From 94cefdb78044e0f9996e3032de34b690de98b708 Mon Sep 17 00:00:00 2001 From: tobigun Date: Thu, 23 Jul 2009 12:34:07 +0000 Subject: - revert to 1777 - Ocean.ini and SVN properties are not reverted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1854 b956fd51-792f-4845-bead-9b4dfca2ff2c --- unicode/src/screens/UScreenTop5.pas | 38 ++++++++++++++----------------------- 1 file changed, 14 insertions(+), 24 deletions(-) (limited to 'unicode/src/screens/UScreenTop5.pas') diff --git a/unicode/src/screens/UScreenTop5.pas b/unicode/src/screens/UScreenTop5.pas index eeec8ed7..eaa90ab1 100644 --- a/unicode/src/screens/UScreenTop5.pas +++ b/unicode/src/screens/UScreenTop5.pas @@ -57,7 +57,6 @@ type constructor Create; override; function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override; - function ParseMouse(MouseButton: integer; BtnDown: boolean; X, Y: integer): boolean; override; procedure onShow; override; function Draw: boolean; override; end; @@ -72,12 +71,10 @@ uses UNote, UUnicodeUtils; -function TScreenTop5.ParseInput(PressedKey: cardinal; - CharCode: UCS4Char; - PressedDown: boolean): boolean; +function TScreenTop5.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; begin Result := true; - if PressedDown then + if (PressedDown) then begin // check normal keys case UCS4UpperCase(CharCode) of @@ -95,7 +92,7 @@ begin SDLK_RETURN: begin if (not Fadeout) then - begin + begin FadeTo(@ScreenSong); Fadeout := true; end; @@ -108,16 +105,6 @@ begin end; end; -function TScreenTop5.ParseMouse(MouseButton: integer; - BtnDown: boolean; - X, Y: integer): boolean; -begin - Result := true; - if (MouseButton = SDL_BUTTON_LEFT) and BtnDown then - //left-click anywhere sends return - ParseInput(SDLK_RETURN, 0, true); -end; - constructor TScreenTop5.Create; var I: integer; @@ -126,16 +113,19 @@ begin LoadFromTheme(Theme.Top5); - TextLevel := AddText(Theme.Top5.TextLevel); + + TextLevel := AddText(Theme.Top5.TextLevel); TextArtistTitle := AddText(Theme.Top5.TextArtistTitle); for I := 0 to 4 do - begin - StaticNumber[I+1] := AddStatic(Theme.Top5.StaticNumber[I]); - TextNumber[I+1] := AddText (Theme.Top5.TextNumber[I]); - TextName[I+1] := AddText (Theme.Top5.TextName[I]); - TextScore[I+1] := AddText (Theme.Top5.TextScore[I]); - end; + StaticNumber[I+1] := AddStatic( Theme.Top5.StaticNumber[I] ); + + for I := 0 to 4 do + TextNumber[I+1] := AddText(Theme.Top5.TextNumber[I]); + for I := 0 to 4 do + TextName[I+1] := AddText(Theme.Top5.TextName[I]); + for I := 0 to 4 do + TextScore[I+1] := AddText(Theme.Top5.TextScore[I]); end; @@ -172,7 +162,7 @@ begin Text[TextScore[I]].Text := IntToStr(CurrentSong.Score[Ini.Difficulty, I-1].Score); end; - for I := Length(CurrentSong.Score[Ini.Difficulty]) + 1 to 5 do + for I := Length(CurrentSong.Score[Ini.Difficulty])+1 to 5 do begin Static[StaticNumber[I]].Visible := false; Text[TextNumber[I]].Visible := false; -- cgit v1.2.3