[preset00] fRating=1.000000 fGammaAdj=1.420000 fDecay=0.960000 fVideoEchoZoom=0.996623 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=1 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=1 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.011726 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=0.010284 fWarpScale=0.010000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.400000 wave_b=0.300000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000000 ob_r=0.110000 ob_g=0.000000 ob_b=0.100000 ob_a=0.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=3.000000 nMotionVectorsY=2.000000 mv_dx=0.020000 mv_dy=-0.020000 mv_l=0.150000 mv_r=0.490000 mv_g=0.480000 mv_b=0.300001 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=1 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=0.800000 wavecode_0_b=0.100000 wavecode_0_a=1.000000 wave_0_per_point1=n=sample*6.28; wave_0_per_point2= wave_0_per_point3=xp=sin(n)*.3; wave_0_per_point4=yp=cos(n)*.3; wave_0_per_point5=zp=0; wave_0_per_point6= wave_0_per_point7=scale=tan(n*(sin(time/10)*10))*.5+.5; wave_0_per_point8=scale=min(scale,(.5+(bass*.5))); wave_0_per_point9=scale=max(scale,-.5); wave_0_per_point10= wave_0_per_point11=xp=xp*scale; wave_0_per_point12=yp=yp*scale; wave_0_per_point13= wave_0_per_point14=zp=max(0.5-min(abs(scale),0.5)*2,0); wave_0_per_point15= wave_0_per_point16=zp=pow(1-zp,2)*0.25; wave_0_per_point17= wave_0_per_point18=//rotate on x axis wave_0_per_point19=ang=time*0.5; wave_0_per_point20=xq=xp; wave_0_per_point21=yq=yp*sin(ang) + zp*cos(ang); wave_0_per_point22=zq=yp*cos(ang) - zp*sin(ang); wave_0_per_point23= wave_0_per_point24=//rotate on y axis wave_0_per_point25=ang=time; wave_0_per_point26=xp=xq*sin(ang) + zq*cos(ang); wave_0_per_point27=yp=yq; wave_0_per_point28=zp=xq*cos(ang) - zq*sin(ang); wave_0_per_point29= wave_0_per_point30= wave_0_per_point31=//push forward into viewspace wave_0_per_point32=zp=zp+1.1; wave_0_per_point33= wave_0_per_point34=//project into screenspace wave_0_per_point35=xs=xp/zp; wave_0_per_point36=ys=yp/zp; wave_0_per_point37= wave_0_per_point38= wave_0_per_point39=x=xs+.5; wave_0_per_point40=y=ys*1.3+.5; wave_0_per_point41= wave_0_per_point42=r=(sin(time)*.5+.5)*.5; wave_0_per_point43=g=(cos(time/2)*.5+.5)*.8; wave_0_per_point44=b=tan(time); wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=n=sample*6.28; wave_1_per_point2=xp=sin(n*32+n)*.07; wave_1_per_point3=yp=cos(n*32+n)*.07; wave_1_per_point4=zp=0; wave_1_per_point5= wave_1_per_point6=//rotate on y during waveform draw wave_1_per_point7=ang=n*0.5; wave_1_per_point8=xr=xp*sin(ang) + zp*cos(ang); wave_1_per_point9=yr=yp; wave_1_per_point10=zr=xp*cos(ang) - zp*sin(ang); wave_1_per_point11=zr=zr-0.3; wave_1_per_point12= wave_1_per_point13= wave_1_per_point14=//rotate on x axis wave_1_per_point15=ang=time*0.5; wave_1_per_point16=xq=xr; wave_1_per_point17=yq=yr*sin(ang) + zr*cos(ang); wave_1_per_point18=zq=yr*cos(ang) - zr*sin(ang); wave_1_per_point19= wave_1_per_point20=//rotate on y axis wave_1_per_point21=ang=time; wave_1_per_point22=xp=xq*sin(ang) + zq*cos(ang); wave_1_per_point23=yp=yq; wave_1_per_point24=zp=xq*cos(ang) - zq*sin(ang); wave_1_per_point25= wave_1_per_point26= wave_1_per_point27=//push forward into viewspace wave_1_per_point28=zp=zp+1.1; wave_1_per_point29= wave_1_per_point30=//project into screenspace wave_1_per_point31=xs=xp/zp; wave_1_per_point32=ys=yp/zp; wave_1_per_point33= wave_1_per_point34= wave_1_per_point35=x=xs+.5; wave_1_per_point36=y=ys*1.3+.5; wave_1_per_point37= wave_1_per_point38=g=(cos(time)*.5+.5)*.5; wave_1_per_point39=b=(sin(time/2)*.5+.5)*.8; wave_1_per_point40=r=tan(time); wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=1 