From 21c1082f916cc9a4d7be625c132e02b1fc1d8012 Mon Sep 17 00:00:00 2001 From: tobigun Date: Thu, 23 Jul 2009 18:09:11 +0000 Subject: - IPath integration - BASS is now unicode compatible git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1875 b956fd51-792f-4845-bead-9b4dfca2ff2c --- unicode/src/menu/UMenuBackgroundFade.pas | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'unicode/src/menu/UMenuBackgroundFade.pas') diff --git a/unicode/src/menu/UMenuBackgroundFade.pas b/unicode/src/menu/UMenuBackgroundFade.pas index b61a4542..6fef063f 100644 --- a/unicode/src/menu/UMenuBackgroundFade.pas +++ b/unicode/src/menu/UMenuBackgroundFade.pas @@ -36,7 +36,8 @@ interface uses UThemes, UTexture, - UMenuBackground; + UMenuBackground, + UPath; //TMenuBackgroundFade - Background Fade In for Overlay screens //-------- @@ -72,7 +73,7 @@ uses constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground); var - texFilename: string; + texFilename: IPath; begin inherited; FadeTime := 0; @@ -82,7 +83,6 @@ begin if (Length(ThemedSettings.Tex) > 0) then begin texFilename := Skin.GetTextureFileName(ThemedSettings.Tex); - texFilename := AdaptFilePaths(texFilename); Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN); UseTexture := (Tex.TexNum <> 0); -- cgit v1.2.3