/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "gl_delayed_allocation.hpp" #include "application.hpp" namespace usdx { log4cpp::Category& GlDelayedAllocation::log = log4cpp::Category::getInstance("usdx.menu.gl_delayed_allocation"); GlDelayedAllocation::GlDelayedAllocation() : initialized(false), end_of_life(false) { } GlDelayedAllocation::~GlDelayedAllocation() { boost::shared_lock lock(initialized_mutex); if (initialized) { log << log4cpp::Priority::ERROR << "You forgot to call dispose, " << "before destroying an object with GlDelayedAllocation"; } } void GlDelayedAllocation::do_dispose(void) { boost::upgrade_lock initialized_lock(initialized_mutex); if (initialized) { { boost::unique_lock end_of_life_lock(end_of_life_mutex); end_of_life = true; } if (Application::is_gl_thread()) { this->gl_cleanup(); boost::upgrade_to_unique_lock unique_lock(initialized_lock); initialized = false; } else { dispose_done.wait(initialized_lock); } } } void GlDelayedAllocation::enable(void) { boost::upgrade_lock initialized_lock(initialized_mutex); if (!initialized) { this->gl_initialize(); boost::upgrade_to_unique_lock unique_lock(initialized_lock); initialized = true; } } void GlDelayedAllocation::disable(void) { boost::upgrade_lock initialized_lock(initialized_mutex); boost::upgrade_lock end_of_life_lock(end_of_life_mutex); if (initialized && end_of_life) { this->gl_cleanup(); { boost::upgrade_to_unique_lock unique_lock(initialized_lock); initialized = false; } dispose_done.notify_all(); } } }