program UltraStar; {$DEFINE TRANSLATE} {$R 'UltraStar.res' 'UltraStar.rc'} {$I switches.inc} uses SDL in 'lib\JEDI-SDLv1.0\SDL\Pas\SDL.pas', moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas', sdlutils in 'lib\JEDI-SDLv1.0\SDL\Pas\sdlutils.pas', sdl_image in 'lib\JEDI-SDLv1.0\SDL_Image\Pas\sdl_image.pas', OpenGL12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\OpenGL12.pas', sdl_ttf in 'lib\JEDI-SDLv1.0\SDL_ttf\Pas\sdl_ttf.pas', bass in 'lib\bass\delphi\bass.pas', PNGImage in 'lib\PNGImage\PNGImage.pas', PNGzLib in 'lib\PNGImage\PNGzLib.pas', pnglang in 'lib\PNGImage\pnglang.pas', midiout in 'lib\midi\midiout.pas', midiin in 'lib\midi\midiin.pas', CIRCBUF in 'lib\midi\CIRCBUF.PAS', MidiType in 'lib\midi\MidiType.PAS', MidiDefs in 'lib\midi\MidiDefs.PAS', MidiCons in 'lib\midi\MidiCons.PAS', MidiFile in 'lib\midi\MidiFile.PAS', Delphmcb in 'lib\midi\Delphmcb.PAS', avcodec in 'lib\ffmpeg\avcodec.pas', avformat in 'lib\ffmpeg\avformat.pas', avutil in 'lib\ffmpeg\avutil.pas', rational in 'lib\ffmpeg\rational.pas', opt in 'lib\ffmpeg\opt.pas', avio in 'lib\ffmpeg\avio.pas', SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas', SQLite3 in 'lib\SQLite\SQLite3.pas', UDisplay in 'Menu\UDisplay.pas', UMenu in 'Menu\UMenu.pas', UMenuStatic in 'Menu\UMenuStatic.pas', UMenuText in 'Menu\UMenuText.pas', UMenuButton in 'Menu\UMenuButton.pas', UMenuInteract in 'Menu\UMenuInteract.pas', UMenuSelect in 'Menu\UMenuSelect.pas', UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas', UDrawTexture in 'Menu\UDrawTexture.pas', UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas', UCommon in 'Classes\UCommon.pas', UGraphic in 'Classes\UGraphic.pas', UTexture in 'Classes\UTexture.pas', UMusic in 'Classes\UMusic.pas', ULanguage in 'Classes\ULanguage.pas', UMain in 'Classes\UMain.pas', UDraw in 'Classes\UDraw.pas', URecord in 'Classes\URecord.pas', UTime in 'Classes\UTime.pas', TextGL in 'Classes\TextGL.pas', USongs in 'Classes\USongs.pas', UIni in 'Classes\UIni.pas', ULyrics in 'Classes\ULyrics.pas', ULyrics_bak in 'Classes\ULyrics_bak.pas', USkins in 'Classes\USkins.pas', UThemes in 'Classes\UThemes.pas', ULog in 'Classes\ULog.pas', UJoystick in 'Classes\UJoystick.pas', ULCD in 'Classes\ULCD.pas', ULight in 'Classes\ULight.pas', UDataBase in 'Classes\UDataBase.pas', UCovers in 'Classes\UCovers.pas', UCatCovers in 'Classes\UCatCovers.pas', UFiles in 'Classes\UFiles.pas', UGraphicClasses in 'Classes\UGraphicClasses.pas', UDLLManager in 'Classes\UDLLManager.pas', UParty in 'Classes\UParty.pas', UPlaylist in 'Classes\UPlaylist.pas', UCommandLine in 'Classes\UCommandLine.pas', USingScores in 'Classes\USingScores.pas', USingNotes in 'Classes\USingNotes.pas', UVideo in 'Classes\UVideo.pas', UScreenLoading in 'Screens\UScreenLoading.pas', UScreenWelcome in 'Screens\UScreenWelcome.pas', UScreenMain in 'Screens\UScreenMain.pas', UScreenName in 'Screens\UScreenName.pas', UScreenLevel in 'Screens\UScreenLevel.pas', UScreenSong in 'Screens\UScreenSong.pas', UScreenSing in 'Screens\UScreenSing.pas', UScreenScore in 'Screens\UScreenScore.pas', UScreenOptions in 'Screens\UScreenOptions.pas', UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas', UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas', UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas', UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas', UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas', UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas', UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas', UScreenEditSub in 'Screens\UScreenEditSub.pas', UScreenEdit in 'Screens\UScreenEdit.pas', UScreenEditConvert in 'Screens\UScreenEditConvert.pas', UScreenEditHeader in 'Screens\UScreenEditHeader.pas', UScreenOpen in 'Screens\UScreenOpen.pas', UScreenTop5 in 'Screens\UScreenTop5.pas', UScreenSongMenu in 'Screens\UScreenSongMenu.pas', UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas', UScreenStatMain in 'Screens\UScreenStatMain.pas', UScreenStatDetail in 'Screens\UScreenStatDetail.pas', UScreenCredits in 'Screens\UScreenCredits.pas', UScreenPopup in 'Screens\UScreenPopup.pas', UScreenSingModi in 'Screens\UScreenSingModi.pas', UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas', UScreenPartyScore in 'Screens\UScreenPartyScore.pas', UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas', UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas', UScreenPartyWin in 'Screens\UScreenPartyWin.pas', ModiSDK in '..\..