/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "rgba_color.hpp" namespace usdx { RgbaColor::RgbaColor(int red, int green, int blue, int alpha) : RgbColor(red, green, blue), alpha(alpha/255.0f) { } RgbaColor::RgbaColor(float red, float green, float blue, float alpha) : RgbColor(red, green, blue), alpha(alpha) { } RgbaColor::RgbaColor(const RgbaColor& color) : RgbColor(color), alpha(color.alpha) { } RgbaColor::RgbaColor(const RgbColor& color, int alpha) : RgbColor(color), alpha(alpha / 255.0f) { } RgbaColor::RgbaColor(const RgbColor& color, float alpha) : RgbColor(color), alpha(alpha) { } RgbaColor& RgbaColor::operator=(const RgbaColor& color) { if (this != &color) { RgbColor::operator=(color); alpha = color.alpha; } return *this; } RgbaColor& RgbaColor::operator=(const RgbColor& color) { if (this != &color) { RgbColor::operator=(color); alpha = 1.0f; } return *this; } float RgbaColor::get_alpha(void) const { return alpha; } const GLubyte* RgbaColor::get_array(size_t len) const { if (array_length != len && array != NULL) { delete[] array; array = NULL; array_length = 0; } if (array == NULL) { int components = get_array_comonent_count(); array = new GLubyte[len * components]; array_length = len; for (size_t i = 0; i < len; i++) { array[i*components] = get_red() * 255.0f; array[(i*components) + 1] = get_green() * 255.0f; array[(i*components) + 2] = get_blue() * 255.0f; array[(i*components) + 3] = alpha * 255.0f; } } return array; } int RgbaColor::get_array_comonent_count(void) const { return 4; } };