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unit UFiles;
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses SysUtils,
ULog,
UMusic,
USongs,
USong;
procedure ResetSingTemp;
function SaveSong(Song: TSong; Lines: TLines; Name: string; Relative: boolean): boolean;
var
SongFile: TextFile; // all procedures in this unit operates on this file
FileLineNo: integer; //Line which is readed at Last, for error reporting
// variables available for all procedures
Base : array[0..1] of integer;
Rel : array[0..1] of integer;
Mult : integer = 1;
MultBPM : integer = 4;
implementation
uses TextGL,
UIni,
UPlatform,
UMain;
//--------------------
// Resets the temporary Sentence Arrays for each Player and some other Variables
//--------------------
procedure ResetSingTemp;
var
Count: integer;
begin
SetLength(Lines, Length(Player));
for Count := 0 to High(Player) do begin
SetLength(Lines[Count].Line, 1);
SetLength(Lines[Count].Line[0].Note, 0);
Lines[Count].Line[0].Lyric := '';
Lines[Count].Line[0].LyricWidth := 0;
Player[Count].Score := 0;
Player[Count].LengthNote := 0;
Player[Count].HighNote := -1;
end;
(* FIXME
//Reset Path and Filename Values to Prevent Errors in Editor
if assigned( CurrentSong ) then
begin
SetLength(CurrentSong.BPM, 0);
CurrentSong.Path := '';
CurrentSong.FileName := '';
end;
*)
// CurrentSong := nil;
end;
//--------------------
// Saves a Song
//--------------------
function SaveSong(Song: TSong; Lines: TLines; Name: string; Relative: boolean): boolean;
var
C: integer;
N: integer;
S: string;
B: integer;
RelativeSubTime: integer;
NoteState: String;
begin
// Relative := true; // override (idea - use shift+S to save with relative)
AssignFile(SongFile, Name);
Rewrite(SongFile);
Writeln(SongFile, '#TITLE:' + Song.Title + '');
Writeln(SongFile, '#ARTIST:' + Song.Artist);
if Song.Creator <> '' then Writeln(SongFile, '#CREATOR:' + Song.Creator);
if Song.Edition <> 'Unknown' then Writeln(SongFile, '#EDITION:' + Song.Edition);
if Song.Genre <> 'Unknown' then Writeln(SongFile, '#GENRE:' + Song.Genre);
if Song.Language <> 'Unknown' then Writeln(SongFile, '#LANGUAGE:' + Song.Language);
Writeln(SongFile, '#MP3:' + Song.Mp3);
if Song.Cover <> '' then Writeln(SongFile, '#COVER:' + Song.Cover);
if Song.Background <> '' then Writeln(SongFile, '#BACKGROUND:' + Song.Background);
if Song.Video <> '' then Writeln(SongFile, '#VIDEO:' + Song.Video);
if Song.VideoGAP <> 0 then Writeln(SongFile, '#VIDEOGAP:' + FloatToStr(Song.VideoGAP));
if Song.Resolution <> 4 then Writeln(SongFile, '#RESOLUTION:' + IntToStr(Song.Resolution));
if Song.NotesGAP <> 0 then Writeln(SongFile, '#NOTESGAP:' + IntToStr(Song.NotesGAP));
if Song.Start <> 0 then Writeln(SongFile, '#START:' + FloatToStr(Song.Start));
if Song.Finish <> 0 then Writeln(SongFile, '#END:' + IntToStr(Song.Finish));
if Relative then Writeln(SongFile, '#RELATIVE:yes');
Writeln(SongFile, '#BPM:' + FloatToStr(Song.BPM[0].BPM / 4));
Writeln(SongFile, '#GAP:' + FloatToStr(Song.GAP));
RelativeSubTime := 0;
for B := 1 to High(CurrentSong.BPM) do
Writeln(SongFile, 'B ' + FloatToStr(CurrentSong.BPM[B].StartBeat) + ' ' + FloatToStr(CurrentSong.BPM[B].BPM/4));
for C := 0 to Lines.High do begin
for N := 0 to Lines.Line[C].HighNote do begin
with Lines.Line[C].Note[N] do begin
//Golden + Freestyle Note Patch
case Lines.Line[C].Note[N].NoteType of
ntFreestyle: NoteState := 'F ';
ntNormal: NoteState := ': ';
ntGolden: NoteState := '* ';
end; // case
S := NoteState + IntToStr(Start-RelativeSubTime) + ' ' + IntToStr(Length) + ' ' + IntToStr(Tone) + ' ' + Text;
Writeln(SongFile, S);
end; // with
end; // N
if C < Lines.High then begin // don't write end of last sentence
if not Relative then
S := '- ' + IntToStr(Lines.Line[C+1].Start)
else begin
S := '- ' + IntToStr(Lines.Line[C+1].Start - RelativeSubTime) +
' ' + IntToStr(Lines.Line[C+1].Start - RelativeSubTime);
RelativeSubTime := Lines.Line[C+1].Start;
end;
Writeln(SongFile, S);
end;
end; // C
Writeln(SongFile, 'E');
CloseFile(SongFile);
Result := true;
end;
end.
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