unit MacClasses; {$I switches.inc} interface uses Classes, GlueWindows, SysUtils; type TMemoryStream = Classes.TMemoryStream; TResourceStream = class(TFileStream) private public constructor Create(Instance: THandle; const ResName: string; ResType: PChar); end; {$IFDEF MACOS} TWndMethod = procedure of object; {$ENDIF} function AllocateHWnd(Method: TWndMethod): HWND; implementation uses UPliki; { TResourceStream } constructor TResourceStream.Create(Instance: THandle; const ResName: string; ResType: PChar); var sFileName : String; begin if ResType = 'FNT' then sFileName := GetResourcesPath + 'Fonts/' + ResName + '.dat' else sFileName := GetResourcesPath + 'Fonts/' + ResName + '.' + ResType; if FileExists(sFileName) then inherited Create( sFileName, fmOpenReadWrite) else inherited Create( sFileName, fmCreate); end; function AllocateHWnd(Method: TWndMethod): HWND; begin {$IFDEF MSWINDOWS} Result := Classes.AllocateHWnd(Method); {$ENDIF} {$IFDEF MACOS} Result := 0; {$ENDIF} end; end.