program ultrastardx; {$IFDEF MSWINDOWS} {$R 'ultrastardx.res' 'ultrastardx.rc'} {$ENDIF} {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} //{$DEFINE CONSOLE} // TODO: check if this is needed for MacOSX too {$IFDEF MSWINDOWS} // Set global application-type (GUI/CONSOLE) switch for Windows. // CONSOLE is the default for FPC, GUI for Delphi, so we have // to specify one of the two in any case. {$IFDEF CONSOLE} {$APPTYPE CONSOLE} {$ELSE} {$APPTYPE GUI} {$ENDIF} {$ENDIF} uses {$IFDEF Unix} cthreads, // THIS MUST be the first used unit in FPC if Threads are used!! // (see http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial) {$IFNDEF DARWIN} cwstring, // Enable Unicode support. MacOSX misses some references to iconv. {$ENDIF} {$ENDIF} {$IFNDEF FPC} ctypes in 'lib\ctypes\ctypes.pas', // FPC compatibility types for C libs {$ENDIF} //------------------------------ //Includes - 3rd Party Libraries //------------------------------ moduleloader in 'lib\JEDI-SDL\SDL\Pas\moduleloader.pas', gl in 'lib\JEDI-SDL\OpenGL\Pas\gl.pas', glu in 'lib\JEDI-SDL\OpenGL\Pas\glu.pas', glext in 'lib\JEDI-SDL\OpenGL\Pas\glext.pas', sdl in 'lib\JEDI-SDL\SDL\Pas\sdl.pas', sdl_image in 'lib\JEDI-SDL\SDL_Image\Pas\sdl_image.pas', //sdl_ttf in 'lib\JEDI-SDL\SDL_ttf\Pas\sdl_ttf.pas', sdlutils in 'lib\JEDI-SDL\SDL\Pas\sdlutils.pas', UMediaCore_SDL in 'classes\UMediaCore_SDL.pas', zlib in 'lib\zlib\zlib.pas', png in 'lib\libpng\png.pas', {$IFDEF UseBass} bass in 'lib\bass\delphi\bass.pas', UAudioCore_Bass in 'classes\UAudioCore_Bass.pas', {$ENDIF} {$IFDEF UsePortaudio} portaudio in 'lib\portaudio\portaudio.pas', UAudioCore_Portaudio in 'classes\UAudioCore_Portaudio.pas', {$ENDIF} {$IFDEF UsePortmixer} portmixer in 'lib\portmixer\portmixer.pas', {$ENDIF} {$IFDEF UseFFmpeg} avcodec in 'lib\ffmpeg\avcodec.pas', avformat in 'lib\ffmpeg\avformat.pas', avutil in 'lib\ffmpeg\avutil.pas', rational in 'lib\ffmpeg\rational.pas', opt in 'lib\ffmpeg\opt.pas', avio in 'lib\ffmpeg\avio.pas', mathematics in 'lib\ffmpeg\mathematics.pas', UMediaCore_FFmpeg in 'classes\UMediaCore_FFmpeg.pas', {$IFDEF UseSWScale} swscale in 'lib\ffmpeg\swscale.pas', {$ENDIF} {$ENDIF} {$IFDEF UseSRCResample} samplerate in 'lib\samplerate\samplerate.pas', {$ENDIF} {$IFDEF UseProjectM} projectM in 'lib\projectM\projectM.pas', {$ENDIF} {$IFDEF MSWINDOWS} {$IFDEF FPC} // FPC compatibility file for Allocate/DeallocateHWnd WinAllocation in 'lib\other\WinAllocation.pas', {$ENDIF} midiout in 'lib\midi\midiout.pas', CIRCBUF in 'lib\midi\CIRCBUF.PAS', MidiType in 'lib\midi\MidiType.PAS', MidiDefs in 'lib\midi\MidiDefs.PAS', MidiCons in 'lib\midi\MidiCons.PAS', MidiFile in 'lib\midi\MidiFile.PAS', Delphmcb in 'lib\midi\Delphmcb.PAS', DirWatch in 'lib\other\DirWatch.pas', {$ENDIF} {$IFDEF DARWIN} PseudoThread in 'macosx\PseudoThread.pas', {$ENDIF} SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas', SQLite3 in 'lib\SQLite\SQLite3.pas', //------------------------------ //Includes - Menu System //------------------------------ UDisplay in 'menu\UDisplay.pas', UMenu in 'menu\UMenu.pas', UMenuStatic in 