unit UCoreModule; interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} {********************* TCoreModule Dummy Class that has Methods that will be called from Core In the Best case every Piece of this Software is a Module *********************} uses UPluginDefs; type PCoreModule = ^TCoreModule; TCoreModule = class public Constructor Create; virtual; //Function that gives some Infos about the Module to the Core Procedure Info(const pInfo: PModuleInfo); virtual; //Is Called on Loading. //In this Method only Events and Services should be created //to offer them to other Modules or Plugins during the Init process //If False is Returned this will cause a Forced Exit Function Load: Boolean; virtual; //Is Called on Init Process //In this Method you can Hook some Events and Create + Init //your Classes, Variables etc. //If False is Returned this will cause a Forced Exit Function Init: Boolean; virtual; //Is Called during Mainloop before 'Core/MainLoop' Hook and Drawing //If False is Returned this will cause a Forced Exit Function MainLoop: Boolean; virtual; //Is Called if this Module has been Inited and there is a Exit. //Deinit is in backwards Initing Order //If False is Returned this will cause a Forced Exit Procedure DeInit; virtual; //Is Called if this Module will be unloaded and has been created //Should be used to Free Memory Procedure Free; virtual; end; cCoreModule = class of TCoreModule; implementation //------------- // Just the Constructor //------------- Constructor TCoreModule.Create; begin //Dummy maaaan ;) end; //------------- // Function that gives some Infos about the Module to the Core //------------- Procedure TCoreModule.Info(const pInfo: PModuleInfo); begin pInfo^.Name := 'Not Set'; pInfo^.Version := 0; pInfo^.Description := 'Not Set'; end; //------------- //Is Called on Loading. //In this Method only Events and Services should be created //to offer them to other Modules or Plugins during the Init process //If False is Returned this will cause a Forced Exit //------------- Function TCoreModule.Load: Boolean; begin //Dummy ftw!! Result := True; end; //------------- //Is Called on Init Process //In this Method you can Hook some Events and Create + Init //your Classes, Variables etc. //If False is Returned this will cause a Forced Exit //------------- Function TCoreModule.Init: Boolean; begin //Dummy ftw!! Result := True; end; //------------- //Is Called during Mainloop before 'Core/MainLoop' Hook and Drawing //If False is Returned this will cause a Forced Exit //------------- Function TCoreModule.MainLoop: Boolean; begin //Dummy ftw!! Result := True; end; //------------- //Is Called if this Module has been Inited and there is a Exit. //Deinit is in backwards Initing Order //------------- Procedure TCoreModule.DeInit; begin //Dummy ftw!! end; //------------- //Is Called if this Module will be unloaded and has been created //Should be used to Free Memory //------------- Procedure TCoreModule.Free; begin //Dummy ftw!! end; end.