\Modis\SDK\ModiSDK.pas', Windows, SysUtils, UTextClasses in 'Classes\UTextClasses.pas'; const Version = 'UltraStar Deluxe V 1.10 Alpha Build'; var WndTitle: string; hWnd: THandle; I: Integer; begin WndTitle := Version; //------------------------------ //Start more than One Time Prevention //------------------------------ hWnd:= FindWindow(nil, PChar(WndTitle)); //Programm already started if (hWnd <> 0) then begin I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Continue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO); if (I = IDYes) then begin I := 1; repeat Inc(I); hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I))); until (hWnd = 0); WndTitle := WndTitle + ' Instance ' + InttoStr(I); end else Exit; end; //------------------------------ //StartUp - Create Classes and Load Files //------------------------------ USTime := TTime.Create; // Commandline Parameter Parser Params := TCMDParams.Create; // Log + Benchmark Log := TLog.Create; Log.Title := WndTitle; Log.Enabled := Not Params.NoLog; Log.BenchmarkStart(0); // Language Log.BenchmarkStart(1); Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths; Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create; //Add Const Values: Language.AddConst('US_VERSION', Version); Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Language', 1); // SDL Log.BenchmarkStart(1); Log.LogStatus('Initialize SDL', 'Initialization'); SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing SDL', 1); // SDL_ttf Log.BenchmarkStart(1); Log.LogStatus('Initialize SDL_ttf', 'Initialization'); TTF_Init(); //ttf_quit(); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing SDL_ttf', 1); // Skin Log.BenchmarkStart(1); Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Skin List', 1); // Sound Card List Log.BenchmarkStart(1); Log.LogStatus('Loading Soundcard list', 'Initialization'); Recording := TRecord.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Soundcard list', 1); // Ini + Paths Log.BenchmarkStart(1); Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create; Ini.Load; //Load Languagefile if (Params.Language <> -1) then Language.ChangeLanguage(ILanguage[Params.Language]) else Language.ChangeLanguage(ILanguage[Ini.Language]); Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Ini', 1); // LCD Log.BenchmarkStart(1); Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create; if Ini.LPT = 1 then begin // LCD.HalfInterface := true; LCD.Enable; LCD.Clear; LCD.WriteText(1, ' UltraStar '); LCD.WriteText(2, ' Loading... '); end; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading LCD', 1); // Light Log.BenchmarkStart(1); Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create; if Ini.LPT = 2 then begin Light.Enable; end; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Light', 1); // Theme Log.BenchmarkStart(1); Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color); Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Themes', 1); // Covers Cache Log.BenchmarkStart(1); Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create; Log.LogBenchmark('Loading Covers Cache Array', 1); Log.BenchmarkStart(1); // Category Covers Log.BenchmarkStart(1); Log.LogStatus('Creating Category Covers Array', 'Initialization'); CatCovers:= TCatCovers.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Category Covers Array', 1); // Songs //Log.BenchmarkStart(1); Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create; Songs.LoadSongList; Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Songs', 1); // PluginManager Log.BenchmarkStart(1); Log.LogStatus('PluginManager', 'Initialization'); DLLMan := TDLLMan.Create; //Load PluginList Log.BenchmarkEnd(1); Log.LogBenchmark('Loading PluginManager', 1); // Party Mode Manager Log.BenchmarkStart(1); Log.LogStatus('PartySession Manager', 'Initialization'); PartySession := TParty_Session.Create; //Load PartySession Log.BenchmarkEnd(1); Log.LogBenchmark('Loading PartySession Manager', 1); // Graphics Log.BenchmarkStart(1); Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing 3D', 1); // Sound Log.BenchmarkStart(1); Log.LogStatus('Initialize Sound', 'Initialization'); Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create; InitializeSound; Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing Sound', 1); // Score Saving System Log.BenchmarkStart(1); Log.LogStatus('DataBase System', 'Initialization'); DataBase := TDataBaseSystem.Create; if (Params.ScoreFile = '') then DataBase.Init ('Ultrastar.db') else DataBase.Init (Params.ScoreFile); Log.BenchmarkEnd(1); Log.LogBenchmark('Loading DataBase System', 1); //Playlist Manager Log.BenchmarkStart(1); Log.LogStatus('Playlist Manager', 'Initialization'); PlaylistMan := TPlaylistManager.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Playlist Manager', 1); //GoldenStarsTwinkleMod Log.BenchmarkStart(1); Log.LogStatus('Effect Manager', 'Initialization'); GoldenRec := TEffectManager.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Particel System', 1); // Joypad if (Ini.Joypad = 1) OR (Params.Joypad) then begin Log.BenchmarkStart(1); Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create; Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing Joystick', 1); end; Log.BenchmarkEnd(0); Log.LogBenchmark('Loading Time', 0); //------------------------------ //Start- Mainloop //------------------------------ //Music.SetLoop(true); //Music.SetVolume(50); //Music.Open(SkinPath + 'Menu Music 3.mp3'); //Music.Play; Log.LogStatus('Main Loop', 'Initialization'); MainLoop; //------------------------------ //Finish Application //------------------------------ if Ini.LPT = 1 then LCD.Clear; if Ini.LPT = 2 then Light.TurnOff; Log.LogStatus('Main Loop', 'Finished'); Log.Free; end.