[preset00] fRating=3.000000 fGammaAdj=2.400000 fDecay=0.949500 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=1.074092 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=1 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.074097 wavecode_0_smoothing=0.000000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=it = time*2; wave_0_per_point2=sp = sample + it*0.1; wave_0_per_point3= wave_0_per_point4=vl = 1 + 0.5*(treb_att-0.7); wave_0_per_point5= wave_0_per_point6=my = 0.5 + 0.2*sin(time*0.932)*vl; wave_0_per_point7=mx = 0.5 + 0.2*cos(time*0.932)*vl; wave_0_per_point8= wave_0_per_point9=mod = (value1+value2)/2; wave_0_per_point10= wave_0_per_point11=y = 0.5 + sample*(my-0.5) + mod; wave_0_per_point12=x = 0.5 + sample*(mx-0.5) + mod; wave_0_per_point13= wave_0_per_point14=aa = 0.6 + 0.4*sin(sp*6.28); wave_0_per_point15=bb = aa*(0.6 + 0.4*sin(sp*6.28)); wave_0_per_point16=cc = bb*(0.6 + 0.4*sin(sp*6.28)); wave_0_per_point17=r=aa;b=cc;g=bb; wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=1 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.074097 wavecode_1_smoothing=0.000000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=it = time*2; wave_1_per_point2=sp = sample + it*0.1; wave_1_per_point3= wave_1_per_point4=vl = 1 + 0.5*(mid_att-0.7); wave_1_per_point5= wave_1_per_point6=my = 0.5 + 0.2*sin(time*0.654)*vl; wave_1_per_point7=mx = 0.5 + 0.2*cos(time*0.654)*vl; wave_1_per_point8= wave_1_per_point9=mod = (value1+value2)/2; wave_1_per_point10= wave_1_per_point11=y = 0.5 + sample*(my-0.5) + mod; wave_1_per_point12=x = 0.5 + sample*(mx-0.5) + mod; wave_1_per_point13= wave_1_per_point14=aa = 0.6 + 0.4*sin(sp*6.28); wave_1_per_point15=bb = aa*(0.6 + 0.4*sin(sp*6.28)); wave_1_per_point16=cc = bb*(0.6 + 0.4*sin(sp*6.28)); wave_1_per_point17=b=aa;g=bb;r=cc; wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=1 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.074096 wavecode_2_smoothing=0.000000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_point1=it = time*2; wave_2_per_point2=sp = sample + it*0.1; wave_2_per_point3= wave_2_per_point4=vl = 1 + 0.5*(bass_att-0.7); wave_2_per_point5= wave_2_per_point6=my = 0.5 + 0.2*sin(time*0.378)*vl; wave_2_per_point7=mx = 0.5 + 0.2*cos(time*0.378)*vl; wave_2_per_point8= wave_2_per_point9=mod = (value1+value2)/2; wave_2_per_point10= wave_2_per_point11=y = 0.5 + sample*(my-0.5) + mod; wave_2_per_point12=x = 0.5 + sample*(mx-0.5) + mod; wave_2_per_point13= wave_2_per_point14=aa = 0.6 + 0.4*sin(sp*6.28); wave_2_per_point15=bb = aa*(0.6 + 0.4*sin(sp*6.28)); wave_2_per_point16=cc = bb*(0.6 + 0.4*sin(sp*6.28)); wave_2_per_point17=r=aa;b=bb;g=cc; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=0 shapecode_0_sides=40 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_x=0.500000 shapecode_0_y=0.150000 shapecode_0_rad=0.453331 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=1.000000 shapecode_0_r2=1.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=1.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=it = it + 0.05; per_frame_2=wave_mystery = it; per_frame_3=tm = time; per_frame_4=aa = 0.6 + 0.4*sin(tm*6.28); per_frame_5=bb = aa*(0.6 + 0.4*sin(tm*6.28)); per_frame_6=cc = bb*(0.6 + 0.4*sin(tm*6.28)); per_frame_7=wave_b=aa; per_frame_8=wave_g=bb; per_frame_9=wave_r=cc; per_frame_10=wave_a = 0; per_pixel_1=modx = (0.5-abs(x-0.5)); per_pixel_2=mody = (0.5-abs(y-0.5)); per_pixel_3=rot = 5*modx*mody; per_pixel_4=zoom = 1 - 0.1*modx*mody; per_pixel_5=zoom=1;rot=0;