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_point1=n=sample*6.28; wave_2_per_point2=xp=sin(n*32)*.03; wave_2_per_point3=yp=cos(n*32)*.03; wave_2_per_point4=zp=0; wave_2_per_point5= wave_2_per_point6=scale=sin(n*32*6)*0.5+0.5; wave_2_per_point7=scale=scale*(sin(n*6)*0.5+0.5); wave_2_per_point8=scale=scale*mid_att*mid_att*0.5; wave_2_per_point9=xp=xp*(1+scale); wave_2_per_point10=yp=yp*(1+scale); wave_2_per_point11= wave_2_per_point12=//rotate on y during waveform draw wave_2_per_point13=ang=n*0.5; wave_2_per_point14=xr=xp*sin(ang) + zp*cos(ang); wave_2_per_point15=yr=yp; wave_2_per_point16=zr=xp*cos(ang) - zp*sin(ang); wave_2_per_point17=xr=xr+0.11; wave_2_per_point18= wave_2_per_point19=//orbit rotation wave_2_per_point20=ang=time*4; wave_2_per_point21=xp=xr*sin(ang) + zr*cos(ang); wave_2_per_point22=yp=yr; wave_2_per_point23=zp=xr*cos(ang) - zr*sin(ang); wave_2_per_point24= wave_2_per_point25= wave_2_per_point26= wave_2_per_point27= wave_2_per_point28=zp=zp-0.3; wave_2_per_point29= wave_2_per_point30= wave_2_per_point31=//rotate on x axis wave_2_per_point32=ang=time*0.5; wave_2_per_point33=xq=xp; wave_2_per_point34=yq=yp*sin(ang) + zp*cos(ang); wave_2_per_point35=zq=yp*cos(ang) - zp*sin(ang); wave_2_per_point36= wave_2_per_point37=//rotate on y axis wave_2_per_point38=ang=time; wave_2_per_point39=xp=xq*sin(ang) + zq*cos(ang); wave_2_per_point40=yp=yq; wave_2_per_point41=zp=xq*cos(ang) - zq*sin(ang); wave_2_per_point42= wave_2_per_point43= wave_2_per_point44=//push forward into viewspace wave_2_per_point45=zp=zp+1.1; wave_2_per_point46= wave_2_per_point47=//project into screenspace wave_2_per_point48=xs=xp/zp; wave_2_per_point49=ys=yp/zp; wave_2_per_point50= wave_2_per_point51= wave_2_per_point52=x=xs+.5; wave_2_per_point53=y=ys*1.3+.5; wave_2_per_point54= wave_2_per_point55=g=(cos(time)*.5+.5)*.5; wave_2_per_point56=r=(cos(time/2)*.5+.5)*.8; wave_2_per_point57=b=tan(time); wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=1 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=1 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=0.300000 wavecode_3_g=0.700000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 wave_3_per_point1=n=sample*6.28; wave_3_per_point2=ends=sin(sample*3.1415); wave_3_per_point3=xp=value1*4*ends; wave_3_per_point4=yp=value2*4*ends; wave_3_per_point5=zp=-0.23 + sample*0.3; wave_3_per_point6= wave_3_per_point7=//rotate on x axis wave_3_per_point8=ang=time*0.5; wave_3_per_point9=xq=xp; wave_3_per_point10=yq=yp*sin(ang) + zp*cos(ang); wave_3_per_point11=zq=yp*cos(ang) - zp*sin(ang); wave_3_per_point12= wave_3_per_point13=//rotate on y axis wave_3_per_point14=ang=time; wave_3_per_point15=xp=xq*sin(ang) + zq*cos(ang); wave_3_per_point16=yp=yq; wave_3_per_point17=zp=xq*cos(ang) - zq*sin(ang); wave_3_per_point18= wave_3_per_point19= wave_3_per_point20=//push forward into viewspace wave_3_per_point21=zp=zp+1.1; wave_3_per_point22= wave_3_per_point23=//project into screenspace wave_3_per_point24=xs=xp/zp; wave_3_per_point25=ys=yp/zp; wave_3_per_point26= wave_3_per_point27= wave_3_per_point28=x=xs+.5; wave_3_per_point29=y=ys*1.3+.5; wave_3_per_point30= wave_3_per_point31=a=max(treb-1,0)*2 shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_init_1=mv_x=64;mv_y=48; per_frame_init_2=nut=0; per_frame_init_3=stp=0;stq=0; per_frame_init_4=rtp=0;rtq=0; per_frame_init_5=wvr=0; per_frame_init_6=decay=0; per_frame_init_7=dcsp=0 per_frame_init_8= per_frame_1=decay=0.97; per_frame_2=zoom=1.000; per_frame_3=sx=1.005; per_frame_4=sy=1.001 per_frame_5= per_frame_6= per_frame_7= per_frame_8=