# - Locate SDL_gfx library # This module defines: # SDL_GFX_LIBRARIES, the name of the library to link against # SDL_GFX_INCLUDE_DIRS, where to find the headers # SDL_GFX_FOUND, if false, do not try to link against # SDL_GFX_VERSION_STRING - human-readable string containing the version of SDL_gfx # # For backward compatiblity the following variables are also set: # SDLGFX_LIBRARY (same value as SDL_GFX_LIBRARIES) # SDLGFX_INCLUDE_DIR (same value as SDL_GFX_INCLUDE_DIRS) # SDLGFX_FOUND (same value as SDL_GFX_FOUND) # # $SDLDIR is an environment variable that would # correspond to the ./configure --prefix=$SDLDIR # used in building SDL. # # Created by Eric Wing. This was influenced by the FindSDL.cmake # module, but with modifications to recognize OS X frameworks and # additional Unix paths (FreeBSD, etc). #============================================================================= # Copyright 2005-2009 Kitware, Inc. # Copyright 2012 Benjamin Eikel # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) if(NOT SDL_GFX_INCLUDE_DIR AND SDLGFX_INCLUDE_DIR) set(SDL_GFX_INCLUDE_DIR ${SDLGFX_INCLUDE_DIR} CACHE PATH "directory cache entry initialized from old variable name") endif() find_path(SDL_GFX_INCLUDE_DIR SDL_gfxPrimitives.h HINTS ENV SDLGFXDIR ENV SDLDIR PATH_SUFFIXES include/SDL include/SDL12 include/SDL11 include ) if(NOT SDL_GFX_LIBRARY AND SDLGFX_LIBRARY) set(SDL_GFX_LIBRARY ${SDLGFX_LIBRARY} CACHE FILEPATH "file cache entry initialized from old variable name") endif() find_library(SDL_GFX_LIBRARY NAMES SDL_gfx HINTS ENV SDLGFXDIR ENV SDLDIR PATH_SUFFIXES lib ) if(SDL_GFX_INCLUDE_DIR AND EXISTS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h") file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_GFX_MAJOR_VERSION[ \t]+[0-9]+$") file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_GFX_MINOR_VERSION[ \t]+[0-9]+$") file(STRINGS "${SDL_GFX_INCLUDE_DIR}/SDL_gfxPrimitives.h" SDL_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_GFX_PATCHLEVEL[ \t]+[0-9]+$") string(REGEX REPLACE "^#define[ \t]+SDL_GFX_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MAJOR "${SDL_GFX_VERSION_MAJOR_LINE}") string(REGEX REPLACE "^#define[ \t]+SDL_GFX_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_MINOR "${SDL_GFX_VERSION_MINOR_LINE}") string(REGEX REPLACE "^#define[ \t]+SDL_GFX_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_GFX_VERSION_PATCH "${SDL_GFX_VERSION_PATCH_LINE}") set(SDL_GFX_VERSION_STRING ${SDL_GFX_VERSION_MAJOR}.${SDL_GFX_VERSION_MINOR}.${SDL_GFX_VERSION_PATCH}) unset(SDL_GFX_VERSION_MAJOR_LINE) unset(SDL_GFX_VERSION_MINOR_LINE) unset(SDL_GFX_VERSION_PATCH_LINE) unset(SDL_GFX_VERSION_MAJOR) unset(SDL_GFX_VERSION_MINOR) unset(SDL_GFX_VERSION_PATCH) endif() set(SDL_GFX_LIBRARIES ${SDL_GFX_LIBRARY}) set(SDL_GFX_INCLUDE_DIRS ${SDL_GFX_INCLUDE_DIR}) include("FindPackageHandleStandardArgs") FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_gfx REQUIRED_VARS SDL_GFX_LIBRARIES SDL_GFX_INCLUDE_DIRS VERSION_VAR SDL_GFX_VERSION_STRING) # for backward compatiblity set(SDLGFX_LIBRARY ${SDL_GFX_LIBRARIES}) set(SDLGFX_INCLUDE_DIR ${SDL_GFX_INCLUDE_DIRS}) set(SDLGFX_FOUND ${SDL_GFX_FOUND}) mark_as_advanced(SDL_GFX_LIBRARY SDL_GFX_INCLUDE_DIR)