From 394e5e3dec8b507c42de91ca48115e19f66b09e6 Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Tue, 18 May 2010 20:21:06 +0000 Subject: branch current trunk to branches/experimental/us_maker_edition to merge editor changes from davidus01 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2384 b956fd51-792f-4845-bead-9b4dfca2ff2c --- .../src/screens/UScreenPartyOptions.pas | 284 +++++++++++++++++++++ 1 file changed, 284 insertions(+) create mode 100644 us_maker_edition/src/screens/UScreenPartyOptions.pas (limited to 'us_maker_edition/src/screens/UScreenPartyOptions.pas') diff --git a/us_maker_edition/src/screens/UScreenPartyOptions.pas b/us_maker_edition/src/screens/UScreenPartyOptions.pas new file mode 100644 index 00000000..f63b37fb --- /dev/null +++ b/us_maker_edition/src/screens/UScreenPartyOptions.pas @@ -0,0 +1,284 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UScreenPartyOptions; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UMenu, + SDL, + UDisplay, + UMusic, + UFiles, + SysUtils, + UThemes; + +type + TScreenPartyOptions = class(TMenu) + private + SelectLevel: cardinal; + SelectPlayList: cardinal; + SelectPlayList2: cardinal; + SelectRounds: cardinal; + + IPlaylist: array[0..2] of UTF8String; + IPlaylist2: array of UTF8String; + + PlayList: integer; + PlayList2: integer; + + procedure SetPlaylist2; + public + constructor Create; override; + function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override; + procedure OnShow; override; + procedure SetAnimationProgress(Progress: real); override; + end; + +implementation + +uses + UGraphic, + UMain, + UIni, + UTexture, + ULanguage, + UParty, + USong, + UPlaylist, + USongs, + UUnicodeUtils; + +function TScreenPartyOptions.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; +var + I, J: integer; +begin + Result := true; + if (PressedDown) then + begin // Key Down + // check normal keys + case UCS4UpperCase(CharCode) of + Ord('Q'): + begin + Result := false; + Exit; + end; + end; + + // check special keys + case PressedKey of + SDLK_ESCAPE, + SDLK_BACKSPACE : + begin + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(@ScreenMain); + end; + + SDLK_RETURN: + begin + //Don'T start when Playlist is Selected and there are no Playlists + if (Playlist = 2) and (Length(PlaylistMan.Playlists) = 0) then + Exit; + + //Save Difficulty + Ini.Difficulty := SelectsS[SelectLevel].SelectedOption; + Ini.SaveLevel; + + //Save Playlist + PlaylistMan.Mode := TSingMode( Playlist ); + PlaylistMan.CurPlayList := High(cardinal); + //if Category Selected Search Category ID + if Playlist = 1 then + begin + J := -1; + for I := 0 to high(CatSongs.Song) do + begin + if CatSongs.Song[I].Main then + Inc(J); + + if J = Playlist2 then + begin + PlaylistMan.CurPlayList := I; + Break; + end; + end; + + //No Categorys or Invalid Entry + if PlaylistMan.CurPlayList = High(cardinal) then + Exit; + end + else + PlaylistMan.CurPlayList := Playlist2; + + AudioPlayback.PlaySound(SoundLib.Start); + //Go to Player Screen + FadeTo(@ScreenPartyPlayer); + end; + + // Up and Down could be done at the same time, + // but I don't want to declare variables inside + // functions like this one, called so many times + SDLK_DOWN: InteractNext; + SDLK_UP: InteractPrev; + SDLK_RIGHT: + begin + AudioPlayback.PlaySound(SoundLib.Option); + InteractInc; + + //Change Playlist2 if Playlist is Changed + if (Interaction = 1) then + begin + SetPlaylist2; + end; + end; + SDLK_LEFT: + begin + AudioPlayback.PlaySound(SoundLib.Option); + InteractDec; + + //Change Playlist2 if Playlist is Changed + if (Interaction = 1) then + begin + SetPlaylist2; + end; + end; + end; + end; +end; + +constructor TScreenPartyOptions.Create; +begin + inherited Create; + //Fill IPlaylist + IPlaylist[0] := Language.Translate('PARTY_PLAYLIST_ALL'); + IPlaylist[1] := Language.Translate('PARTY_PLAYLIST_CATEGORY'); + IPlaylist[2] := Language.Translate('PARTY_PLAYLIST_PLAYLIST'); + + //Fill IPlaylist2 + SetLength(IPlaylist2, 1); + IPlaylist2[0] := '---'; + + //Clear all Selects + PlayList := 0; + PlayList2 := 0; + + //Load Screen From Theme + LoadFromTheme(Theme.PartyOptions); + + Theme.PartyOptions.SelectLevel.oneItemOnly := true; + Theme.PartyOptions.SelectLevel.showArrows := true; + SelectLevel := AddSelectSlide(Theme.PartyOptions.SelectLevel, Ini.Difficulty, Theme.ILevel); + + Theme.PartyOptions.SelectPlayList.oneItemOnly := true; + Theme.PartyOptions.SelectPlayList.showArrows := true; + SelectPlayList := AddSelectSlide(Theme.PartyOptions.SelectPlayList, PlayList, IPlaylist); + + Theme.PartyOptions.SelectPlayList2.oneItemOnly := true; + Theme.PartyOptions.SelectPlayList2.showArrows := true; + SelectPlayList2 := AddSelectSlide(Theme.PartyOptions.SelectPlayList2, PlayList2, IPlaylist2); + + Interaction := 0; +end; + +procedure TScreenPartyOptions.SetPlaylist2; +var + I: integer; +begin + case Playlist of + 0: + begin + SetLength(IPlaylist2, 1); + IPlaylist2[0] := '---'; + end; + 1: + begin + SetLength(IPlaylist2, 0); + for I := 0 to high(CatSongs.Song) do + begin + if (CatSongs.Song[I].Main) then + begin + SetLength(IPlaylist2, Length(IPlaylist2) + 1); + IPlaylist2[high(IPlaylist2)] := CatSongs.Song[I].Artist; + end; + end; + + if (Length(IPlaylist2) = 0) then + begin + SetLength(IPlaylist2, 1); + IPlaylist2[0] := 'No Categories found'; + end; + end; + 2: + begin + if (Length(PlaylistMan.Playlists) > 0) then + begin + SetLength(IPlaylist2, Length(PlaylistMan.Playlists)); + PlaylistMan.GetNames(IPlaylist2); + end + else + begin + SetLength(IPlaylist2, 1); + IPlaylist2[0] := 'No Playlists found'; + end; + end; + end; + + Playlist2 := 0; + UpdateSelectSlideOptions(Theme.PartyOptions.SelectPlayList2, 2, IPlaylist2, Playlist2); +end; + +procedure TScreenPartyOptions.OnShow; +begin + inherited; + + Party.Clear; + + // check if there are loaded modes + if Party.ModesAvailable then + begin + // modes are loaded + Randomize; + end + else + begin // no modes found + ScreenPopupError.ShowPopup(Language.Translate('ERROR_NO_PLUGINS')); + Display.AbortScreenChange; + end; +end; + +procedure TScreenPartyOptions.SetAnimationProgress(Progress: real); +begin + {for I := 0 to 6 do + SelectS[I].Texture.ScaleW := Progress;} +end; + +end. -- cgit v1.2.3