1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
|
unit UAudioPlayback_Portaudio;
interface
{$IFDEF FPC}
{$MODE Delphi}
{$ENDIF}
{$I switches.inc}
uses Classes,
SysUtils,
UMusic;
implementation
uses
{$IFDEF LAZARUS}
lclintf,
{$ifndef win32}
libc,
{$endif}
{$ENDIF}
sdl,
portaudio,
ULog,
UIni,
UMain;
type
TPortaudioPlaybackStream = class(TAudioPlaybackStream)
private
status: TStreamStatus;
Loaded: boolean;
Loop: boolean;
public
decodeStream: TAudioDecodeStream;
constructor Create(decodeStream: TAudioDecodeStream);
procedure Play(); override;
procedure Pause(); override;
procedure Stop(); override;
procedure Close(); override;
function GetLoop(): boolean; override;
procedure SetLoop(Enabled: boolean); override;
function GetLength(): real; override;
function GetStatus(): TStreamStatus; override;
function IsLoaded(): boolean;
// functions delegated to the decode stream
function GetPosition: real;
procedure SetPosition(Time: real);
function ReadData(Buffer: PChar; BufSize: integer): integer;
end;
type
TAudioMixerStream = class
private
activeStreams: TList;
mixerBuffer: PChar;
public
constructor Create();
destructor Destroy(); override;
procedure AddStream(stream: TAudioPlaybackStream);
procedure RemoveStream(stream: TAudioPlaybackStream);
function ReadData(Buffer: PChar; BufSize: integer): integer;
end;
type
TAudioPlayback_Portaudio = class( TInterfacedObject, IAudioPlayback )
private
MusicStream: TPortaudioPlaybackStream;
StartSoundStream: TPortaudioPlaybackStream;
BackSoundStream: TPortaudioPlaybackStream;
SwooshSoundStream: TPortaudioPlaybackStream;
ChangeSoundStream: TPortaudioPlaybackStream;
OptionSoundStream: TPortaudioPlaybackStream;
ClickSoundStream: TPortaudioPlaybackStream;
DrumSoundStream: TPortaudioPlaybackStream;
HihatSoundStream: TPortaudioPlaybackStream;
ClapSoundStream: TPortaudioPlaybackStream;
ShuffleSoundStream: TPortaudioPlaybackStream;
//Custom Sounds
CustomSounds: array of TCustomSoundEntry;
mixerStream: TAudioMixerStream;
paStream: PPaStream;
public
FrameSize: integer;
function GetName: String;
function InitializePortaudio(): boolean;
function StartPortaudioStream(): boolean;
procedure InitializePlayback();
procedure SetVolume(Volume: integer);
procedure SetMusicVolume(Volume: integer);
procedure SetLoop(Enabled: boolean);
function Open(Filename: string): boolean; // true if succeed
function Load(Filename: string): TPortaudioPlaybackStream;
procedure Rewind;
procedure SetPosition(Time: real);
procedure Play;
procedure Pause;
procedure Stop;
procedure Close;
function Finished: boolean;
function Length: real;
function GetPosition: real;
procedure PlayStart;
procedure PlayBack;
procedure PlaySwoosh;
procedure PlayChange;
procedure PlayOption;
procedure PlayClick;
procedure PlayDrum;
procedure PlayHihat;
procedure PlayClap;
procedure PlayShuffle;
procedure StopShuffle;
//Equalizer
function GetFFTData: TFFTData;
// Interface for Visualizer
function GetPCMData(var data: TPCMData): Cardinal;
//Custom Sounds
function LoadCustomSound(const Filename: String): Cardinal;
procedure PlayCustomSound(const Index: Cardinal );
end;
function AudioCallback(input: Pointer; output: Pointer; frameCount: Longword;
timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags;
userData: Pointer): Integer; cdecl; forward;
var
singleton_AudioPlaybackPortaudio : IAudioPlayback;
{ TAudioMixerStream }
constructor TAudioMixerStream.Create();
begin
activeStreams := TList.Create;
end;
destructor TAudioMixerStream.Destroy();
begin
if (mixerBuffer <> nil) then
Freemem(mixerBuffer);
activeStreams.Free;
end;
procedure TAudioMixerStream.AddStream(stream: TAudioPlaybackStream);
begin