'menu\UMenuStatic.pas', UMenuText in 'menu\UMenuText.pas', UMenuButton in 'menu\UMenuButton.pas', UMenuInteract in 'menu\UMenuInteract.pas', UMenuSelectSlide in 'menu\UMenuSelectSlide.pas', UDrawTexture in 'menu\UDrawTexture.pas', UMenuButtonCollection in 'menu\UMenuButtonCollection.pas', //------------------------------ //Includes - Classes //------------------------------ UConfig in 'classes\UConfig.pas', UCommon in 'classes\UCommon.pas', UGraphic in 'classes\UGraphic.pas', UTexture in 'classes\UTexture.pas', ULanguage in 'classes\ULanguage.pas', UMain in 'classes\UMain.pas', UDraw in 'classes\UDraw.pas', URecord in 'classes\URecord.pas', UTime in 'classes\UTime.pas', TextGL in 'classes\TextGL.pas', USong in 'classes\USong.pas', UXMLSong in 'classes\UXMLSong.pas', USongs in 'classes\USongs.pas', UIni in 'classes\UIni.pas', UImage in 'classes\UImage.pas', ULyrics in 'classes\ULyrics.pas', UEditorLyrics in 'classes\UEditorLyrics.pas', USkins in 'classes\USkins.pas', UThemes in 'classes\UThemes.pas', ULog in 'classes\ULog.pas', UJoystick in 'classes\UJoystick.pas', UDataBase in 'classes\UDataBase.pas', UCovers in 'classes\UCovers.pas', UCatCovers in 'classes\UCatCovers.pas', UFiles in 'classes\UFiles.pas', UGraphicClasses in 'classes\UGraphicClasses.pas', UDLLManager in 'classes\UDLLManager.pas', UPlaylist in 'classes\UPlaylist.pas', UCommandLine in 'classes\UCommandLine.pas', URingBuffer in 'classes\URingBuffer.pas', UTextClasses in 'classes\UTextClasses.pas', USingScores in 'classes\USingScores.pas', USingNotes in 'classes\USingNotes.pas', UModules in 'classes\UModules.pas', //List of Modules to Load UHooks in 'classes\UHooks.pas', //Hook Managing UServices in 'classes\UServices.pas', //Service Managing UCore in 'classes\UCore.pas', //Core, Maybe remove this UCoreModule in 'classes\UCoreModule.pas', //^ UPluginInterface in 'classes\UPluginInterface.pas', //Interface offered by Core to Plugins uPluginLoader in 'classes\uPluginLoader.pas', //New Plugin Loader Module UParty in 'classes\UParty.pas', // TODO: rewrite Party Manager as Module, reomplent ability to offer party Mody by Plugin UPlatform in 'classes\UPlatform.pas', {$IFDEF MSWINDOWS} UPlatformWindows in 'classes\UPlatformWindows.pas', {$ENDIF} {$IFDEF LINUX} UPlatformLinux in 'classes\UPlatformLinux.pas', {$ENDIF} {$IFDEF DARWIN} UPlatformMacOSX in 'classes/UPlatformMacOSX.pas', {$ENDIF} //------------------------------ //Includes - Media //------------------------------ UMusic in 'classes\UMusic.pas', UAudioPlaybackBase in 'classes\UAudioPlaybackBase.pas', {$IF Defined(UsePortaudioPlayback) or Defined(UseSDLPlayback)} UFFT in 'lib\fft\UFFT.pas', UAudioPlayback_Softmixer in 'classes\UAudioPlayback_SoftMixer.pas', {$IFEND} UAudioConverter in 'classes\UAudioConverter.pas', //****************************** //Pluggable media modules // The modules are prioritized as in the include list below. // This means the first entry has highest priority, the last lowest. //****************************** // TODO : these all should be moved to a media folder {$IFDEF UseFFmpegVideo} UVideo in 'classes\UVideo.pas', {$ENDIF} {$IFDEF