[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.220183 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=3 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.241455 fWaveSmoothing=0.000000 fWaveParam=-0.261032 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.526528 wave_g=0.324083 wave_b=0.134239 wave_x=0.482812 wave_y=0.467471 ob_size=0.004500 ob_r=0.071102 ob_g=0.089654 ob_b=0.514650 ob_a=0.985207 ib_size=0.005000 ib_r=0.491715 ib_g=0.022579 ib_b=0.569085 ib_a=0.949768 nMotionVectorsX=3.000000 nMotionVectorsY=48.000000 mv_dx=-0.505893 mv_dy=-0.993957 mv_l=5.000000 mv_r=0.835033 mv_g=0.249397 mv_b=0.055806 mv_a=0.175581 per_frame_1=wave_r = wave_r + 0.45*( 0.6*sin(1.517*time) + 0.4*mid_effect ); per_frame_2=wave_b = wave_b + 0.45*( 0.6*sin(1.088*time) + 0.4*bass_effect ); per_frame_3=wave_g = wave_g + 0.45*( 0.6*sin(1.037*time) + 0.4*treb_effect ); per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_5=rot = rot + 0.020*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_6=decay = decay - 0.01*below(frame%5,1); per_frame_7=volume = 0.3*(bass+mid+att); per_frame_8=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); per_frame_9=lastbeat = lastbeat + equal(lastbeat,0)*time; per_frame_10=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_11=peakbass_att = max(bass_att,peakbass_att); per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); per_frame_13=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_14=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995); per_frame_15=lastbeat = beat*time + (1-beat)*lastbeat; per_frame_16=peakbass_att = max(peakbass_att,1.1*meanbass_att); per_frame_17=effect = if(beat,effect+rand(5)+1,effect); per_frame_18=effect = if(above(effect,5),effect-6,effect); per_frame_19=q1 = effect+2; per_frame_20=monitor = q1; per_frame_21=wave_mode = wave_g * wave_b; per_frame_22=wave_r = time + treb; per_frame_23=wave_r=if(below(wave_r,0.0), 0.0, wave_r); per_frame_24=wave_r=if(above(wave_r,1.0), 1.0, wave_r); per_frame_25=wave_mode=if(below(wave_mode,0), 0, wave_mode); per_frame_26=wave_mode=if(above(wave_mode,7.0), 7.0, wave_mode); per_frame_27=wave_r=if(below(wave_r,0.0), 0.0, wave_r); per_frame_28=wave_r=if(above(wave_r,1.0), 1.0, wave_r); per_pixel_1=zoom=zoom+0.04*sin(ang*int(q1)+time*2.6); per_pixel_2=cy = x * b; per_pixel_3=cy=if(below(cy,-1.0), -1.0, cy); per_pixel_4=cy=if(above(cy,2.0), 2.0, cy);