/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include #include #include #include "language.hpp" #include "utils/file.hpp" // namespace alias for shorter class names namespace fs = boost::filesystem; namespace usdx { Language* Language::instance = NULL; log4cxx::LoggerPtr Language::log = log4cxx::Logger::getLogger("usdx.base.language"); LanguageNotFound::LanguageNotFound(const std::wstring& language) : BaseException("Language not found!"), language(language) { } const std::wstring& LanguageNotFound::get_language() const { return language; } Language::Language(void) : current_translation(NULL), default_translation(NULL) { } void remove_element(std::pair*> element) { if (element.second) { element.second->clear(); } delete element.second; element.second = NULL; } Language::~Language(void) { // clear memory for all elements in the map std::for_each(translations.begin(), translations.end(), remove_element); translations.clear(); // remove reference from singleton to make regeneration possible instance = NULL; } Language* Language::get_instance(void) { if (instance == NULL) { instance = new Language(); } return instance; } void Language::parse_translation(const std::wstring& line, std::map& map) { size_t found = line.find(L"="); if (found != std::wstring::npos) { // copy the substring until '=' and // transform to upper case std:: wstring key(found, L' '); std::transform(line.begin(), line.begin() + found, key.begin(), toupper); boost::trim(key); std::wstring value(line.substr(found + 1)); boost::trim_if(value, boost::is_cntrl()); boost::trim(value); LOG4CXX_TRACE(log, L"Found translation from " << key << L" to " << value); map[key] = value; } } void Language::load_language(const std::wstring& language) { fs::wpath source_path = language_dir / (language + L".ini"); if (exists(source_path)) { std::map *map = new std::map(); File source(source_path); bool started = false; std::wstring line; while (source.stream().good()) { getline(source.stream(), line); if (started) { if (line[0] == L'[' && line[line.length() - 1] == L']') { break; } parse_translation(line, *map); } else { if (line.compare(L"[Text]")) { started = true; } } } translations[basename(source_path)] = map; } } void Language::load_default_language(const std::wstring& default_language) { std::map*>::iterator it = translations.find(default_language); if (it != translations.end()) { LOG4CXX_DEBUG(log, L"Loading default language: " << default_language); load_language(default_language); current_translation = default_translation = translations[default_language]; current_language = default_language; } } void Language::init(const fs::wpath& language_dir, const std::wstring& default_language) { if (!is_directory(language_dir)) { throw std::invalid_argument("language_dir should be a directory"); } this->language_dir = language_dir; // default construction yields past-the-end fs::wdirectory_iterator end_it; for (fs::wdirectory_iterator it(language_dir); it != end_it; ++it) { if (!is_directory(it->status()) && extension(it->path()) == L".ini") { translations[basename(it->path())] = NULL; } } load_default_language(default_language); } void Language::set_language(const std::wstring& language) { std::map*>::iterator it = translations.find(language); if (it == translations.end()) { throw LanguageNotFound(language); } if (it->second == NULL) { load_language(language); } current_language = std::wstring(language); current_translation = translations[current_language]; } const std::wstring& Language::get_language(void) const { return current_language; } const std::wstring& Language::translate(const std::wstring& source) const { if (current_translation) { std::map::iterator it = current_translation->find(source); if (it != current_translation->end()) { return it->second; } } if (default_translation) { std::map::iterator it = default_translation->find(source); if (it != default_translation->end()) { return it->second; } } return source; } };