/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "container.hpp" #include "frame.hpp" namespace usdx { log4cpp::Category& Container::log = log4cpp::Category::getInstance("usdx.menu.container"); Container::Container(Container* owner) : DrawableControl(owner), frame(NULL), window_coords(0, 0) { set_clipping_required(true); } Container::Container(Container* owner, const ContainerHelper& add) : DrawableControl(owner, add), frame(NULL), window_coords(0, 0) { set_clipping_required(true); } Container::~Container() { for (std::list::iterator next = controls.begin(), it = next++; it != controls.end(); it = next++) { (*it)->remove_parent(); } controls.clear(); } void Container::draw(void) { if (frame) { frame->repaint(); } for (std::list::iterator it = controls.begin(); it != controls.end(); it++) { (*it)->repaint(); } } void Container::add(DrawableControl *child) { controls.push_back(child); } void Container::remove(DrawableControl *child) { controls.remove(child); } void Container::setFrame(Frame *f) { f->set_size(get_size()); frame = f; } void Container::removeFrame(void) { frame = NULL; } const Point& Container::get_window_coords(void) const { return window_coords; } };