[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.995000 fVideoEchoZoom=0.999608 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.007768 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=0.055821 fShader=0.000000 zoom=0.970118 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000500 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=0 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wavecode_1_enabled=0 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=1 shapecode_0_sides=15 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shape_0_init1=set = rand(20); shape_0_per_frame1=x = 0.5 + 0.5*(sin(time*1.4)*0.4 + 0.3*sin(time*1.9) + 0.3*sin(time*(1 + set*0.05))); shape_0_per_frame2=y = 0.5 + 0.5*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6)); shape_0_per_frame3= shape_0_per_frame4=r = 0.5 + 0.5*sin(time); shape_0_per_frame5=g = 0.5 + 0.5*sin(time + 2.094); shape_0_per_frame6=b = 0.5 + 0.5*sin(time + 4.188); shape_0_per_frame7= shape_0_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6)); shape_0_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4)); shape_0_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7)); shape_0_per_frame11= shape_0_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3; shapecode_1_enabled=1 shapecode_1_sides=15 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_per_frame1=x = 0.5 + 0.3*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9)); shape_1_per_frame2=y = 0.5 + 0.5*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6)); shape_1_per_frame3= shape_1_per_frame4=r = 0.5 + 0.5*sin(time); shape_1_per_frame5=g = 0.5 + 0.5*sin(time + 2.094); shape_1_per_frame6=b = 0.5 + 0.5*sin(time + 4.188); shape_1_per_frame7= shape_1_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6)); shape_1_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4)); shape_1_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7)); shape_1_per_frame11= shape_1_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3; shapecode_2_enabled=1 shapecode_2_sides=15 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_per_frame1=x = 0.5 + 0.5*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9)); shape_2_per_frame2=y = 0.5 + 0.3*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6)); shape_2_per_frame3= shape_2_per_frame4=r = 0.5 + 0.5*sin(time); shape_2_per_frame5=g = 0.5 + 0.5*sin(time + 2.094); shape_2_per_frame6=b = 0.5 + 0.5*sin(time + 4.188); shape_2_per_frame7= shape_2_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6)); shape_2_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4)); shape_2_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7)); shape_2_per_frame11= shape_2_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3; shapecode_3_enabled=1 shapecode_3_sides=15 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.000000 shape_3_init1=set = rand(10); shape_3_per_frame1=x = 0.5 + 0.3*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9)); shape_3_per_frame2=y = 0.5 + 0.3*(sin(time*1.2)*0.3 + 0.3*sin(time*1.6) + 0.4*sin(time*(1 + set*0.1))); shape_3_per_frame3= shape_3_per_frame4=r = 0.6 + 0.4*(sin(time*0.3)*0.8 + 0.2*sin(time*0.5)); shape_3_per_frame5=g = 0.6 + 0.4*(sin(time*0.3)*0.5 + 0.5*sin(time*0.4)); shape_3_per_frame6=b = 0.6 + 0.4*(sin(time*0.6)*0.6 + 0.4*sin(time*0.1)); shape_3_per_frame7= shape_3_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6)); shape_3_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4)); shape_3_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7)); shape_3_per_frame11= shape_3_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3; per_frame_1=azoom = -.95; per_frame_2=decay = decay - .001; per_pixel_1=azoom = -0.95 + 0.4*(x-0.5) + 0.4*(y-0.5);