From 394e5e3dec8b507c42de91ca48115e19f66b09e6 Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Tue, 18 May 2010 20:21:06 +0000 Subject: branch current trunk to branches/experimental/us_maker_edition to merge editor changes from davidus01 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2384 b956fd51-792f-4845-bead-9b4dfca2ff2c --- us_maker_edition/src/menu/UMenuBackgroundVideo.pas | 211 +++++++++++++++++++++ 1 file changed, 211 insertions(+) create mode 100644 us_maker_edition/src/menu/UMenuBackgroundVideo.pas (limited to 'us_maker_edition/src/menu/UMenuBackgroundVideo.pas') diff --git a/us_maker_edition/src/menu/UMenuBackgroundVideo.pas b/us_maker_edition/src/menu/UMenuBackgroundVideo.pas new file mode 100644 index 00000000..bfaee702 --- /dev/null +++ b/us_maker_edition/src/menu/UMenuBackgroundVideo.pas @@ -0,0 +1,211 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundVideo; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UMenuBackground, + UMusic, + UVideo, + UPath; + +//TMenuBackgroundColor - Background Color +//-------- + +type + //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg; + +{type + TBGVideoPool = class; + + PBGVideoPoolItem = ^TBGVideoPoolItem; + TBGVideoPoolItem = record + Parent: TBGVideoPool; + VideoPlayback = IVideoPlayback; + ReferenceCounter: cardinal; //Number of Creations + end; + + TBGVideo = class + private + myItem: PBGVideoPoolItem; + public + constructor Create(Item: PBGVideoPoolItem); override; + + function GetVideoPlayback: IVideoPlayback; + procedure Draw; + + destructor Destroy; + end; + + TBGVideoPool = class + private + Items: PBGVideoPoolItem; + public + constructor Create; + + function GetBGVideo(filename: IPath): TBGVideo; + procedure RemoveItem( + procedure FreeAllItems; + + destructor Destroy; + end; + +type } + TMenuBackgroundVideo = class (TMenuBackground) + private + fFilename: IPath; + fBgVideo: IVideo; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure OnShow; override; + procedure Draw; override; + procedure OnFinish; override; + destructor Destroy; override; + end; + +{var + BGVideoPool: TBGVideoPool; } +const + SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v'); + +implementation + +uses + gl, + glext, + SysUtils, + UTime, + USkins, + UCommon, + UGraphic; + +constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground); +begin + inherited; + if (Length(ThemedSettings.Tex) = 0) then + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present'); + + fFileName := Skin.GetTextureFileName(ThemedSettings.Tex); + if (not fFilename.IsFile) then + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative); +end; + +destructor TMenuBackgroundVideo.Destroy; +begin +end; + +procedure TMenuBackgroundVideo.OnShow; +begin + fBgVideo := VideoPlayback.Open(fFileName); + if (fBgVideo <> nil) then + begin + VideoBGTimer.SetTime(0); + VideoBGTimer.Start(); + fBgVideo.Loop := true; + fBgVideo.Play; + end; +end; + +procedure TMenuBackgroundVideo.OnFinish; +begin + // unload video + fBgVideo := nil; +end; + +procedure TMenuBackgroundVideo.Draw; +begin + // clear just once when in dual screen mode + if (ScreenAct = 1) then + begin + glClear(GL_DEPTH_BUFFER_BIT); + // video failure -> draw blank background + if (fBgVideo = nil) then + glClear(GL_COLOR_BUFFER_BIT); + end; + + if (fBgVideo <> nil) then + begin + fBgVideo.GetFrame(VideoBGTimer.GetTime()); + // FIXME: why do we draw on screen 2? Seems to be wrong. + fBgVideo.DrawGL(2); + end; +end; + +// Implementation of TBGVideo +//-------- +{constructor TBGVideo.Create(Item: PBGVideoPoolItem); +begin + myItem := PBGVideoPoolItem; + Inc(myItem.ReferenceCounter); +end; + +destructor TBGVideo.Destroy; +begin + Dec(myItem.ReferenceCounter); +end; + +function TBGVideo.GetVideoPlayback: IVideoPlayback; +begin + +end; + +procedure TBGVideo.Draw; +begin + +end; + +// Implementation of TBGVideoPool +//-------- + +constructor TBGVideoPool.Create; +begin + +end; + +destructor TBGVideoPool.Destroy; +begin + +end; + +function TBGVideoPool.GetBGVideo(filename: IPath): TBGVideo; +begin + +end; + +procedure TBGVideoPool.FreeAllItems; +begin + +end; } + +end. -- cgit v1.2.3