/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include #include "rgb_color.hpp" namespace usdx { RgbColor::RgbColor(int red, int green, int blue) : red(red / 255.0f), green(green / 255.0f), blue(blue / 255.0f), array(NULL), array_length(0) { } RgbColor::RgbColor(float red, float green, float blue) : red(red), green(green), blue(blue), array(NULL), array_length(0) { } RgbColor::RgbColor(const RgbColor& color) : red(color.red), green(color.green), blue(color.blue), array(NULL), array_length(0) { } RgbColor::~RgbColor() { if (array != NULL) { delete[] array; array = NULL; } } RgbColor& RgbColor::operator=(const RgbColor& color) { if (this != &color) { red = color.red; green = color.green; blue = color.blue; array_length = 0; if (array != NULL) { delete[] array; array = NULL; } } return *this; } float RgbColor::get_red(void) const { return red; } float RgbColor::get_green(void) const { return green; } float RgbColor::get_blue(void) const { return blue; } const GLubyte* RgbColor::get_array(size_t len) const { if (array_length != len && array != NULL) { delete[] array; array = NULL; array_length = 0; } if (array == NULL) { int components = get_array_comonent_count(); array = new GLubyte[len * components]; array_length = len; for (size_t i = 0; i < len; i++) { array[i*components] = red * 255.0f; array[(i*components) + 1] = green * 255.0f; array[(i*components) + 2] = blue * 255.0f; } } return array; } int RgbColor::get_array_comonent_count(void) const { return 3; } };