/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef SOFTWARE_MOUSE_POINTER_HPP #define SOFTWARE_MOUSE_POINTER_HPP #include "drawable_control.hpp" #include "container.hpp" #include "event_manager.hpp" #include "texture.hpp" #include "timer.hpp" #include "utils/rgba_color.hpp" #include "utils/disposer.hpp" #include #include namespace usdx { class SoftwareMousePointer : public DrawableControl { private: GLfloat vertices[8]; RgbaColor color; Disposer* texture_normal; Disposer* texture_pressed; Timer* fade_inactive; boost::signals2::connection mouse_move_connection; protected: void draw(void); public: SoftwareMousePointer(Container* parent, EventManager* event_manager); virtual ~SoftwareMousePointer(); void on_mouse_move(int x, int y); }; }; #endif