/* * UltraStar Deluxe - Karaoke Game * * UltraStar Deluxe is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "database.hpp" #include #include namespace usdx { const int db_version = 1; const char usdx_scores[] = "us_scores"; const char usdx_songs[] = "us_songs"; const char usdx_statistics_info[] = "us_statistics_info"; StatDatabase* StatDatabase::instance; StatDatabase::StatDatabase(const std::string filename) { this->filename = filename; if (SQLITE_OK != sqlite3_open_v2(this->filename.c_str(), &this->database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL)) { sqlite3_close(database); throw "Error opening database."; } } StatDatabase::~StatDatabase(void) { /* frees database */ // TODO: LOG // Log->get_instance()->info("StatDatabase::~StatDatabase") << "~StatDatabase" << endl; sqlite3_close(database); database = NULL; } StatDatabase* StatDatabase::get_instance() { return instance; } void StatDatabase::init(const std::string filename) { // TODO: LOG // Log->get_instance()->status("StatDatabase::init") << "Initializing database: \"" << filename->to_native() << "\"" << endl; instance = new StatDatabase(filename); // TODO } int StatDatabase::get_version(void) { char sqlStatement[] = "PRAGMA user_version;"; sqlite3_stmt *sqliteStatement; int result = -1; if (SQLITE_OK != sqlite3_prepare_v2(database, sqlStatement, strlen(sqlStatement), &sqliteStatement, NULL)) { sqlite3_finalize(sqliteStatement); throw "Error preparing statement."; } int rc = sqlite3_step(sqliteStatement); if (rc == SQLITE_DONE || rc == SQLITE_ROW) { result = sqlite3_column_int(sqliteStatement, 0); } sqlite3_finalize(sqliteStatement); return result; } void StatDatabase::set_version(int version) { // format the PRAGMA statement (PRAGMA does _not_ support parameters) std::ostringstream sqlStatementBuffer (std::ostringstream::out); sqlStatementBuffer << "PRAGMA user_version = " << version << ";"; std::string sqlStatement = sqlStatementBuffer.str(); sqlite3_stmt *sqliteStatement; if (SQLITE_OK != sqlite3_prepare_v2(database, sqlStatement.c_str(), sqlStatement.length(), &sqliteStatement, NULL)) { sqlite3_finalize(sqliteStatement); // TODO: LOG // std::cerr << sqlite3_errmsg(database) << std::endl; throw "Error preparing statement."; } sqlite3_bind_int(sqliteStatement, 1, version); sqlite3_step(sqliteStatement); sqlite3_finalize(sqliteStatement); } /* void StatDatabase::read_score(Song *song) { // TODO // var // TableData: TSQLiteUniTable; // Difficulty: integer; // I: integer; // PlayerListed: boolean; // begin // if not Assigned(ScoreDB) then // Exit; // TableData := nil; // try // // Search Song in DB // TableData := ScoreDB.GetUniTable( // 'SELECT [Difficulty], [Player], [Score], [Date] FROM [' + cUS_Scores + '] ' + // 'WHERE [SongID] = (' + // 'SELECT [ID] FROM [' + cUS_Songs + '] ' + // 'WHERE [Artist] = ? AND [Title] = ? ' + // 'LIMIT 1) ' + // 'ORDER BY [Score] DESC;', //no LIMIT! see filter below! // [Song.Artist, Song.Title]); // // Empty Old Scores // SetLength(Song.Score[0], 0); //easy // SetLength(Song.Score[1], 0); //medium // SetLength(Song.Score[2], 0); //hard // // Go through all Entrys // while (not TableData.EOF) do // begin // // Add one Entry to Array // Difficulty := TableData.FieldAsInteger(TableData.FieldIndex['Difficulty']); // if ((Difficulty >= 0) and (Difficulty <= 2)) and // (Length(Song.Score[Difficulty]) < 5) then // begin // //filter player // PlayerListed:=false; // if (Length(Song.Score[Difficulty])>0) then // begin // for I := 0 to Length(Song.Score[Difficulty]) - 1 do // begin // if (Song.Score[Difficulty, I].Name = TableData.FieldByName['Player']) then // begin // PlayerListed:=true; // break; // end; // end; // end; // if not PlayerListed then // begin // SetLength(Song.Score[Difficulty], Length(Song.Score[Difficulty]) + 1); // Song.Score[Difficulty, High(Song.Score[Difficulty])].Name := // TableData.FieldByName['Player']; // Song.Score[Difficulty, High(Song.Score[Difficulty])].Score := // TableData.FieldAsInteger(TableData.FieldIndex['Score']); // Song.Score[Difficulty, High(Song.Score[Difficulty])].Date := // FormatDate(TableData.FieldAsInteger(TableData.FieldIndex['Date'])); // end; // end; // TableData.Next; // end; // while // except // for Difficulty := 0 to 2 do // begin // SetLength(Song.Score[Difficulty], 1); // Song.Score[Difficulty, 1].Name := 'Error Reading ScoreDB'; // end; // end; // TableData.Free; } void StatDatabase::add_score(Song *song, int level, const char* name, int score) { // TODO // var // ID: integer; // TableData: TSQLiteTable; // begin // if not Assigned(ScoreDB) then // Exit; // // Prevent 0 Scores from being added EDIT: ==> UScreenTop5.pas! // //if (Score <= 0) then // // Exit; // TableData := nil; // try // ID := ScoreDB.GetTableValue( // 'SELECT [ID] FROM [' + cUS_Songs + '] ' + // 'WHERE [Artist] = ? AND [Title] = ?', // [Song.Artist, Song.Title]); // if (ID = 0) then // begin // // Create song if it does not exist // ScoreDB.ExecSQL( // 'INSERT INTO [' + cUS_Songs + '] ' + // '([ID], [Artist], [Title], [TimesPlayed]) VALUES ' + // '(NULL, ?, ?, 0);', // [Song.Artist, Song.Title]); // // Get song-ID // ID := ScoreDB.GetLastInsertRowID(); // end; // // Create new entry // ScoreDB.ExecSQL( // 'INSERT INTO [' + cUS_Scores + '] ' + // '([SongID] ,[Difficulty], [Player], [Score], [Date]) VALUES ' + // '(?, ?, ?, ?, ?);', // [ID, Level, Name, Score, DateTimeToUnix(Now())]); // except on E: Exception do // Log.LogError(E.Message, 'TDataBaseSystem.AddScore'); // end; // TableData.Free; } void StatDatabase::write_score(Song *song) { // TODO // if not Assigned(ScoreDB) then // Exit; // try // // Increase TimesPlayed // ScoreDB.ExecSQL( // 'UPDATE [' + cUS_Songs + '] ' + // 'SET [TimesPlayed] = [TimesPlayed] + 1 ' + // 'WHERE [Title] = ? AND [Artist] = ?;', // [Song.Title, Song.Artist]); // except on E: Exception do // Log.LogError(E.Message, 'TDataBaseSystem.WriteScore'); // end; } */ const std::string StatDatabase::get_filename(void) { return this->filename; } StatResult* StatDatabase::get_stats(StatResult *list, short count, unsigned int page, bool reversed) { // TODO return NULL; } /* unsigned int StatDatabase::get_total_entrys(StatType type) { // TODO // var // Query: string; // begin // Result := 0; // if not Assigned(ScoreDB) then // Exit; // try // // Create query // case Typ of // stBestScores: // Query := 'SELECT COUNT([SongID]) FROM [' + cUS_Scores + '];'; // stBestSingers: // Query := 'SELECT COUNT(DISTINCT [Player]) FROM [' + cUS_Scores + '];'; // stMostSungSong: // Query := 'SELECT COUNT([ID]) FROM [' + cUS_Songs + '];'; // stMostPopBand: // Query := 'SELECT COUNT(DISTINCT [Artist]) FROM [' + cUS_Songs + '];'; // end; // Result := ScoreDB.GetTableValue(Query); // except on E: Exception do // Log.LogError(E.Message, 'TDataBaseSystem.GetTotalEntrys'); // end; } */ time_t StatDatabase::get_stat_reset(void) { // TODO // var // Query: string; // begin // Result := 0; // if not Assigned(ScoreDB) then // Exit; // try // Query := 'SELECT [ResetTime] FROM [' + cUS_Statistics_Info + '];'; // Result := UnixToDateTime(ScoreDB.GetTableValue(Query)); // except on E: Exception do // Log.LogError(E.Message, 'TDataBaseSystem.GetStatReset'); // end; return 0; } char* StatDatabase::format_date(char* time, size_t max, time_t timestamp) { // TODO // if (timestamp != 0) { // struct tm *tmp = localtime(×tamp); // if (tmp) { // if (strftime(time, max, Language.Translate("STAT_FORMAT_DATE"), tmp)) { // return time; // } // } // } // if (max > 0) { // time[0] = '\0'; // return time; // } return NULL; } /* recursive delete the list items */ StatResult::~StatResult(void) { if (this->next) { delete this->next; this->next = NULL; } } };