From c7f5d683c1eae49e30ee42a76557661f57311b9e Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Sat, 25 Apr 2009 10:09:59 +0000 Subject: Cosmetics. No code change git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1694 b956fd51-792f-4845-bead-9b4dfca2ff2c --- src/screens/UScreenOptionsGame.pas | 22 ++++++++++++++++------ 1 file changed, 16 insertions(+), 6 deletions(-) (limited to 'src/screens/UScreenOptionsGame.pas') diff --git a/src/screens/UScreenOptionsGame.pas b/src/screens/UScreenOptionsGame.pas index e634419b..3c78363f 100644 --- a/src/screens/UScreenOptionsGame.pas +++ b/src/screens/UScreenOptionsGame.pas @@ -34,26 +34,35 @@ interface {$I switches.inc} uses - UMenu, SDL, UDisplay, UMusic, UFiles, UIni, UThemes, USongs; + UMenu, + SDL, + UDisplay, + UMusic, + UFiles, + UIni, + UThemes, + USongs; type TScreenOptionsGame = class(TMenu) public old_Tabs, old_Sorting: integer; constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; override; procedure onShow; override; procedure RefreshSongs; end; implementation -uses UGraphic, SysUtils; +uses + UGraphic, + SysUtils; -function TScreenOptionsGame.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; +function TScreenOptionsGame.ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; begin Result := true; - If (PressedDown) Then + if (PressedDown) then begin // Key Down // check normal keys case WideCharUpperCase(CharCode)[1] of @@ -76,7 +85,8 @@ begin end; SDLK_RETURN: begin - if SelInteraction = 6 then begin + if SelInteraction = 6 then + begin AudioPlayback.PlaySound(SoundLib.Back); RefreshSongs; FadeTo(@ScreenOptions); -- cgit v1.2.3