From 873f177f08dc7c4fe2d7e50bbe7709df98e238d3 Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Wed, 27 Aug 2008 14:58:32 +0000 Subject: rename Screen part2 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1306 b956fd51-792f-4845-bead-9b4dfca2ff2c --- src/screens/UScreenEdit.pas | 121 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 src/screens/UScreenEdit.pas (limited to 'src/screens/UScreenEdit.pas') diff --git a/src/screens/UScreenEdit.pas b/src/screens/UScreenEdit.pas new file mode 100644 index 00000000..bf664eb1 --- /dev/null +++ b/src/screens/UScreenEdit.pas @@ -0,0 +1,121 @@ +unit UScreenEdit; + +interface + +{$I switches.inc} + +uses UMenu, SDL, UThemes; + +type + TScreenEdit = class(TMenu) + public +{ Tex_Background: TTexture; + FadeOut: boolean; + Path: string; + FileName: string;} + constructor Create; override; + procedure onShow; override; + function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; +{ function Draw: boolean; override; + procedure Finish;} + end; + +implementation + +uses UGraphic, UMusic, USkins, SysUtils; + +function TScreenEdit.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; +begin + Result := true; + If (PressedDown) Then + begin // Key Down + // check normal keys + case WideCharUpperCase(CharCode)[1] of + 'Q': + begin + Result := false; + Exit; + end; + end; + + // check special keys + case PressedKey of + SDLK_ESCAPE, + SDLK_BACKSPACE : + begin + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(@ScreenMain); +// Result := false; + end; + SDLK_RETURN: + begin + if Interaction = 0 then + begin + AudioPlayback.PlaySound(SoundLib.Start); + FadeTo(@ScreenEditConvert); + end; +// if Interaction = 1 then begin +// Music.PlayStart; +// FadeTo(@ScreenEditHeader); +// end; + + if Interaction = 1 then + begin + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(@ScreenMain); + end; + end; + + SDLK_DOWN: + begin + InteractNext; + end; + SDLK_UP: + begin + InteractPrev; + end; + end; + end; +end; + +constructor TScreenEdit.Create; +begin + inherited Create; + AddButton(400-200, 100 + 0*70, 400, 40, Skin.GetTextureFileName('ButtonF')); + AddButtonText(10, 5, 0, 0, 0, 'Convert Midi to Txt'); +// Button[High(Button)].Text[0].Size := 11; + +// AddButton(400-200, 100 + 1*60, 400, 40, 'ButtonF'); +// AddButtonText(10, 5, 0, 0, 0, 'Edit Headers'); + +// AddButton(400-200, 100 + 2*60, 400, 40, 'ButtonF'); +// AddButtonText(10, 5, 0, 0, 0, 'Set GAP'); + + AddButton(400-200, 100 + 3*60, 400, 40, Skin.GetTextureFileName('ButtonF')); + AddButtonText(10, 5, 0, 0, 0, 'Exit'); + +end; + +procedure TScreenEdit.onShow; +begin + inherited; + +// Interaction := 0; +end; + +(*function TScreenEdit.Draw: boolean; +var + Min: integer; + Sec: integer; + Tekst: string; + Pet: integer; + AktBeat: integer; +begin +end; + +procedure TScreenEdit.Finish; +begin +// +end;*) + +end. -- cgit v1.2.3