/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0486 */ /* Compiler settings for gameux.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enum stub_data VC __declspec() decoration level: __declspec(uuid()), __declspec(selectany), __declspec(novtable) DECLSPEC_UUID(), MIDL_INTERFACE() */ //@@MIDL_FILE_HEADING( ) #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif // __RPCNDR_H_VERSION__ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __gameux_h__ #define __gameux_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif /* Forward Declarations */ #ifndef __IGameExplorer_FWD_DEFINED__ #define __IGameExplorer_FWD_DEFINED__ typedef interface IGameExplorer IGameExplorer; #endif /* __IGameExplorer_FWD_DEFINED__ */ #ifndef __GameExplorer_FWD_DEFINED__ #define __GameExplorer_FWD_DEFINED__ #ifdef __cplusplus typedef class GameExplorer GameExplorer; #else typedef struct GameExplorer GameExplorer; #endif /* __cplusplus */ #endif /* __GameExplorer_FWD_DEFINED__ */ /* header files for imported files */ #include "oaidl.h" #include "ocidl.h" #include "shobjidl.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_gameux_0000_0000 */ /* [local] */ #define ID_GDF_XML __GDF_XML #define ID_GDF_THUMBNAIL __GDF_THUMBNAIL #define ID_ICON_ICO __ICON_ICO #define ID_GDF_XML_STR L"__GDF_XML" #define ID_GDF_THUMBNAIL_STR L"__GDF_THUMBNAIL" typedef /* [v1_enum] */ enum GAME_INSTALL_SCOPE { GIS_NOT_INSTALLED = 1, GIS_CURRENT_USER = 2, GIS_ALL_USERS = 3 } GAME_INSTALL_SCOPE; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_gameux_0000_0000_v0_0_s_ifspec; #ifndef __IGameExplorer_INTERFACE_DEFINED__ #define __IGameExplorer_INTERFACE_DEFINED__ /* interface IGameExplorer */ /* [unique][helpstring][uuid][object] */ EXTERN_C const IID IID_IGameExplorer; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("E7B2FB72-D728-49B3-A5F2-18EBF5F1349E") IGameExplorer : public IUnknown { public: virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE AddGame( /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope, /* [out][in] */ __RPC__inout GUID *pguidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RemoveGame( /* [in] */ GUID guidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE UpdateGame( /* [in] */ GUID guidInstanceID) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE VerifyAccess( /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [out] */ __RPC__out BOOL *pfHasAccess) = 0; }; #else /* C style interface */ typedef struct IGameExplorerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IGameExplorer * This, /* [in] */ __RPC__in REFIID riid, /* [iid_is][out] */ __RPC__deref_out void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IGameExplorer * This); ULONG ( STDMETHODCALLTYPE *Release )( IGameExplorer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *AddGame )( IGameExplorer * This, /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [in] */ __RPC__in BSTR bstrGameInstallDirectory, /* [in] */ GAME_INSTALL_SCOPE installScope, /* [out][in] */ __RPC__inout GUID *pguidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RemoveGame )( IGameExplorer * This, /* [in] */ GUID guidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *UpdateGame )( IGameExplorer * This, /* [in] */ GUID guidInstanceID); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *VerifyAccess )( IGameExplorer * This, /* [in] */ __RPC__in BSTR bstrGDFBinaryPath, /* [out] */ __RPC__out BOOL *pfHasAccess); END_INTERFACE } IGameExplorerVtbl; interface IGameExplorer { CONST_VTBL struct IGameExplorerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IGameExplorer_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IGameExplorer_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IGameExplorer_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IGameExplorer_AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) \ ( (This)->lpVtbl -> AddGame(This,bstrGDFBinaryPath,bstrGameInstallDirectory,installScope,pguidInstanceID) ) #define IGameExplorer_RemoveGame(This,guidInstanceID) \ ( (This)->lpVtbl -> RemoveGame(This,guidInstanceID) ) #define IGameExplorer_UpdateGame(This,guidInstanceID) \ ( (This)->lpVtbl -> UpdateGame(This,guidInstanceID) ) #define IGameExplorer_VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) \ ( (This)->lpVtbl -> VerifyAccess(This,bstrGDFBinaryPath,pfHasAccess) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IGameExplorer_INTERFACE_DEFINED__ */ #ifndef __gameuxLib_LIBRARY_DEFINED__ #define __gameuxLib_LIBRARY_DEFINED__ /* library gameuxLib */ /* [helpstring][version][uuid] */ EXTERN_C const IID LIBID_gameuxLib; EXTERN_C const CLSID CLSID_GameExplorer; #ifdef __cplusplus class DECLSPEC_UUID("9A5EA990-3034-4D6F-9128-01F3C61022BC") GameExplorer; #endif #endif /* __gameuxLib_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ unsigned long __RPC_USER BSTR_UserSize( unsigned long *, unsigned long , BSTR * ); unsigned char * __RPC_USER BSTR_UserMarshal( unsigned long *, unsigned char *, BSTR * ); unsigned char * __RPC_USER BSTR_UserUnmarshal(unsigned long *, unsigned char *, BSTR * ); void __RPC_USER BSTR_UserFree( unsigned long *, BSTR * ); /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif