(* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * This is a part of the Pascal port of ffmpeg. * - Changes and updates by the UltraStar Deluxe Team * * Conversion of libavutil/audioconvert.h * avutil version 50.43.0 * *) (** * @file * audio conversion routines *) const {* Audio channel masks *} AV_CH_FRONT_LEFT = $00000001; AV_CH_FRONT_RIGHT = $00000002; AV_CH_FRONT_CENTER = $00000004; AV_CH_LOW_FREQUENCY = $00000008; AV_CH_BACK_LEFT = $00000010; AV_CH_BACK_RIGHT = $00000020; AV_CH_FRONT_LEFT_OF_CENTER = $00000040; AV_CH_FRONT_RIGHT_OF_CENTER = $00000080; AV_CH_BACK_CENTER = $00000100; AV_CH_SIDE_LEFT = $00000200; AV_CH_SIDE_RIGHT = $00000400; AV_CH_TOP_CENTER = $00000800; AV_CH_TOP_FRONT_LEFT = $00001000; AV_CH_TOP_FRONT_CENTER = $00002000; AV_CH_TOP_FRONT_RIGHT = $00004000; AV_CH_TOP_BACK_LEFT = $00008000; AV_CH_TOP_BACK_CENTER = $00010000; AV_CH_TOP_BACK_RIGHT = $00020000; AV_CH_STEREO_LEFT = $20000000; ///< Stereo downmix. AV_CH_STEREO_RIGHT = $40000000; ///< See AV_CH_STEREO_LEFT. (** Channel mask value used for AVCodecContext.request_channel_layout * to indicate that the user requests the channel order of the decoder output * to be the native codec channel order. *) AV_CH_LAYOUT_NATIVE = $8000000000000000; (* Audio channel convenience macros *) AV_CH_LAYOUT_MONO = (AV_CH_FRONT_CENTER); AV_CH_LAYOUT_STEREO = (AV_CH_FRONT_LEFT or AV_CH_FRONT_RIGHT); AV_CH_LAYOUT_2_1 = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_CENTER); AV_CH_LAYOUT_SURROUND = (AV_CH_LAYOUT_STEREO or AV_CH_FRONT_CENTER); AV_CH_LAYOUT_4POINT0 = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_CENTER); AV_CH_LAYOUT_2_2 = (AV_CH_LAYOUT_STEREO or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT); AV_CH_LAYOUT_QUAD = (AV_CH_LAYOUT_STEREO or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT); AV_CH_LAYOUT_5POINT0 = (AV_CH_LAYOUT_SURROUND or AV_CH_SIDE_LEFT or AV_CH_SIDE_RIGHT); AV_CH_LAYOUT_5POINT1 = (AV_CH_LAYOUT_5POINT0 or AV_CH_LOW_FREQUENCY); AV_CH_LAYOUT_5POINT0_BACK = (AV_CH_LAYOUT_SURROUND or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT); AV_CH_LAYOUT_5POINT1_BACK = (AV_CH_LAYOUT_5POINT0_BACK or AV_CH_LOW_FREQUENCY); AV_CH_LAYOUT_7POINT0 = (AV_CH_LAYOUT_5POINT0 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT); AV_CH_LAYOUT_7POINT1 = (AV_CH_LAYOUT_5POINT1 or AV_CH_BACK_LEFT or AV_CH_BACK_RIGHT); AV_CH_LAYOUT_7POINT1_WIDE = (AV_CH_LAYOUT_5POINT1_BACK or AV_CH_FRONT_LEFT_OF_CENTER or AV_CH_FRONT_RIGHT_OF_CENTER); AV_CH_LAYOUT_STEREO_DOWNMIX = (AV_CH_STEREO_LEFT or AV_CH_STEREO_RIGHT); (** * Return a channel layout id that matches name, 0 if no match. *) function av_get_channel_layout(name: {const} PAnsiChar): cint64; cdecl; external av__util; (** * Return a description of a channel layout. * If nb_channels is <= 0, it is guessed from the channel_layout. * * @param buf put here the string containing the channel layout * @param buf_size size in bytes of the buffer *) procedure av_get_channel_layout_string(buf: PAnsiChar; buf_size: cint; nb_channels: cint; channel_layout: cint64); cdecl; external av__util; (** * Return the number of channels in the channel layout. *) function av_get_channel_layout_nb_channels(channel_layout: cint64): cint; cdecl; external av__util;