[preset00] fRating=3.000000 fGammaAdj=1.140000 fDecay=0.980000 fVideoEchoZoom=1.001827 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=5.582132 fWarpScale=2.188900 fZoomExponent=1.001827 fShader=1.000000 zoom=1.009509 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=0.999900 sy=0.999900 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.020000 ob_r=0.900000 ob_g=0.700000 ob_b=0.100000 ob_a=0.300000 ib_size=0.010000 ib_r=0.700000 ib_g=0.450000 ib_b=0.050000 ib_a=0.300000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.500000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.030000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=0.400000 wavecode_0_g=1.000000 wavecode_0_b=0.300000 wavecode_0_a=1.000000 wave_0_per_point1=//left and right angles wave_0_per_point2=la=.25+(treb_att*.09)+(.2*sin(time)); wave_0_per_point3=ra=-.25-(treb*.09)+(.2*cos(time)); wave_0_per_point4= wave_0_per_point5=//left or right? wave_0_per_point6=branch=rand(2); wave_0_per_point7= wave_0_per_point8=//base wave_0_per_point9=wx=if(equal(sc,0),.5,wx); wave_0_per_point10=wy=if(equal(sc,0),.1,wy); wave_0_per_point11= wave_0_per_point12=wx=if(equal(sc,1),.5,wx); wave_0_per_point13=wy=if(equal(sc,1),.4,wy); wave_0_per_point14= wave_0_per_point15=//calculate previous branch length wave_0_per_point16=d=if(below(sc,2),.3,.7*d+(bass_att*.003)); wave_0_per_point17= wave_0_per_point18=//angle wave_0_per_point19=wainc=if(equal(branch,1),la,ra); wave_0_per_point20= wave_0_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc); wave_0_per_point22= wave_0_per_point23=//branches wave_0_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx); wave_0_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy); wave_0_per_point26= wave_0_per_point27=//sample count wave_0_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting wave_0_per_point29= wave_0_per_point30=a=if(below(sc,2),0,.1); wave_0_per_point31= wave_0_per_point32=x=wx; wave_0_per_point33=y=wy; wave_0_per_point34= wave_0_per_point35=r=treb_att*.65; wave_0_per_point36=g=mid_att*.65; wave_0_per_point37=b=abs(sin(time*.6)); wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=1 wavecode_1_scaling=0.999998 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=0.020000 wave_1_per_point1=//left and right angles wave_1_per_point2=la=.15+(treb_att*.09)+(.2*sin(time)); wave_1_per_point3=ra=-.15-(treb*.09)+(.2*cos(time)); wave_1_per_point4= wave_1_per_point5=//left or right? wave_1_per_point6=branch=rand(2); wave_1_per_point7= wave_1_per_point8=//base wave_1_per_point9=wx=if(equal(sc,0),.5,wx); wave_1_per_point10=wy=if(equal(sc,0),.35,wy); wave_1_per_point11= wave_1_per_point12=wx=if(equal(sc,1),.5,wx); wave_1_per_point13=wy=if(equal(sc,1),.4,wy); wave_1_per_point14= wave_1_per_point15=//calculate previous branch length wave_1_per_point16=d=if(below(sc,2),.3,.7*d+(treb_att*.003)); wave_1_per_point17= wave_1_per_point18=//angle wave_1_per_point19=wainc=if(equal(branch,1),la,ra); wave_1_per_point20= wave_1_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc); wave_1_per_point22= wave_1_per_point23=//branches wave_1_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx); wave_1_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy); wave_1_per_point26= wave_1_per_point27=//sample count wave_1_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting wave_1_per_point29= wave_1_per_point30=a=if(below(sc,2),0,.04); wave_1_per_point31= wave_1_per_point32=x=wx; wave_1_per_point33=y=wy; wave_1_per_point34= wave_1_per_point35=r=sin(time); wave_1_per_point36=g=sin(time+.23); wave_1_per_point37=b=sin(time*.6); wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=1 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=0.000000 wave_2_per_point1=//left and right angles wave_2_per_point2=la=.2+(treb_att*.09)+(.2*sin(time)); wave_2_per_point3=ra=-.2-(treb*.09)+(.2*cos(time)); wave_2_per_point4= wave_2_per_point5=//left or right? wave_2_per_point6=branch=rand(2); wave_2_per_point7= wave_2_per_point8=//base wave_2_per_point9=wx=if(equal(sc,0),.5,wx); wave_2_per_point10=wy=if(equal(sc,0),.1,wy); wave_2_per_point11= wave_2_per_point12=wx=if(equal(sc,1),.5,wx); wave_2_per_point13=wy=if(equal(sc,1),.4,wy); wave_2_per_point14= wave_2_per_point15=//calculate previous branch length wave_2_per_point16=d=if(below(sc,2),.3,.7*d); wave_2_per_point17= wave_2_per_point18=//angle wave_2_per_point19=wainc=if(equal(branch,1),la,ra); wave_2_per_point20= wave_2_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc); wave_2_per_point22= wave_2_per_point23=//branches wave_2_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx); wave_2_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy); wave_2_per_point26= wave_2_per_point27=//sample