[preset00] fRating=3.000000 fGammaAdj=1.210000 fDecay=0.945000 fVideoEchoZoom=0.996628 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=5.204473 fWaveScale=0.430332 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=1.110000 fModWaveAlphaEnd=1.500000 fWarpAnimSpeed=0.010000 fWarpScale=1.331000 fZoomExponent=2.063786 fShader=1.000000 zoom=1.374256 rot=0.580000 cx=0.500000 cy=0.500000 dx=-0.000000 dy=0.099900 warp=1.599100 sx=1.220000 sy=0.999900 wave_r=0.750000 wave_g=0.750000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.015000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.800000 ib_size=0.210000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=2.400006 mv_dx=0.020000 mv_dy=0.000000 mv_l=5.000000 mv_r=0.800000 mv_g=0.800000 mv_b=1.000000 mv_a=0.100000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=branch=rand(2); wave_1_per_point2= wave_1_per_point3=//base wave_1_per_point4=wx=if(equal(sc,0),.5,wx); wave_1_per_point5=wy=if(equal(sc,0),.1,wy); wave_1_per_point6= wave_1_per_point7=wx=if(equal(sc,1),.5,wx); wave_1_per_point8=wy=if(equal(sc,1),.4,wy); wave_1_per_point9= wave_1_per_point10=//calculate previous branch length wave_1_per_point11=d=if(below(sc,2),.3,.7*d); wave_1_per_point12= wave_1_per_point13=//angle wave_1_per_point14=wainc=if(equal(branch,1),.2,-.2); wave_1_per_point15= wave_1_per_point16=wa=if(below(sc,2),3.1415927*.5,wa+wainc); wave_1_per_point17= wave_1_per_point18=//branches wave_1_per_point19=wx=if(above(sc,2),wx+cos(wa)*d,wx); wave_1_per_point20=wy=if(above(sc,2),wy+sin(wa)*d,wy); wave_1_per_point21= wave_1_per_point22=//sample count wave_1_per_point23=sc=if(equal(sc,11),0,sc+1); wave_1_per_point24= wave_1_per_point25=a=if(below(sc,2),0,.1); wave_1_per_point26= wave_1_per_point27=x=wx; wave_1_per_point28=y=wy; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=3 shapecode_0_additive=1 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.542788 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=0.311603 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=1.000000 shapecode_0_r2=1.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shape_0_per_frame1=ang=time; shape_0_per_frame2= shape_0_per_frame3=r2=abs(sin(time)); shape_0_per_frame4=g2=abs(cos(time)); shape_0_per_frame5=b2=treb_att*.65; shape_0_per_frame6= shape_0_per_frame7=rad=rad+(bass_att*.1); shapecode_1_enabled=1 shapecode_1_sides=6 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.197883 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.691360 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_per_frame1=r=abs(sin(time*.1)); shape_1_per_frame2=g=abs(sin(time*.25)); shape_1_per_frame3= shape_1_per_frame4=b2=abs(sin(time*.3)); shape_1_per_frame5= shape_1_per_frame6=x=(sin(time+.23)*.5)+.5; shape_1_per_frame7=y=(cos(time*.21)*.5)+.5; shape_1_per_frame8=ang=time; shapecode_2_enabled=1 shapecode_2_sides=3 shapecode_2_additive=1 shapecode_2_thickOutline=1 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.270481 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=0.000000 shapecode_2_r2=0.000000 shapecode_2_g2=0.200000 shapecode_2_b2=1.000000 shapecode_2_a2=0.100000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_per_frame1=ang=time; shape_2_per_frame2=rad=abs(sin(time*.25)); shape_2_per_frame3= shape_2_per_frame4=tex_zoom=bass*treb_att; shapecode_3_enabled=1 shapecode_3_sides=6 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.120321 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=1.000000 shapecode_3_b=1.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=1.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 shape_3_per_frame1=ang=time; shape_3_per_frame2=rad=rad+(treb*.01); per_frame_1=sx=sx+bass_att*.04; per_frame_2=sy=sy+treb_att*.04; per_frame_3= per_frame_4=cx=.5+(sin(time)*.2); per_frame_5=cy=.5+(sin(time*.3)*.1); per_frame_6= per_frame_7=rot=rot+(treb*bass*.01); per_frame_8= per_frame_9=warp=warp+if(above(bass,1.4),bass*8*sin(time*.2),bass); per_pixel_1=rot=rot+(1-rad)*sin(time)*.5; per_pixel_2=