it
if (AVPacket.stream_index=VideoStreamIndex) then
// errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished, AVPacket.data, AVPacket.size);
errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg
// release internal packet structure created by av_read_frame
// av_free_packet(PAVPacket(@AVPacket)); // JB-ffmpeg
av_free_packet( AVPacket );
end;
end;
// if we did not get an new frame, there's nothing more to do
if Framefinished=0 then begin
GoldenRec.Spawn(220,15,1,16,0,-1,ColoredStar,$0000ff);
Exit;
end;
// otherwise we convert the pixeldata from YUV to RGB
errnum:=img_convert(PAVPicture(AVFrameRGB), PIX_FMT_RGB24,
PAVPicture(AVFrame), VideoCodecContext^.pix_fmt,
VideoCodecContext^.width, VideoCodecContext^.height);
//errnum:=1;
if errnum >=0 then
begin
// copy RGB pixeldata to our TextureBuffer
// (line by line)
FrameDataPtr := pointer( AVFrameRGB^.data[0] );
linesize := AVFrameRGB^.linesize[0];
for y:=0 to TexY-1 do
begin
System.Move(FrameDataPtr[y*linesize],TexData[3*y*dataX],linesize);
end;
// generate opengl texture out of whatever we got
glBindTexture(GL_TEXTURE_2D, VideoTex);
glTexImage2D(GL_TEXTURE_2D, 0, 3, dataX, dataY, 0, GL_RGB, GL_UNSIGNED_BYTE, TexData);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
{$ifdef DebugFrames}
//frame decode debug display
GoldenRec.Spawn(200,35,1,16,0,-1,ColoredStar,$ffff00);
{$endif}
end;
end;
procedure FFmpegDrawGL(Screen: integer);
begin
// have a nice black background to draw on (even if there were errors opening the vid)
if Screen=1 then begin
glClearColor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
end;
// exit if there's nothing to draw
if not VideoOpened then Exit;
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glColor4f(1, 1, 1, 1);
glBindTexture(GL_TEXTURE_2D, VideoTex);
glbegin(gl_quads);
glTexCoord2f( 0, 0); glVertex2f(400-ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
glTexCoord2f( 0, TexY/dataY); glVertex2f(400-ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
glTexCoord2f(TexX/dataX, TexY/dataY); glVertex2f(400+ScaledVideoWidth/2, 300+ScaledVideoHeight/2);
glTexCoord2f(TexX/dataX, 0); glVertex2f(400+ScaledVideoWidth/2, 300-ScaledVideoHeight/2);
glEnd;
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
{$ifdef Info}
if VideoSkipTime+VideoTime+VideoTimeBase < 0 then begin
glColor4f(0.7, 1, 0.3, 1);
SetFontStyle (1);
SetFontItalic(False);
SetFontSize(9);
SetFontPos (300, 0);
glPrint('Delay due to negative VideoGap');
glColor4f(1, 1, 1, 1);
end;
{$endif}
{$ifdef DebugFrames}
glColor4f(0, 0, 0, 0.2);
glbegin(gl_quads);
glVertex2f(0, 0);
glVertex2f(0, 70);
glVertex2f(250, 70);
glVertex2f(250, 0);
glEnd;
glColor4f(1,1,1,1);
SetFontStyle (1);
SetFontItalic(False);
SetFontSize(9);
SetFontPos (5, 0);
glPrint('delaying frame');
SetFontPos (5, 20);
glPrint('fetching frame');
SetFontPos (5, 40);
glPrint('dropping frame');
{$endif}
end;
end.
|