[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.900000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=6 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.000000 fWaveScale=0.369700 fWaveSmoothing=0.750000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=53.523884 fWarpScale=0.408391 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=1.000000 sy=1.000000 wave_r=0.699900 wave_g=0.600000 wave_b=0.800000 wave_x=0.000000 wave_y=0.500000 ob_size=0.000000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=q1 = (bass_att + mid_att + treb_att) /3; per_frame_2=q2 = time + 1000; per_frame_3=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.95+1.4); per_frame_4=treb_thresh = above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.5)*0.85+1.2); per_frame_5=bass_on = above(bass_thresh,1.9); per_frame_6=treb_on = above(treb_thresh,1.9); per_frame_7=swapcolour = bass_on - treb_on; per_frame_8=red_aim = if(equal(swapcolour,1),1,if(equal(swapcolour,0),0.9,0.7)); per_frame_9=green_aim = if(equal(swapcolour,1),0.7,if(equal(swapcolour,0),0.3,0.6)); per_frame_10=blue_aim = if(equal(swapcolour,1),0,if(equal(swapcolour,0),0.2,0.8)); per_frame_11=red = red + (red_aim - red)*0.5; per_frame_12=green = green + (green_aim - green)*0.5; per_frame_13=blue = blue + (blue_aim - blue)*0.5; per_frame_14=wave_r = red; per_frame_15=wave_g = green; per_frame_16=wave_b = blue; per_pixel_1=dy = -0.1*(q1-1)*log(2-(abs(y*2 - 1.8))); per_pixel_2=dy = below(dy,0.02)*dy - 0.02; per_pixel_3=dy = dy + 0.01*(sin((x*q2*0.483) + (y*q2*1.238)) + sin((x*q2*1.612) + (y*q2*0.648)));