From c731a59c47832590fc87a9b535ce5309cb11ffe7 Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Sun, 25 Dec 2011 20:58:15 +0100 Subject: menu: use 2d coordinates for opengl --- src/menu/frame_background_image.cpp | 14 +++++--------- src/menu/frame_background_image.hpp | 2 +- src/menu/software_mouse_pointer.cpp | 10 +++------- src/menu/software_mouse_pointer.hpp | 2 +- 4 files changed, 10 insertions(+), 18 deletions(-) (limited to 'src/menu') diff --git a/src/menu/frame_background_image.cpp b/src/menu/frame_background_image.cpp index 53036541..893d573c 100644 --- a/src/menu/frame_background_image.cpp +++ b/src/menu/frame_background_image.cpp @@ -34,16 +34,12 @@ namespace usdx this->vertices[0] = 0.0f; this->vertices[1] = 600.0f; - this->vertices[2] = 0.0f; - this->vertices[3] = 800.0f; - this->vertices[4] = 600.0f; + this->vertices[2] = 800.0f; + this->vertices[3] = 600.0f; + this->vertices[4] = 800.0f; this->vertices[5] = 0.0f; - this->vertices[6] = 800.0f; + this->vertices[6] = 0.0f; this->vertices[7] = 0.0f; - this->vertices[8] = 0.0f; - this->vertices[9] = 0.0f; - this->vertices[10] = 0.0f; - this->vertices[11] = 0.0f; this->color[0] = 255; this->color[1] = 255; @@ -89,7 +85,7 @@ namespace usdx glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, 0, vertices); + glVertexPointer(2, GL_FLOAT, 0, vertices); glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); glTexCoordPointer(2, GL_FLOAT, 0, tex); diff --git a/src/menu/frame_background_image.hpp b/src/menu/frame_background_image.hpp index a3349574..5aaa58b6 100644 --- a/src/menu/frame_background_image.hpp +++ b/src/menu/frame_background_image.hpp @@ -40,7 +40,7 @@ namespace usdx private: Texture* texture; - GLfloat vertices[12]; + GLfloat vertices[8]; GLubyte color[16]; GLfloat tex[8]; diff --git a/src/menu/software_mouse_pointer.cpp b/src/menu/software_mouse_pointer.cpp index 90171fa9..18de8de3 100644 --- a/src/menu/software_mouse_pointer.cpp +++ b/src/menu/software_mouse_pointer.cpp @@ -35,16 +35,12 @@ namespace usdx { this->vertices[0] = 0.0f; this->vertices[1] = 40.0f; - this->vertices[2] = 0.0f; + this->vertices[2] = 40.0f; this->vertices[3] = 40.0f; this->vertices[4] = 40.0f; this->vertices[5] = 0.0f; - this->vertices[6] = 40.0f; + this->vertices[6] = 0.0f; this->vertices[7] = 0.0f; - this->vertices[8] = 0.0f; - this->vertices[9] = 0.0f; - this->vertices[10] = 0.0f; - this->vertices[11] = 0.0f; this->color[0] = 255; this->color[1] = 255; @@ -105,7 +101,7 @@ namespace usdx glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, 0, vertices); + glVertexPointer(2, GL_FLOAT, 0, vertices); glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); glTexCoordPointer(2, GL_FLOAT, 0, texture); diff --git a/src/menu/software_mouse_pointer.hpp b/src/menu/software_mouse_pointer.hpp index b63904a1..d2f8abb0 100644 --- a/src/menu/software_mouse_pointer.hpp +++ b/src/menu/software_mouse_pointer.hpp @@ -44,7 +44,7 @@ namespace usdx int x; int y; - GLfloat vertices[12]; + GLfloat vertices[8]; GLubyte color[16]; GLfloat texture[8]; -- cgit v1.2.3