UseProjectM} // must be after UVideo, so it will not be the default video module UVisualizer in 'classes\UVisualizer.pas', {$ENDIF} {$IFDEF UseBASSInput} UAudioInput_Bass in 'classes\UAudioInput_Bass.pas', {$ENDIF} {$IFDEF UseBASSDecoder} // prefer Bass to FFmpeg if possible UAudioDecoder_Bass in 'classes\UAudioDecoder_Bass.pas', {$ENDIF} {$IFDEF UseBASSPlayback} UAudioPlayback_Bass in 'classes\UAudioPlayback_Bass.pas', {$ENDIF} {$IFDEF UseSDLPlayback} UAudioPlayback_SDL in 'classes\UAudioPlayback_SDL.pas', {$ENDIF} {$IFDEF UsePortaudioInput} UAudioInput_Portaudio in 'classes\UAudioInput_Portaudio.pas', {$ENDIF} {$IFDEF UsePortaudioPlayback} UAudioPlayback_Portaudio in 'classes\UAudioPlayback_Portaudio.pas', {$ENDIF} {$IFDEF UseFFmpegDecoder} UAudioDecoder_FFmpeg in 'classes\UAudioDecoder_FFmpeg.pas', {$ENDIF} // fallback dummy, must be last UMedia_dummy in 'classes\UMedia_dummy.pas', //------------------------------ //Includes - Screens //------------------------------ UScreenLoading in 'screens\UScreenLoading.pas', UScreenWelcome in 'screens\UScreenWelcome.pas', UScreenMain in 'screens\UScreenMain.pas', UScreenName in 'screens\UScreenName.pas', UScreenLevel in 'screens\UScreenLevel.pas', UScreenSong in 'screens\UScreenSong.pas', UScreenSing in 'screens\UScreenSing.pas', UScreenScore in 'screens\UScreenScore.pas', UScreenOptions in 'screens\UScreenOptions.pas', UScreenOptionsGame in 'screens\UScreenOptionsGame.pas', UScreenOptionsGraphics in 'screens\UScreenOptionsGraphics.pas', UScreenOptionsSound in 'screens\UScreenOptionsSound.pas', UScreenOptionsLyrics in 'screens\UScreenOptionsLyrics.pas', UScreenOptionsThemes in 'screens\UScreenOptionsThemes.pas', UScreenOptionsRecord in 'screens\UScreenOptionsRecord.pas', UScreenOptionsAdvanced in 'screens\UScreenOptionsAdvanced.pas', UScreenEditSub in 'screens\UScreenEditSub.pas', UScreenEdit in 'screens\UScreenEdit.pas', UScreenEditConvert in 'screens\UScreenEditConvert.pas', UScreenEditHeader in 'screens\UScreenEditHeader.pas', UScreenOpen in 'screens\UScreenOpen.pas', UScreenTop5 in 'screens\UScreenTop5.pas', UScreenSongMenu in 'screens\UScreenSongMenu.pas', UScreenSongJumpto in 'screens\UScreenSongJumpto.pas', UScreenStatMain in 'screens\UScreenStatMain.pas', UScreenStatDetail in 'screens\UScreenStatDetail.pas', UScreenCredits in 'screens\UScreenCredits.pas', UScreenPopup in 'screens\UScreenPopup.pas', //Includes - Screens PartyMode UScreenSingModi in 'screens\UScreenSingModi.pas', UScreenPartyNewRound in 'screens\UScreenPartyNewRound.pas', UScreenPartyScore in 'screens\UScreenPartyScore.pas', UScreenPartyPlayer in 'screens\UScreenPartyPlayer.pas', UScreenPartyOptions in 'screens\UScreenPartyOptions.pas', UScreenPartyWin in 'screens\UScreenPartyWin.pas', //------------------------------ //Includes - Modi SDK //------------------------------ ModiSDK in '..\plugins\SDK\ModiSDK.pas', //Old SDK, will be deleted soon UPluginDefs in '..\plugins\SDK\UPluginDefs.pas', //New SDK, not only Modis UPartyDefs in '..\plugins\SDK\UPartyDefs.pas', //Headers to register Party Modes SysUtils; begin Main; end.