{* UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ *} unit UMenuBackgroundVideo; interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} uses UThemes, UMenuBackground, UVideo; //TMenuBackgroundColor - Background Color //-------- type //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg; {type TBGVideoPool = class; PBGVideoPoolItem = ^TBGVideoPoolItem; TBGVideoPoolItem = record Parent: TBGVideoPool; VideoPlayback = IVideoPlayback; ReferenceCounter: Cardinal; //Number of Creations end; TBGVideo = class private myItem: PBGVideoPoolItem; public Constructor Create(Item: PBGVideoPoolItem); override; Function GetVideoPlayback: IVideoPlayback; Procedure Draw; Destructor Destroy; end; TBGVideoPool = class private Items: PBGVideoPoolItem; public Constructor Create; Function GetBGVideo(filename: String): TBGVideo; Procedure RemoveItem( Procedure FreeAllItems; Destructor Destroy; end; type } TMenuBackgroundVideo = class (TMenuBackground) private fFilename: String; public Constructor Create(const ThemedSettings: TThemeBackground); override; Procedure OnShow; override; Procedure Draw; override; Procedure OnFinish; override; Destructor Destroy; override; end; {var BGVideoPool: TBGVideoPool; } const SUPPORTED_EXTS_BACKGROUNDVIDEO: Array[0..6] of String = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v'); implementation uses gl, glext, UMusic, SysUtils, UTime, USkins, UCommon; Constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground); begin inherited; If (Length(ThemedSettings.Tex) = 0) then raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present'); fFileName := Skin.GetTextureFileName(ThemedSettings.Tex); fFileName := AdaptFilePaths( fFileName ); if fileexists(fFilename) AND VideoPlayback.Open( fFileName ) then begin VideoBGTimer.SetTime(0); VideoPlayback.Play; end else raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename); end; Destructor TMenuBackgroundVideo.Destroy; begin end; Procedure TMenuBackgroundVideo.OnShow; begin if VideoPlayback.Open( fFileName ) then begin VideoBGTimer.SetTime(0); VideoPlayback.Play; end; end; Procedure TMenuBackgroundVideo.OnFinish; begin end; Procedure TMenuBackgroundVideo.Draw; begin glClear(GL_DEPTH_BUFFER_BIT); VideoPlayback.GetFrame(VideoBGTimer.GetTime()); // FIXME: why do we draw on screen 2? Seems to be wrong. VideoPlayback.DrawGL(2); end; // Implementation of TBGVideo //-------- {Constructor TBGVideo.Create(Item: PBGVideoPoolItem); begin myItem := PBGVideoPoolItem; Inc(myItem.ReferenceCounter); end; Destructor TBGVideo.Destroy; begin Dec(myItem.ReferenceCounter); end; Function TBGVideo.GetVideoPlayback: IVideoPlayback; begin end; Procedure TBGVideo.Draw; begin end; // Implementation of TBGVideoPool //-------- Constructor TBGVideoPool.Create; begin end; Destructor TBGVideoPool.Destroy; begin end; Function TBGVideoPool.GetBGVideo(filename: String): TBGVideo; begin end; Procedure TBGVideoPool.FreeAllItems; begin end; } end.