[preset00] fRating=3.000000 fGammaAdj=1.350000 fDecay=0.950000 fVideoEchoZoom=0.999608 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=1 fWaveAlpha=4.099998 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=sp = sample*6.28*8*8*4; wave_0_per_point2=vol = (bass_att + mid_att + treb_att)*0.33; wave_0_per_point3=vol = 0.2 + 0.5*(value1 + value2); wave_0_per_point4=vol = .2; wave_0_per_point5= wave_0_per_point6=mod = if(below(mid_att,1.8),mid_att+.2,2); wave_0_per_point7= wave_0_per_point8=ox = 0.5*sin(sp)*sin(sample*3.14)*vol; wave_0_per_point9=oy = (sample - 0)*mod; wave_0_per_point10=oz = 0.5*cos(sp)*sin(sample*3.14)*vol; wave_0_per_point11= wave_0_per_point12=xang = time*0.672; wave_0_per_point13=axang = 0; wave_0_per_point14=yang = time*-1.351; wave_0_per_point15=ayang = 0; wave_0_per_point16=zang = time*-0.401; wave_0_per_point17=azang = 0; wave_0_per_point18=fov = 0.6 + 0.2*sin(time); wave_0_per_point19=fov = .5; wave_0_per_point20= wave_0_per_point21=mx = ox*cos(zang) - oy*sin(zang); wave_0_per_point22=my = ox*sin(zang) + oy*cos(zang); wave_0_per_point23=ox = mx; wave_0_per_point24=oy = my; wave_0_per_point25=mx = ox*cos(yang) + oz*sin(yang); wave_0_per_point26=mz = - ox*sin(yang) + oz*cos(yang); wave_0_per_point27=ox = mx; wave_0_per_point28=oz = mz; wave_0_per_point29=my = oy*cos(xang) - oz*sin(xang); wave_0_per_point30=mz = oy*sin(xang) + oz*cos(xang); wave_0_per_point31=oy = my; wave_0_per_point32=oz = mz; wave_0_per_point33= wave_0_per_point34=oz = abs(oz) - 2; wave_0_per_point35=x = ox*fov/oz + 0.5; wave_0_per_point36=x = (x-.5)*0.75 + 0.5; wave_0_per_point37=y = oy*fov/oz + 0.5; wave_0_per_point38= wave_0_per_point39=r = 1 + sin(sp); wave_0_per_point40=b = 0.5 + 0.5*sin(sample*1.57); wave_0_per_point41=g = 0.5 + 0.5*cos(sample*1.57); wave_0_per_point42=a = 0.5 + (oz + 2)*0.25; wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=sp = sample*6.28*8*8*4; wave_1_per_point2=vol = (bass_att + mid_att + treb_att)*0.33; wave_1_per_point3=vol = 0.2 + 0.5*(value1 + value2); wave_1_per_point4=vol = .2; wave_1_per_point5= wave_1_per_point6=mod = if(below(bass_att,1.8),bass_att+.2,2); wave_1_per_point7= wave_1_per_point8=ox = 0.5*sin(sp)*sin(sample*3.14)*vol; wave_1_per_point9=oy = (sample - 0)*mod; wave_1_per_point10=oz = 0.5*cos(sp)*sin(sample*3.14)*vol; wave_1_per_point11= wave_1_per_point12=xang = time*-0.321; wave_1_per_point13=axang = 0; wave_1_per_point14=yang = time*1.531; wave_1_per_point15=ayang = 0; wave_1_per_point16=zang = time*-0.101; wave_1_per_point17=azang = 0; wave_1_per_point18=fov = 0.6 + 0.2*sin(time); wave_1_per_point19=fov = .5; wave_1_per_point20= wave_1_per_point21=mx = ox*cos(zang) - oy*sin(zang); wave_1_per_point22=my = ox*sin(zang) + oy*cos(zang); wave_1_per_point23=ox = mx; wave_1_per_point24=oy = my; wave_1_per_point25=mx = ox*cos(yang) + oz*sin(yang); wave_1_per_point26=mz = - ox*sin(yang) + oz*cos(yang); wave_1_per_point27=ox = mx; wave_1_per_point28=oz = mz; wave_1_per_point29=my = oy*cos(xang) - oz*sin(xang); wave_1_per_point30=mz = oy*sin(xang) + oz*cos(xang); wave_1_per_point31=oy = my; wave_1_per_point32=oz = mz; wave_1_per_point33= wave_1_per_point34=oz = abs(oz) - 2; wave_1_per_point35=x = ox*fov/oz + 0.5; wave_1_per_point36=x = (x-.5)*0.75 + 0.5; wave_1_per_point37=y = oy*fov/oz + 0.5; wave_1_per_point38= wave_1_per_point39=g = 1 + sin(sp); wave_1_per_point40=r = 0.5 + 0.5*sin(sample*1.57); wave_1_per_point41=b = 0.5 + 0.5*cos(sample*1.57); wave_1_per_point42=a = 0.5 + (oz + 2)*0.25; wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_point1=sp = sample*6.28*8*8*4; wave_2_per_point2=vol = (bass_att + mid_att + treb_att)*0.33; wave_2_per_point3=vol = 0.2 + 0.5*(value1 + value2); wave_2_per_point4=vol = .2; wave_2_per_point5= wave_2_per_point6=mod = if(below(treb_att,1.8),treb_att+.2,2); wave_2_per_point7= wave_2_per_point8=ox = 0.5*sin(sp)*sin(sample*3.14)*vol; wave_2_per_point9=oy = (sample - 0)*mod; wave_2_per_point10=oz = 0.5*cos(sp)*sin(sample*3.14)*vol; wave_2_per_point11= wave_2_per_point12=xang = time*0.221; wave_2_per_point13=axang = 0; wave_2_per_point14=yang = time*-0.411; wave_2_per_point15=ayang = 0; wave_2_per_point16=zang = time*1.201; wave_2_per_point17=azang = 0; wave_2_per_point18=fov = 0.6 + 0.2*sin(time); wave_2_per_point19=fov = .5; wave_2_per_point20= wave_2_per_point21=mx = ox*cos(zang) - oy*sin(zang); wave_2_per_point22=my = ox*sin(zang) + oy*cos(zang); wave_2_per_point23=ox = mx; wave_2_per_point24=oy = my; wave_2_per_point25=mx = ox*cos(yang) + oz*sin(yang); wave_2_per_point26=mz = - ox*sin(yang) + oz*cos(yang); wave_2_per_point27=ox = mx; wave_2_per_point28=oz = mz; wave_2_per_point29=my = oy*cos(xang) - oz*sin(xang); wave_2_per_point30=mz = oy*sin(xang) + oz*cos(xang); wave_2_per_point31=oy = my; wave_2_per_point32=oz = mz; wave_2_per_point33= wave_2_per_point34=oz = abs(oz) - 2; wave_2_per_point35=x = ox*fov/oz + 0.5; wave_2_per_point36=x = (x-.5)*0.75 + 0.5; wave_2_per_point37=y = oy*fov/oz + 0.5; wave_2_per_point38= wave_2_per_point39=b = 1+sin(sp); wave_2_per_point40=g = 0.5 + 0.5*sin(sample*1.57); wave_2_per_point41=r = 0.5 + 0.5*cos(sample*1.57); wave_2_per_point42=a = 0.5 + (oz + 2)*0.25; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=wave_a = 0; per_frame_2=decay=.995; per_pixel_1=it = 0.3*sin(time*0.2); per_pixel_2=radm = rad*0.5; per_pixel_3=rot = 0.02*sin((radm+it)*30)*rad; per_pixel_4=mod = sin(ang*5); per_pixel_5=mod = mod*mod*mod*mod*mod; per_pixel_6=zoom = 1 + abs(0.01*mod);