From 94cefdb78044e0f9996e3032de34b690de98b708 Mon Sep 17 00:00:00 2001 From: tobigun Date: Thu, 23 Jul 2009 12:34:07 +0000 Subject: - revert to 1777 - Ocean.ini and SVN properties are not reverted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1854 b956fd51-792f-4845-bead-9b4dfca2ff2c --- unicode/src/base/URecord.pas | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'unicode/src/base/URecord.pas') diff --git a/unicode/src/base/URecord.pas b/unicode/src/base/URecord.pas index 2c2093a0..8f37262d 100644 --- a/unicode/src/base/URecord.pas +++ b/unicode/src/base/URecord.pas @@ -54,7 +54,7 @@ type function GetToneString: string; // converts a tone to its string represenatation; - procedure BoostBuffer(Buffer: PByteArray; Size: integer); + procedure BoostBuffer(Buffer: PByteArray; Size: cardinal); procedure ProcessNewBuffer(Buffer: PByteArray; BufferSize: integer); // we call it to analyze sound by checking Autocorrelation @@ -135,7 +135,7 @@ type procedure UpdateInputDeviceConfig; // handle microphone input - procedure HandleMicrophoneData(Buffer: PByteArray; Size: integer; + procedure HandleMicrophoneData(Buffer: PByteArray; Size: cardinal; InputDevice: TAudioInputDevice); end; @@ -459,7 +459,7 @@ begin Result := '-'; end; -procedure TCaptureBuffer.BoostBuffer(Buffer: PByteArray; Size: integer); +procedure TCaptureBuffer.BoostBuffer(Buffer: PByteArray; Size: cardinal); var i: integer; Value: longint; @@ -602,7 +602,7 @@ end; * Length - number of bytes in Buffer * Input - Soundcard-Input used for capture *} -procedure TAudioInputProcessor.HandleMicrophoneData(Buffer: PByteArray; Size: integer; InputDevice: TAudioInputDevice); +procedure TAudioInputProcessor.HandleMicrophoneData(Buffer: PByteArray; Size: cardinal; InputDevice: TAudioInputDevice); var MultiChannelBuffer: PByteArray; // buffer handled as array of bytes (offset relative to channel) SingleChannelBuffer: PByteArray; // temporary buffer for new samples per channel @@ -611,11 +611,13 @@ var CaptureChannel: TCaptureBuffer; AudioFormat: TAudioFormatInfo; SampleSize: integer; + SampleCount: integer; SamplesPerChannel: integer; i: integer; begin AudioFormat := InputDevice.AudioFormat; SampleSize := AudioSampleSize[AudioFormat.Format]; + SampleCount := Size div SampleSize; SamplesPerChannel := Size div AudioFormat.FrameSize; SingleChannelBufferSize := SamplesPerChannel * SampleSize; -- cgit v1.2.3