/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef DRAWABLE_HPP #define DRAWABLE_HPP namespace usdx { /** * Abstract base class for all classes that could be draw. */ class Drawable { private: /** * Whether the drawable should be visible at the moment or not. */ bool visible; protected: /** * Pure virtual method, that descendant classes have to * implement. It should contain all actions that are required for * displaying this drawable. This methoed gets allways called from the * same thread, from that the video output is initialized at programm * start. * * WARNING: This method should not be called manually. If you want to * request, that a drawable is redrawn, use repaint() instead. */ virtual void draw(void) = 0; public: Drawable(void); virtual ~Drawable(void) {}; /** * Method for redraw this object. If visible executes the draw method. */ virtual void repaint(void); /** * Set if the drawable should be visible. */ virtual void set_visible(bool value); /** * Returns whether the drawable should be visible. */ virtual const bool is_visible(void) const; }; } #endif