count wave_2_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting wave_2_per_point29= wave_2_per_point30=a=if(below(sc,2),0,.1); wave_2_per_point31= wave_2_per_point32=x=wx; wave_2_per_point33=y=wy; wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=1 wavecode_3_bAdditive=1 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=0.700000 wavecode_3_g=0.700000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 wave_3_per_point1=//left and right angles wave_3_per_point2=la=.5+(treb_att*.09)+(.2*sin(time)); wave_3_per_point3=ra=-.5-(treb*.09)+(.2*cos(time)); wave_3_per_point4= wave_3_per_point5=//left or right? wave_3_per_point6=branch=rand(2); wave_3_per_point7= wave_3_per_point8=//base wave_3_per_point9=wx=if(equal(sc,0),.5,wx); wave_3_per_point10=wy=if(equal(sc,0),.1,wy); wave_3_per_point11= wave_3_per_point12=wx=if(equal(sc,1),.5,wx); wave_3_per_point13=wy=if(equal(sc,1),.45,wy); wave_3_per_point14= wave_3_per_point15=//calculate previous branch length wave_3_per_point16=d=if(below(sc,2),.3,.4*d+(treb_att*.003)); wave_3_per_point17= wave_3_per_point18=//angle wave_3_per_point19=wainc=if(equal(branch,1),la,ra); wave_3_per_point20= wave_3_per_point21=wa=if(below(sc,2),3.1415927*-.5,wa+wainc); wave_3_per_point22= wave_3_per_point23=//branches wave_3_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx); wave_3_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy); wave_3_per_point26= wave_3_per_point27=//sample count wave_3_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting wave_3_per_point29= wave_3_per_point30=a=if(below(sc,2),0,.02); wave_3_per_point31= wave_3_per_point32=x=wx; wave_3_per_point33=y=wy; shapecode_0_enabled=1 shapecode_0_sides=3 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=1 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.506271 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=0.513405 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=0.800000 shapecode_0_r2=1.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.000000 shape_0_per_frame1=ang=time; shapecode_1_enabled=1 shapecode_1_sides=3 shapecode_1_additive=1 shapecode_1_thickOutline=0 shapecode_1_textured=1 shapecode_1_x=0.500000 shapecode_1_y=0.650000 shapecode_1_rad=0.320330 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=2.006753 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.000000 shape_1_per_frame1=x=(sin(time)*.05)+.5; shape_1_per_frame2= shape_1_per_frame3=ang=time*.25; shape_1_per_frame4=rad=rad+(treb_att*treb_att*.1); shape_1_per_frame5= shape_1_per_frame6=r=sin(time*.1); shape_1_per_frame7=g=sin(time*.25); shape_1_per_frame8=b=sin(time*.75); shape_1_per_frame9= shape_1_per_frame10=r2=bass_att*.65; shape_1_per_frame11=g2=mid_att*.65; shape_1_per_frame12=b2=treb_att*.65; shapecode_2_enabled=1 shapecode_2_sides=3 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=1 shapecode_2_x=0.320000 shapecode_2_y=0.340000 shapecode_2_rad=0.364567 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=0.608034 shapecode_2_r=1.000000 shapecode_2_g=1.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=1.000000 shapecode_2_g2=1.000000 shapecode_2_b2=1.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.000000 shape_2_per_frame1=ang=time; shape_2_per_frame2= shape_2_per_frame3=rad=rad+(bass*bass*.1); shape_2_per_frame4= shape_2_per_frame5=r=sin(time*.2); shape_2_per_frame6=g=sin(time*.5); shape_2_per_frame7=b=sin(time*1.25); shape_2_per_frame8= shape_2_per_frame9=r2=bass_att*.65; shape_2_per_frame10=g2=mid_att*.65; shape_2_per_frame11=b2=treb_att*.65; shapecode_3_enabled=0 shapecode_3_sides=100 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=1 shapecode_3_x=0.500000 shapecode_3_y=0.700000 shapecode_3_rad=0.501256 shapecode_3_ang=0.188496 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=0.999998 shapecode_3_r=1.000000 shapecode_3_g=1.000000 shapecode_3_b=1.000000 shapecode_3_a=1.000000 shapecode_3_r2=1.000000 shapecode_3_g2=0.400000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.000000 per_frame_1=ob_r=abs(sin(time)); per_frame_2=ob_g=abs(sin(time*.05)); per_pixel_1=//rotation per_pixel_2=rb=(above(treb,.7)*rad*sin(time*3)*3); per_pixel_3=ra=if(above(rb,0),1,ra-.05); per_pixel_4= per_pixel_5=ra=if(above(ra,1),1,ra); per_pixel_6=ra=if(below(ra,0),0,ra); per_pixel_7= per_pixel_8=rot=rot+(rb*ra*ra*.1); per_pixel_9= per_pixel_10=//zoom per_pixel_11=zb=(above(bass,.7)*rad*sin(time*2)*2); per_pixel_12=za=if(above(zb,0),1,za-.05); per_pixel_13= per_pixel_14=za=if(above(za,1),1,za); per_pixel_15=za=if(below(za,0),0,za); per_pixel_16= per_pixel_17=zoom=zoom+(zb*za*za*.1); per_pixel_18= per_pixel_19=dx=dx+(zb*za*za*(1-rad)*.23*above(ra,0)); per_pixel_20=dy=dy+(y*sin(time)*.01*ang);