From 2e66e4bb6719e92c53bcbf40c82bf5d7644719cb Mon Sep 17 00:00:00 2001 From: tobigun Date: Mon, 12 Jan 2009 16:55:45 +0000 Subject: CharCode parameter of ParseInput changed from WideChar to UCS4Char (as some chars might reguire two WideChar). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1565 b956fd51-792f-4845-bead-9b4dfca2ff2c --- unicode/src/screens/UScreenSingModi.pas | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'unicode/src/screens/UScreenSingModi.pas') diff --git a/unicode/src/screens/UScreenSingModi.pas b/unicode/src/screens/UScreenSingModi.pas index c4d4723f..5230d33a 100644 --- a/unicode/src/screens/UScreenSingModi.pas +++ b/unicode/src/screens/UScreenSingModi.pas @@ -92,7 +92,7 @@ type constructor Create; override; procedure onShow; override; //procedure onShowFinish; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; override; function Draw: boolean; override; procedure Finish; override; //procedure Pause; //Pause Mod(Toggles Pause) @@ -123,7 +123,7 @@ uses UGraphic, UDraw, UMain, Classes, URecord, ULanguage, math, UDLLManager, USk // Method for input parsing. If False is returned, GetNextWindow // should be checked to know the next window to load; -function TScreenSingModi.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; +function TScreenSingModi.ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; begin Result := true; If (PressedDown) Then -- cgit v1.2.3