From f2b29d039424262426fd4598ce076f54e31854cf Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Tue, 20 Apr 2010 15:28:17 +0200 Subject: started gui framework renamed menubackground to framebackground and splited out framebackgroundcolor created control as base class renamed draw to repaint and on_draw to draw in drawable implemented drawablecontrol as base for all visible controls on windows created container (subclass of drawablecontrol) that could contain other drawablecontrols created frame (subclass of container) with a background added openGL ldflag --- src/menu/menuBackground.cpp | 58 --------------------------------------------- 1 file changed, 58 deletions(-) delete mode 100644 src/menu/menuBackground.cpp (limited to 'src/menu/menuBackground.cpp') diff --git a/src/menu/menuBackground.cpp b/src/menu/menuBackground.cpp deleted file mode 100644 index f34cf987..00000000 --- a/src/menu/menuBackground.cpp +++ /dev/null @@ -1,58 +0,0 @@ -/* - * UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#if 0 - -#include "menuBackground.hpp" -#include - -int screen_act = 1; - -namespace usdx -{ - void MenuBackgroundNone::draw(void) - { - // clear just once when in dual screen mode - if (screen_act == 0) - glClear(GL_DEPTH_BUFFER_BIT); - } - - MenuBackgroundColor::MenuBackgrundColor(RGB &color) - { - this->color = color; - } - - void MenuBackgroundColor::draw(void) - { - // just clear once, even when using two screens - if (screen_act == 1) { - glClearColor(color.r, color.g, color.b, 0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); - } - } -}; - -#endif -- cgit v1.2.3