// check if stream is already in list to avoid duplicates
if (activeStreams.IndexOf(Pointer(stream)) = -1) then
activeStreams.Add(Pointer(stream));
end;
procedure TAudioMixerStream.RemoveStream(stream: TAudioPlaybackStream);
begin
activeStreams.Remove(Pointer(stream));
end;
function TAudioMixerStream.ReadData(Buffer: PChar; BufSize: integer): integer;
var
i: integer;
size: integer;
stream: TPortaudioPlaybackStream;
begin
result := BufSize;
// zero target-buffer (silence)
FillChar(Buffer^, BufSize, 0);
// resize mixer-buffer
ReallocMem(mixerBuffer, BufSize);
if (mixerBuffer = nil) then
Exit;
writeln('Mix: ' + inttostr(activeStreams.Count));
for i := 0 to activeStreams.Count-1 do
begin
stream := TPortaudioPlaybackStream(activeStreams[i]);
if (stream.GetStatus() = sPlaying) then
begin
// fetch data from current stream
size := stream.ReadData(mixerBuffer, BufSize);
if (size > 0) then
begin
SDL_MixAudio(PUInt8(Buffer), PUInt8(mixerBuffer), size, SDL_MIX_MAXVOLUME);
end;
end;
end;
end;
{ TPortaudioPlaybackStream }
constructor TPortaudioPlaybackStream.Create(decodeStream: TAudioDecodeStream);
begin
inherited Create();
status := sStopped;
if (decodeStream <> nil) then
begin
Self.decodeStream := decodeStream;
Loaded := true;
end;
end;
procedure TPortaudioPlaybackStream.Play();
begin
if (status <> sPaused) then
begin
// rewind
decodeStream.Position := 0;
end;
status := sPlaying;
mixerStream.AddStream(Self);
end;
procedure TPortaudioPlaybackStream.Pause();
begin
status := sPaused;
end;
procedure TPortaudioPlaybackStream.Stop();
begin
status := sStopped;
end;
procedure TPortaudioPlaybackStream.Close();
begin
status := sStopped;
Loaded := false;
// TODO: cleanup decode-stream
end;
function TPortaudioPlaybackStream.IsLoaded(): boolean;
begin
result := Loaded;
end;
function TPortaudioPlaybackStream.GetLoop(): boolean;
begin
result := Loop;
end;
procedure TPortaudioPlaybackStream.SetLoop(Enabled: boolean);
begin
Loop := Enabled;
end;
function TPortaudioPlaybackStream.GetLength(): real;
begin
result := decodeStream.Length;
end;
function TPortaudioPlaybackStream.GetStatus(): TStreamStatus;
begin
result := status;
end;
function TPortaudioPlaybackStream.ReadData(Buffer: PChar; BufSize: integer): integer;
begin
result := decodeStream.ReadData(Buffer, BufSize);
// end-of-file reached -> stop playback
if (decodeStream.EOF) then
begin
status := sStopped;
end;
end;
function TPortaudioPlaybackStream.GetPosition: real;
begin
result := decodeStream.Position;
end;
procedure TPortaudioPlaybackStream.SetPosition(Time: real);
begin
decodeStream.Position := Time;
end;
{ TAudioPlayback_Portaudio }
function AudioCallback(input: Pointer; output: Pointer; frameCount: Longword;
timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags;
userData: Pointer): Integer; cdecl;
var
playback : TAudioPlayback_Portaudio;
playbackStream : TPortaudioPlaybackStream;
decodeStream : TAudioDecodeStream;
begin
playback := TAudioPlayback_Portaudio(userData);
with playback do
begin
mixerStream.ReadData(output, frameCount * FrameSize);
end;
result := paContinue;
end;
function TAudioPlayback_Portaudio.GetName: String;
begin
result := 'Portaudio_Playback';
end;
function TAudioPlayback_Portaudio.InitializePortaudio(): boolean;
var
paApi : TPaHostApiIndex;
paApiInfo : PPaHostApiInfo;
paOutParams : TPaStreamParameters;
paOutDevice : TPaDeviceIndex;
paOutDeviceInfo : PPaDeviceInfo;
err : TPaError;
begin
result := false;
Pa_Initialize();
// FIXME: determine automatically
{$IFDEF WIN32}
paApi := Pa_HostApiTypeIdToHostApiIndex(paDirectSound);
{$ELSE}
paApi := Pa_HostApiTypeIdToHostApiIndex(paALSA);
{$ENDIF}
if (paApi < 0) then
begin
