[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.868317 fWaveScale=0.484545 fWaveSmoothing=0.000000 fWaveParam=-0.500000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=0.010000 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.250000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + (0.5*sin(12*treb)*3.12*time)/5; per_frame_2=wave_b = wave_b + (0.5*sin(12*bass)*3.17*time)/5; per_frame_3=wave_g =wave_g + (0.5*sin(12*mid)*3.22*time)/5; per_frame_4=zoom = zoom + 0.01; per_pixel_1=sx = sx + if (above(rad, 0.38), +0.01, 0); per_pixel_2=sy = sy + if (above(rad, 0.38), +0.01, 0); per_pixel_3=warp = warp + if (above(rad,0.56 + 0.05*sin(time)), +0.5*(sin(rad)), 0);