/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef CLIPPING_HELPER_HPP #define CLIPPING_HELPER_HPP #include #include #include "utils/rectangle.hpp" #include "container.hpp" namespace usdx { /** * ClippingHelper is a class for handling multiple nested clipping areas. It * handles the set up (during construction) and the tear down (during * deconstruction) of the new clipping. It also preserves the clipping * settings before using this class. * * This class is perfeclty suited for using it in a single scope to cleanup * the new clipping at the end of the current scope. */ class ClippingHelper { private: static log4cpp::Category& log; /** * Whether clipping was enabled before it is setup by this helper. If it * was enabled, it should not be disabled afterwards and the resulting * clipping rectangle should be the intersection between the old and the * new clipping area. */ GLboolean was_enabled; /** * Buffer to cache the old clipping area and resore if afterwards. */ GLint scissor_box[4]; /** * Helper to create a Rectangle object out of an GLint array. This * array is returned by glGetIntegerv with GL_SCISSOR_BOX. The helper is * used for converting the OpenGL array to the common internal format. */ static Rectangle makeRect(GLint box[4]); public: ClippingHelper(const Container*, const Rectangle&); virtual ~ClippingHelper(); }; } #endif