Log.LogStatus('Pa_HostApiTypeIdToHostApiIndex: '+Pa_GetErrorText(paApi), 'UAudioPlayback_Portaudio');
exit;
end;
paApiInfo := Pa_GetHostApiInfo(paApi);
paOutDevice := paApiInfo^.defaultOutputDevice;
paOutDeviceInfo := Pa_GetDeviceInfo(paOutDevice);
with paOutParams do begin
device := paOutDevice;
channelCount := 2;
sampleFormat := paInt16;
suggestedLatency := paOutDeviceInfo^.defaultLowOutputLatency;
hostApiSpecificStreamInfo := nil;
end;
FrameSize := 2 * sizeof(Smallint);
err := Pa_OpenStream(paStream, nil, @paOutParams, 44100,
paFramesPerBufferUnspecified,
paNoFlag, @AudioCallback, Self);
if(err <> paNoError) then begin
Log.LogStatus('Pa_OpenStream: '+Pa_GetErrorText(err), 'UAudioPlayback_Portaudio');
exit;
end;
Log.LogStatus('Opened audio device', 'UAudioPlayback_Portaudio');
result := true;
end;
function TAudioPlayback_Portaudio.StartPortaudioStream(): boolean;
var
err: TPaError;
begin
result := false;
err := Pa_StartStream(paStream);
if(err <> paNoError) then
begin
Log.LogStatus('Pa_StartStream: '+Pa_GetErrorText(err), 'UAudioPlayback_Portaudio');
exit;
end;
result := true;
end;
procedure TAudioPlayback_Portaudio.InitializePlayback;
begin
Log.LogStatus('InitializePlayback', 'UAudioPlayback_Portaudio');
InitializePortaudio();
mixerStream := TAudioMixerStream.Create;
StartSoundStream := Load(SoundPath + 'Common start.mp3');
BackSoundStream := Load(SoundPath + 'Common back.mp3');
SwooshSoundStream := Load(SoundPath + 'menu swoosh.mp3');
ChangeSoundStream := Load(SoundPath + 'select music change music 50.mp3');
OptionSoundStream := Load(SoundPath + 'option change col.mp3');
ClickSoundStream := Load(SoundPath + 'rimshot022b.mp3');
// DrumSoundStream := Load(SoundPath + 'bassdrumhard076b.mp3');
// HihatSoundStream := Load(SoundPath + 'hihatclosed068b.mp3');
// ClapSoundStream := Load(SoundPath + 'claps050b.mp3');
// ShuffleSoundStream := Load(SoundPath + 'Shuffle.mp3');
StartPortaudioStream();
end;
procedure TAudioPlayback_Portaudio.SetVolume(Volume: integer);
begin
//New: Sets Volume only for this Application
(*
BASS_SetConfig(BASS_CONFIG_GVOL_SAMPLE, Volume);
BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume);
BASS_SetConfig(BASS_CONFIG_GVOL_MUSIC, Volume);
*)
end;
procedure TAudioPlayback_Portaudio.SetMusicVolume(Volume: Integer);
begin
//Max Volume Prevention
if Volume > 100 then
Volume := 100;
if Volume < 0 then
Volume := 0;
//Set Volume
// BASS_ChannelSetAttributes (Bass, -1, Volume, -101);
end;
procedure TAudioPlayback_Portaudio.SetLoop(Enabled: boolean);
begin
if (MusicStream <> nil) then
if (MusicStream.IsLoaded) then
MusicStream.SetLoop(Enabled);
end;
function TAudioPlayback_Portaudio.Open(Filename: string): boolean;
var
decodeStream: TAudioDecodeStream;
begin
decodeStream := AudioDecoder.Open(Filename);
MusicStream := TPortaudioPlaybackStream.Create(decodeStream);
if(MusicStream.IsLoaded()) then
begin
//Set Max Volume
SetMusicVolume(100);
end;
Result := MusicStream.IsLoaded();
end;
procedure TAudioPlayback_Portaudio.Rewind;
begin
SetPosition(0);
end;
procedure TAudioPlayback_Portaudio.SetPosition(Time: real);
begin
if (MusicStream.IsLoaded) then
begin
MusicStream.SetPosition(Time);
end;
end;
function TAudioPlayback_Portaudio.GetPosition: real;
begin
if (MusicStream.IsLoaded) then
Result := MusicStream.GetPosition();
end;
function TAudioPlayback_Portaudio.Length: real;
begin
Result := 0;
if assigned( MusicStream ) then
if (MusicStream.IsLoaded) then
begin
Result := MusicStream.GetLength();
end;
end;
procedure TAudioPlayback_Portaudio.Play;
begin
if (MusicStream <> nil) then
if (MusicStream.IsLoaded) then
begin
if (MusicStream.GetLoop()) then
begin
end;
// start from beginning...
