/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef HSV_HPP #define HSV_HPP #include namespace usdx { class RgbColor; class HsvColor { private: /** * Hue degree between 0 and 255 */ uint8_t hue; /** * Saturation between 0 (gray) and 255 */ uint8_t saturation; /** * Value between 0 (black) and 255 */ uint8_t value; public: HsvColor(uint8_t hue, uint8_t saturation, uint8_t value); HsvColor(const HsvColor& color); HsvColor(const RgbColor& rgb); virtual ~HsvColor(); HsvColor& operator=(const HsvColor& color); uint8_t get_hue(void) const; uint8_t get_saturation(void) const; uint8_t get_value(void) const; }; }; #endif