From 20d12d5af15bd364cbec888100de6e18bb89561e Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Sat, 20 Sep 2008 18:19:37 +0000 Subject: Equalizer class written TRGB methods now in UThemes instead of ULyrics equalizer reflection now available Reading from Reflectionsettings from theme follows on sunday :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1387 b956fd51-792f-4845-bead-9b4dfca2ff2c --- src/screens/UScreenSong.pas | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'src/screens') diff --git a/src/screens/UScreenSong.pas b/src/screens/UScreenSong.pas index be1320f2..1b5e4c41 100644 --- a/src/screens/UScreenSong.pas +++ b/src/screens/UScreenSong.pas @@ -24,14 +24,13 @@ uses UTexture, ULanguage, USong, - UIni; + UIni, + UMenuEqualizer; type TScreenSong = class(TMenu) private - EqualizerData: TFFTData; // moved here to avoid stack overflows - EqualizerBands: array of Byte; - EqualizerTime: Cardinal; + Equalizer: Tms_Equalizer; procedure StartMusicPreview(); procedure StopMusicPreview(); @@ -41,7 +40,7 @@ type TextNumber: integer; //Video Icon Mod - VideoIcon: Cardinal; + VideoIcon: Cardinal; TextCat: integer; StaticCat: integer; @@ -777,11 +776,13 @@ begin // Randomize Patch Randomize; - //Equalizer + {//Equalizer SetLength(EqualizerBands, Theme.Song.Equalizer.Bands); //ClearArray For I := low(EqualizerBands) to high(EqualizerBands) do - EqualizerBands[I] := 3; + EqualizerBands[I] := 3; } + + Equalizer := Tms_Equalizer.Create(AudioPlayback); if (Length(CatSongs.Song) > 0) then Interaction := 0; @@ -1496,8 +1497,7 @@ begin //Draw Equalizer - if Theme.Song.Equalizer.Visible then - DrawEqualizer; + Equalizer.Draw; DrawExtensions; @@ -1657,16 +1657,16 @@ begin end; procedure TScreenSong.DrawEqualizer; -var +{var I, J: Integer; ChansPerBand: byte; // channels per band MaxChannel: Integer; CurBand: Integer; // current band CurTime: Cardinal; PosX, PosY: Integer; - Pos: Real; + Pos: Real; } begin - // Nothing to do if no music is played or an equalizer bar consists of no block + { // Nothing to do if no music is played or an equalizer bar consists of no block if (AudioPlayback.Finished or (Theme.Song.Equalizer.Length <= 0)) then Exit; @@ -1763,7 +1763,7 @@ begin PosX := PosX + Theme.Song.Equalizer.W + Theme.Song.Equalizer.Space else // Horizontal bars PosY := PosY + Theme.Song.Equalizer.H + Theme.Song.Equalizer.Space; - end; + end; } end; procedure TScreenSong.SelectRandomSong; -- cgit v1.2.3