// actually bass itself does not loop, nor does this TAudio_FFMpeg Class
MusicStream.Play();
end;
end;
procedure TAudioPlayback_Portaudio.Pause;
begin
if (MusicStream <> nil) then
MusicStream.Pause();
end;
procedure TAudioPlayback_Portaudio.Stop;
begin
if MusicStream <> nil then
MusicStream.Stop();
end;
procedure TAudioPlayback_Portaudio.Close;
begin
if MusicStream <> nil then
MusicStream.Close();
end;
function TAudioPlayback_Portaudio.Finished: boolean;
begin
if MusicStream <> nil then
Result := (MusicStream.GetStatus() = sStopped);
end;
procedure TAudioPlayback_Portaudio.PlayStart;
begin
if StartSoundStream <> nil then
StartSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayBack;
begin
if BackSoundStream <> nil then
BackSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlaySwoosh;
begin
if SwooshSoundStream <> nil then
SwooshSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayChange;
begin
if ChangeSoundStream <> nil then
ChangeSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayOption;
begin
if OptionSoundStream <> nil then
OptionSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayClick;
begin
if ClickSoundStream <> nil then
ClickSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayDrum;
begin
if DrumSoundStream <> nil then
DrumSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayHihat;
begin
if HihatSoundStream <> nil then
HihatSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayClap;
begin
if ClapSoundStream <> nil then
ClapSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.PlayShuffle;
begin
if ShuffleSoundStream <> nil then
ShuffleSoundStream.Play();
end;
procedure TAudioPlayback_Portaudio.StopShuffle;
begin
if ShuffleSoundStream <> nil then
ShuffleSoundStream.Stop();
end;
//Equalizer
function TAudioPlayback_Portaudio.GetFFTData: TFFTData;
var
data: TFFTData;
begin
//Get Channel Data Mono and 256 Values
// BASS_ChannelGetData(Bass, @Result, BASS_DATA_FFT512);
result := data;
end;
// Interface for Visualizer
function TAudioPlayback_Portaudio.GetPCMData(var data: TPCMData): Cardinal;
begin
result := 0;
end;
function TAudioPlayback_Portaudio.Load(Filename: string): TPortaudioPlaybackStream;
var
decodeStream : TAudioDecodeStream;
playbackStream : TPortaudioPlaybackStream;
csIndex : integer;
begin
result := nil;
decodeStream := AudioDecoder.Open(Filename);
if (decodeStream = nil) then
begin
Log.LogStatus('LoadSoundFromFile: Sound not found "' + Filename + '"', 'UAudioPlayback_Portaudio');
exit;
end;
playbackStream := TPortaudioPlaybackStream.Create(decodeStream);
//Add CustomSound
csIndex := High(CustomSounds) + 1;
SetLength(CustomSounds, csIndex + 1);
CustomSounds[csIndex].Filename := Filename;
CustomSounds[csIndex].Stream := playbackStream;
result := playbackStream;
end;
function TAudioPlayback_Portaudio.LoadCustomSound(const Filename: String): Cardinal;
var
S: TAudioPlaybackStream;
I: Integer;
F: String;
begin
//Search for Sound in already loaded Sounds
F := UpperCase(SoundPath + FileName);
For I := 0 to High(CustomSounds) do
begin
if (UpperCase(CustomSounds[I].Filename) = F) then
begin
Result := I;
Exit;
end;
end;
S := Load(SoundPath + Filename);
if (S <> nil) then
Result := High(CustomSounds)
else
Result := 0;
end;
procedure TAudioPlayback_Portaudio.PlayCustomSound(const Index: Cardinal );
begin
if (Index <= High(CustomSounds)) then
CustomSounds[Index].Stream.Play();
end;
initialization
singleton_AudioPlaybackPortaudio := TAudioPlayback_Portaudio.create();
AudioManager.add( singleton_AudioPlaybackPortaudio );
finalization
AudioManager.Remove( singleton_AudioPlaybackPortaudio );
end.
|