unit UAudioPlayback_SDL; interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} uses Classes, SysUtils, UMusic; implementation uses sdl, UAudioPlayback_SoftMixer, ULog, UIni, UMain; type TAudioPlayback_SDL = class(TAudioPlayback_SoftMixer) private function EnumDevices(): boolean; protected function InitializeAudioPlaybackEngine(): boolean; override; function StartAudioPlaybackEngine(): boolean; override; procedure StopAudioPlaybackEngine(); override; function FinalizeAudioPlaybackEngine(): boolean; override; public function GetName: String; override; procedure MixBuffers(dst, src: PChar; size: Cardinal; volume: Single); override; end; var singleton_AudioPlaybackSDL : IAudioPlayback; { TAudioPlayback_SDL } procedure SDLAudioCallback(userdata: Pointer; stream: PChar; len: integer); cdecl; var engine: TAudioPlayback_SDL; begin engine := TAudioPlayback_SDL(userdata); engine.AudioCallback(stream, len); end; function TAudioPlayback_SDL.GetName: String; begin result := 'SDL_Playback'; end; function TAudioPlayback_SDL.EnumDevices(): boolean; begin // Note: SDL does not provide Device-Selection capabilities (will be introduced in 1.3) ClearOutputDeviceList(); SetLength(OutputDeviceList, 1); OutputDeviceList[0] := TAudioOutputDevice.Create(); OutputDeviceList[0].Name := '[SDL Default-Device]'; Result := true; end; function TAudioPlayback_SDL.InitializeAudioPlaybackEngine(): boolean; var desiredAudioSpec, obtainedAudioSpec: TSDL_AudioSpec; SampleBufferSize: integer; begin result := false; EnumDevices(); if (SDL_InitSubSystem(SDL_INIT_AUDIO) = -1) then begin Log.LogError('SDL_InitSubSystem failed!', 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); exit; end; SampleBufferSize := IAudioOutputBufferSizeVals[Ini.AudioOutputBufferSizeIndex]; if (SampleBufferSize <= 0) then begin // Automatic setting defaults to 1024 samples SampleBufferSize := 1024; end; FillChar(desiredAudioSpec, sizeof(desiredAudioSpec), 0); with desiredAudioSpec do begin freq := 44100; format := AUDIO_S16SYS; channels := 2; samples := SampleBufferSize; callback := @SDLAudioCallback; userdata := Self; end; if(SDL_OpenAudio(@desiredAudioSpec, @obtainedAudioSpec) = -1) then begin Log.LogStatus('SDL_OpenAudio: ' + SDL_GetError(), 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); exit; end; FormatInfo := TAudioFormatInfo.Create( obtainedAudioSpec.channels, obtainedAudioSpec.freq, asfS16 ); Log.LogStatus('Opened audio device', 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); result := true; end; function TAudioPlayback_SDL.StartAudioPlaybackEngine(): boolean; begin SDL_PauseAudio(0); result := true; end; procedure TAudioPlayback_SDL.StopAudioPlaybackEngine(); begin SDL_PauseAudio(1); end; function TAudioPlayback_SDL.FinalizeAudioPlaybackEngine(): boolean; begin SDL_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); Result := true; end; procedure TAudioPlayback_SDL.MixBuffers(dst, src: PChar; size: Cardinal; volume: Single); begin SDL_MixAudio(PUInt8(dst), PUInt8(src), size, Round(volume * SDL_MIX_MAXVOLUME)); end; initialization singleton_AudioPlaybackSDL := TAudioPlayback_SDL.create(); AudioManager.add( singleton_AudioPlaybackSDL ); finalization AudioManager.Remove( singleton_AudioPlaybackSDL ); end.